wije05 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (5, 4, D:1) a +0 short sword (8, 16, D:1) a +0 scimitar (20, 6, D:1) a rat corpse (skeletalised by now) (33, 30, D:1) a quokka corpse (skeletalised by now) (36, 12, D:1) a +0 club a kobold skeleton (37, 8, D:1) a +4 dagger a goblin skeleton (39, -2, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Lurug's Weapon Shop a +0 trident (42 gold) the +4 shortbow "Bougrad" {freeze, rN+++ Str+4} (741 gold) rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). 3 poisoned darts (21 gold) a +0 short sword (36 gold) the +4 scimitar "Starlight" {speed, rPois Str+3} (666 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). a +0 spear (36 gold) a +0 sling (18 gold) a +0 spear (36 gold) a +0 whip (30 gold) (0, 5, D:2) a bat corpse (skeletalised by now) (0, 9, D:2) a ball python corpse (skeletalised by now) (4, 30, D:2) a bat corpse (skeletalised by now) (15, 3, D:2) a +0 flail (16, -1, D:2) a hobgoblin corpse (skeletalised by now) (23, 41, D:2) a bat skeleton (23, 48, D:2) a +0 long sword (36, 7, D:2) a +0 ring mail (36, 36, D:2) a hobgoblin skeleton (40, 41, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of electrocution a +0 sling (8, 8, D:3) a +0 trident (13, -8, D:3) a +0 dagger (16, -1, D:3) a +0 robe (31, -7, D:3) a quokka skeleton (32, -15, D:3) a +0 club a goblin skeleton (35, 23, D:3) a +0 robe (40, 15, D:3) 2 atropa-tipped darts (45, 13, D:3) a +0 dagger a +0 robe (46, -21, D:3) a bat skeleton (46, 13, D:3) a +0 whip an orc skeleton (46, 14, D:3) a +0 whip 2 boomerangs a +0 club an orc skeleton (46, 15, D:3) a +0 dagger a +0 robe (52, -3, D:3) a +2 robe of willpower (54, -17, D:3) a hobgoblin skeleton (56, -17, D:3) a +0 dagger (59, 31, D:3) a +0 robe (61, 24, D:3) a parchment of Iskenderun's Battlesphere Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, 20, D:4) a +0 dagger (10, -11, D:4) a +0 short sword a +0 leather armour (11, -12, D:4) a +0 short sword (14, 8, D:4) a +0 hand axe (19, -19, D:4) a +0 trident a +0 leather armour (21, -19, D:4) a +0 giant club an ogre corpse (skeletalised by now) (25, -26, D:4) a hound corpse (skeletalised by now) (40, -28, D:4) a ball python skeleton (40, -24, D:4) a water moccasin skeleton (41, -23, D:4) a ball python skeleton (46, -17, D:4) a +0 club a goblin skeleton (54, 8, D:4) a quokka corpse (skeletalised by now) (60, -27, D:4) a +0 whip (60, 1, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a parchment of Call Imp (3, -12, D:5) an adder skeleton (10, -20, D:5) a +0 flail (18, -24, D:5) a +2 dagger of draining (20, -9, D:5) 5 poisoned darts (21, 3, D:5) a +0 whip a +0 leather armour (27, -35, D:5) a parchment of Ensorcelled Hibernation (30, -34, D:5) a +0 robe (30, -19, D:5) an iguana corpse (skeletalised by now) (31, 6, D:5) a +0 ring mail (35, -9, D:5) a +0 ring mail (43, -9, D:5) a +0 shortbow a centaur skeleton (50, -13, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (10, -4, D:6) a +0 mace (15, 22, D:6) a +0 robe (19, 5, D:6) a hound corpse (32, 20, D:6) a potion of attraction (35, 12, D:6) a parchment of Call Imp (40, 19, D:6) a potion of might the Ecumenical Temple