Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 14914486773165631934 53 wiiwiwi the Chiller (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on Mar 5, 2026. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1194 turns). wiiwiwi the Chiller (Merfolk Ice Elementalist) Turns: 1194, Time: 00:01:37 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 89% Magic: 0/6 EV: 12 Int: 14 God: Gold: 40 SH: 0 Dex: 16 Spells: 3/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of air Jewellery c - an amulet of faith d - an amulet of the acrobat (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} Skills: + Level 3.5 Dodging + Level 3.0 Stealth + Level 2.5 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 15% N/A 10% 3 Shock Conj/Air 4% 1d3 22% 1 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Fugue of the Fallen Necr 1% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm quivers. The wall freezes the gnoll but does no damage. The gnoll completely misses you. The wall freezes the gnoll. The wall freezes the gnoll. x2 Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) You freeze the gnoll. You kill the gnoll! The wall freezes the gnoll. The wall freezes the gnoll. You kill the gnoll! Your Stealth skill increases to level 3! The wall freezes the endoplasm. The wall freezes the endoplasm. The wall freezes the endoplasm. You kill the endoplasm! The wall freezes the gnoll. The frozen ramparts melt away. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll completely misses you. Things that are here: a +0 whip; a gnoll corpse Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the gnoll but do no damage. The gnoll is heavily wounded. The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 halberd. You die... ##### ###### ...# ##....# ######.#####...#.# .............#...# ^............#...# .#####.##....###.# #.##.###....# ####.##.. #.##@# ##.##.####.#.##j# .#...#.## ...##.# ........# ##.##.# .#.<.#..# #.##.# ........# #.##.# .##.###.# #..... #.# .# #.# #.# .. You could see a gnoll. Vanquished Creatures 3 gnolls 7 endoplasms 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 4 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wiiwiwi the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 406 | D:1 | Found Vuteo's Magic Scroll Boutique. 785 | D:1 | Reached XP level 3. HP: 21/24 MP: 0/6 1119 | D:1 | Learned a level 3 spell: Frozen Ramparts 1194 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, serial_shops, shop, chequers_serial_rivers_marsh D:2: layout_loops_ring, kennysheep_decorative_pillar, minmay_pentomino_v2, minmay_misc_feat_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.5 Stealth | 3 | 3.0 Spellcasting | | 2.5 Ice Magic | | 4.8 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Freeze || 39 Frozen Ramparts || 2 Stab: Distracted || 1 Armour: Robe || 14 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1189 | 1169 | 20 | 0 | 980 | 2 | 594.5 | Dungeon | 1189 | 1169 | 20 | 0 | 980 | 2 | 594.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1130 daAuts D:2: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+