wiiwiwi Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 16, D:1) a bat corpse (skeletalised by now) (15, -4, D:1) a rat corpse (skeletalised by now) (17, -1, D:1) a +0 dagger (18, 17, D:1) a +0 dagger (20, 11, D:1) a +0 robe (22, -8, D:1) a +0 dagger (25, -10, D:1) a +0 mace (28, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 16, D:1) a +0 dagger (38, 22, D:1) a ball python skeleton a rat skeleton (39, 34, D:1) a +0 club (44, -9, D:1) a ball python skeleton (47, -15, D:1) a ball python corpse (skeletalised by now) (48, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 30, D:1) a +0 robe (51, 28, D:1) a quokka skeleton (53, 34, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, 19, D:2) a quokka corpse (skeletalised by now) (9, -2, D:2) a +0 club a goblin skeleton (15, 6, D:2) a +0 hand axe (15, 21, D:2) a +0 chain mail (22, -4, D:2) an adder skeleton (22, 25, D:2) a +0 club (23, 28, D:2) a +0 sling (25, 43, D:2) a bat corpse (skeletalised by now) (28, -9, D:2) a rat corpse (skeletalised by now) (30, -2, D:2) a +0 robe (30, 5, D:2) a +0 whip (32, 6, D:2) a hobgoblin corpse (skeletalised by now) (36, 29, D:2) a +0 dagger (37, 23, D:2) a rat skeleton (38, 24, D:2) a +0 trident a +0 ring mail the human skeleton of Terence (44, 2, D:2) a bat skeleton (45, 23, D:2) 2 javelins (46, 22, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Aloimid's General Store a +0 war axe (45 gold) a +2 ring mail of positive energy (234 gold) a scroll of teleportation (39 gold) a parchment of Plasma Beam (245 gold) a scroll of blinking (123 gold) a potion of might (52 gold) a storm talisman (520 gold) 3 large rocks (58 gold) [Shop] Xisacar's General Store a sack of spiders (560 gold) a potion of enlightenment (unknown) (70 gold) a scroll of silence (unknown) (133 gold) a parchment of Fugue of the Fallen (151 gold) the +1 ring mail "Uneguane" {+Inv rF+ Will++ Dex-2} (557 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 leather armour (28 gold) a +0 spear (42 gold) a parchment of Flame Wave (189 gold) a parchment of Alistair's Intoxication (226 gold) (0, 0, D:3) a +0 club (1, 16, D:3) a quill talisman (2, 4, D:3) a +0 leather armour (12, -6, D:3) a +0 short sword (14, -6, D:3) a +0 mace (20, 3, D:3) a rat skeleton (21, -11, D:3) a +0 club a kobold skeleton (29, -4, D:3) a +0 hand axe (32, -9, D:3) a +0 club a ball python skeleton a kobold skeleton (32, -1, D:3) a +0 whip of flaming a +0 flail a gnoll skeleton a gnoll skeleton (32, 0, D:3) a staff of necromancy (33, -2, D:3) a +0 flail (34, -8, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, -3, D:4) 14 gold pieces (5, -2, D:4) a scroll of identify (6, -3, D:4) 4 gold pieces