wije05 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 0, D:1) a ball python skeleton (7, -5, D:1) a +0 whip (9, -7, D:1) a quokka skeleton (9, -6, D:1) a frilled lizard skeleton (9, 36, D:1) a +0 quarterstaff (10, 35, D:1) a rat skeleton (15, 13, D:1) a +0 club (19, 35, D:1) a rat skeleton (20, -2, D:1) a +0 dagger (23, 13, D:1) a +0 rapier (23, 17, D:1) a +0 dagger (24, 16, D:1) a bat skeleton (24, 19, D:1) a bat skeleton (27, 15, D:1) a +0 spear (28, -5, D:1) a quill talisman a rat skeleton (29, -5, D:1) a +0 club (29, -4, D:1) a +0 whip a stone (31, 15, D:1) a hobgoblin skeleton (34, -3, D:1) a +0 cloak (43, 27, D:1) a +0 short sword a stone a kobold skeleton (45, 2, D:1) 6 poisoned darts (47, 27, D:1) a frilled lizard skeleton (50, 45, D:1) a +0 ring mail Level 2 of the Dungeon (18, 19, D:2) a ball python corpse (skeletalised by now) (27, -7, D:2) a +0 pair of gloves (27, 21, D:2) a bat skeleton (32, 8, D:2) an adder corpse (skeletalised by now) (32, 22, D:2) 2 poisoned darts (35, 30, D:2) a ball python corpse (skeletalised by now) (41, 23, D:2) a ball python skeleton (42, 3, D:2) a frilled lizard skeleton (42, 23, D:2) a frilled lizard skeleton (42, 25, D:2) a rat corpse (skeletalised by now) (44, -10, D:2) a +0 club 5 stones a kobold skeleton (48, 15, D:2) a +0 dagger (49, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 13, D:2) a +1 hat (52, 37, D:2) a +0 spear Level 3 of the Dungeon [Shop] Icrah's Weapon Shop a +0 spear (33 gold) a +0 quarterstaff (55 gold) a +0 spear (33 gold) a +0 whip (27 gold) a +0 scimitar (66 gold) the +8 falchion of Ymesh {drain, rElec rF+ Will+} (792 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (11, -2, D:3) a +0 flail (12, -5, D:3) a hobgoblin corpse (skeletalised by now) (18, 8, D:3) a +0 dagger a stone a kobold skeleton (20, -7, D:3) a +0 short sword a +2 chain mail of fire resistance (27, 14, D:3) a +0 dagger a +0 scale mail (28, 13, D:3) a bat skeleton (29, 5, D:3) a bat skeleton (30, 14, D:3) a +0 dagger (31, 15, D:3) a rat skeleton (33, 3, D:3) a +0 mace (35, 7, D:3) a +0 dagger (46, 22, D:3) a +0 pair of gloves (49, -16, D:3) a +0 hammer (50, -13, D:3) a +0 cloak (50, 12, D:3) a +0 short sword a kobold corpse (skeletalised by now) (53, 5, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 10, D:4) a +0 robe (0, 14, D:4) 2 poisoned darts (2, 11, D:4) a +0 ring mail (2, 12, D:4) 6 gold pieces (2, 13, D:4) a +0 dagger (3, 11, D:4) 12 gold pieces (3, 12, D:4) a +0 broad axe (3, 13, D:4) the +0 robe of the Disturbing Deaths {rF+ Int+2 Dex+3 Slay-6} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (4, 11, D:4) a ring of magical power (4, 12, D:4) 7 gold pieces (4, 13, D:4) a potion of might (5, 9, D:4) a parchment of Ozocubu's Refrigeration (6, 18, D:4) a wand of digging (3)