Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 4607939592616064889 448 wiiwiwi the Chiller (level 7, -9/41 HPs) Began as an Octopode Ice Elementalist on Mar 8, 2026. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:04:08 (3729 turns). wiiwiwi the Chiller (Octopode Ice Elementalist) Turns: 3729, Time: 00:04:09 Health: -9/41 AC: 1 Str: 7 XL: 7 Next: 4% Magic: 7/13 EV: 13 Int: 19 God: Gold: 117 SH: 0 Dex: 13 Spells: 10/14 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) e - orb {Mesmerism} rNeg . . . (100%) (no helmet) rPois . (100%) b - amulet of wildshape rElec . (100%) c - +4 ring of slaying rCorr . (100%) d - ring of see invisible SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: freezing walls, on mesmerism cooldown A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Missiles f - 3 poisoned darts Armour a - an orb of mayhem e - an orb of mesmerism (worn) Jewellery b - an amulet of wildshape (worn) c - a +4 ring of slaying (worn) d - a ring of see invisible (worn) Scrolls r - 2 scrolls of revelation d - a scroll of amnesia {unknown} t - 3 scrolls of teleportation c - 2 scrolls of immolation {unknown} S - 3 scrolls of silence h - a scroll of blinking {unknown} j - a scroll of fear {unknown} k - a scroll of vulnerability {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of poison {unknown} i - a scroll of identify Potions g - 3 potions of magic i - a potion of invisibility e - a potion of enlightenment f - a potion of heal wounds {unknown} Skills: + Level 4.3 Dodging - Level 3.9 Stealth + Level 4.0 Spellcasting + Level 5.5 Ice Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 50% 1d8 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 25% N/A 4% 3 Summon Ice Beast Ice/Summ 14% N/A 13% 3 Kiss of Death Conj/Necr 12% 2d6 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Blink Tloc 6% N/A 21% 2 Static Discharge Conj/Air 6% 3-4/arc 21% 2 Fugue of the Fallen Necr 3% N/A 38% 3 Airstrike Air 1% 2d(1-17) 80% 4 Anguish Hex/Necr 1% N/A 80% 4 Forge Lightning Spire Air/Frge 3% 3d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the orc. You grab the orc. You squeeze the orc. You kill the orc! You encounter a sleepcap. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! The orc shouts! You closely miss the orc. You grab the orc. You squeeze the orc! The orc is almost dead. You constrict the orc. You kill the orc! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ogre. The wall freezes the sleepcap. The sleepcap releases spores at you. Your orb emits a pulse of dizzying energy. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, dazed, 100% to hit) You freeze the ogre! The ogre snaps out of its daze. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! The wall freezes the sleepcap. The sleepcap snaps out of its daze. The sleepcap misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You freeze the ogre. The ogre is heavily wounded. The wall freezes the sleepcap but does no damage. The sleepcap closely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) You freeze the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...# #...# #...# # #...## #....### . #......#.. #......... . #fO.)..# ..## ##@.)...## #) ...# ##........# .. #..# ##.........# .. #..##...##......# .. #.)...## ##..... .. ##...## #.... #.).# #... ##...## ### #.....## You could see an ogre and a sleepcap. Vanquished Creatures Sigmund (D:2) A scorpion (D:4) 2 hounds A clockroach (D:4) Terence (D:2) 2 gnolls 5 adders 2 dart slugs A ribbon worm (D:2) 4 orcs 4 hobgoblins 7 jackals A quokka (D:2) 9 ball pythons 6 bats 5 endoplasms 4 frilled lizards A goblin (D:1) 4 kobolds 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wiiwiwi the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 611 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 766 | D:2 | Encountered Terence 775 | D:2 | Learned a level 3 spell: Frozen Ramparts 1180 | D:2 | Killed Terence 1181 | D:2 | Reached XP level 4. HP: 11/27 MP: 2/7 1642 | D:2 | Encountered Sigmund 1696 | D:2 | Killed Sigmund 1697 | D:2 | Reached skill level 5 in Ice Magic 1697 | D:2 | Reached XP level 5. HP: 10/31 MP: 2/10 1697 | D:2 | Reached XP level 6. HP: 12/36 MP: 2/11 3493 | D:4 | Reached XP level 7. HP: 35/41 MP: 6/12 3729 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_basic, uniq_terence, uniq_sigmund D:3: layout_basic, darby_desolate_dusts D:4: layout_layer_cave, hangedman_minor_gate_pass Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.9 Dodging | 3 4 | 4.3 Spellcasting | 3 4 | 4.0 Ice Magic | 5 | 5.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 31 | 48 | 8 || 87 Melee: Unarmed | 31 | 48 | 8 || 87 Constrict | 12 | 19 | 4 || 35 Tentacles | 12 | 10 | 2 || 24 Punch | 2 | | || 2 Cast: Freeze | 8 | 18 | 3 || 29 Frozen Ramparts | 1 | 4 | 1 || 6 Read: Teleportation | 1 | | || 1 Revelation | 1 | | || 1 Identify | | 2 | || 2 Silence | | 1 | || 1 Stab: Sleeping | 11 | 12 | 2 || 25 Distracted | | 1 | || 1 Armour: None | 13 | 17 | 7 || 37 Dodge: Dodged | 14 | 29 | 3 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3728 | 3345 | 383 | 70 | 2767 | 4 | 932.0 | Dungeon | 3728 | 3345 | 383 | 70 | 2767 | 4 | 932.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1354 daAuts D:3: 966 daAuts D:1: 739 daAuts D:4: 668 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+