wiiwiwi Level 1 of the Dungeon (0, 0, D:1) 5 boomerangs (5, -20, D:1) a jackal corpse (skeletalised by now) (6, -20, D:1) a jackal corpse (skeletalised by now) (8, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -15, D:1) a ball python skeleton (16, -18, D:1) a +0 club (22, -33, D:1) a +0 whip (23, -29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, -11, D:1) a +0 club (36, 3, D:1) a ball python corpse (skeletalised by now) (37, 10, D:1) a bat corpse (skeletalised by now) (38, 14, D:1) a +0 dagger (42, 11, D:1) a +0 dagger (43, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (44, -3, D:1) a +0 short sword (45, -19, D:1) a +0 longbow (46, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 10, D:1) a +0 falchion (48, -13, D:1) a +0 trident (51, -7, D:1) a +0 short sword 5 stones (51, -1, D:1) a bat corpse (skeletalised by now) (51, 9, D:1) a frilled lizard corpse (skeletalised by now) (58, 6, D:1) +0 golden dragon scales (59, -29, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, 8, D:2) a +0 quarterstaff (12, 8, D:2) a +0 plate armour (15, -26, D:2) the +9 short sword "Uxiax" {flame, rElec rF+ SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (29, -37, D:2) a +0 battleaxe (29, 5, D:2) a rat corpse (skeletalised by now) (33, -11, D:2) the +3 scale mail of Royxtil {Rampage Str+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+2: It affects your strength (+2). It cannot be enchanted further. (36, -17, D:2) a +0 pair of gloves (36, -13, D:2) a +0 dagger (47, -30, D:2) a +1 chain mail of fire resistance (52, -31, D:2) a +0 robe (54, -37, D:2) a +0 sling (60, -43, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (10, -35, D:3) a +0 club a gnoll corpse (skeletalised by now) (11, 5, D:3) a rat skeleton (23, -25, D:3) a +0 spear (25, -27, D:3) a +0 club a gnoll corpse (skeletalised by now) (27, 3, D:3) a +0 club 3 stones a kobold skeleton (28, -26, D:3) a +0 club (31, 18, D:3) a +0 mace (40, -32, D:3) a ball python skeleton (49, -2, D:3) a +0 leather armour (56, 0, D:3) a +0 buckler Level 4 of the Dungeon [Shop] Ipur's Book Shop a parchment of Eringya's Surprising Crocodile (143 gold) a parchment of Hailstorm (96 gold) a parchment of Dragon's Call (572 gold) a parchment of Animate Dead (143 gold) a parchment of Forge Monarch Bomb (275 gold) a parchment of Slow (44 gold) a parchment of Fulminant Prism (143 gold) a parchment of Death's Door (572 gold) a parchment of Manifold Assault (360 gold) a parchment of Bombard (275 gold) (0, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (4, -7, D:4) a hound corpse (skeletalised by now) (8, -7, D:4) a +0 short sword (9, 10, D:4) a +0 leather armour (23, -17, D:4) a +0 ring mail (24, -17, D:4) a +0 spear (24, 4, D:4) an adder skeleton (25, 2, D:4) an adder skeleton (33, -5, D:4) a hobgoblin skeleton a quokka skeleton (38, -19, D:4) a +0 robe (47, -2, D:4) a +0 short sword 6 poisoned darts a +0 dagger a hound corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, -6, D:4) a staff of cold Level 5 of the Dungeon (0, 0, D:5) a bullfrog skeleton (2, -7, D:5) a +2 buckler (4, -9, D:5) a +0 rapier (9, -9, D:5) a +0 spear (10, -10, D:5) a +0 whip a gnoll skeleton (11, -9, D:5) the +1 long sword of Quantum Leap {freeze, rCorr Dex+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (14, -29, D:5) a +0 quarterstaff (20, -8, D:5) a +0 whip (26, -27, D:5) a +0 spear (31, -15, D:5) a +0 plate armour (34, -27, D:5) a quokka corpse (skeletalised by now) (38, -16, D:5) a +0 ring mail (40, -21, D:5) an adder corpse (skeletalised by now) (40, -13, D:5) a +0 long sword (49, -10, D:5) an iguana corpse (skeletalised by now) (49, -9, D:5) a +0 long sword (55, -6, D:5) a +0 great sword Level 6 of the Dungeon (0, 0, D:6) a +2 rapier of protection (10, -26, D:6) a +0 scythe a +0 robe (10, -24, D:6) a +0 scythe a +0 robe (10, -2, D:6) 5 poisoned darts (11, -24, D:6) a +0 scythe a +0 robe (17, -32, D:6) a +0 hand axe a +0 leather armour (17, -30, D:6) a +0 dagger a +0 robe (19, -31, D:6) a +0 hand axe 3 boomerangs a +0 chain mail (30, 7, D:6) a +0 trident (34, -20, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 0, D:7) a +0 dagger a +0 robe (2, 1, D:7) a +0 short sword (3, -1, D:7) a +0 trident a +1 leather armour of fire resistance (5, 0, D:7) a +0 flail (5, 1, D:7) a +0 leather armour a +0 hand axe (5, 14, D:7) a +0 club (15, 12, D:7) 21 gold pieces (16, 6, D:7) 16 gold pieces (16, 8, D:7) 6 gold pieces (17, 6, D:7) 17 gold pieces (still there?) a +0 flail (still there?) a +0 trident of protection (still there?) the Ecumenical Temple