Dungeon Crawl Stone Soup version 0.35-a0-1219-gc3ac0930b1 (webtiles) character file. Game seed: 62687873264295011 194 widepark the Vexing (level 5, 0/37 HPs) Began as a Barachi Hexslinger on Oct 5, 2026. Slain by Ijyb ... wielding a +4 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:48 (1539 turns). widepark the Vexing (Barachi Hexslinger) Turns: 1539, Time: 00:01:49 Health: 0/37 AC: 6 Str: 9 XL: 5 Next: 73% Magic: 9/9 EV: 11 Int: 13 God: Gold: 21 SH: 0 Dex: 17 Spells: 8/10 levels left rFire + . . (50%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a scarf of resistance (worn) Jewellery c - a +4 ring of protection (worn) Scrolls p - a scroll of poison c - a scroll of fear {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} m - a scroll of enchant armour {unknown} n - a scroll of fog {unknown} Potions f - a potion of attraction {unknown} j - a potion of haste {unknown} k - a potion of mutation {unknown} l - a potion of heal wounds {unknown} p - a potion of lignification {unknown} q - 2 potions of resistance {unknown} s - 2 potions of enlightenment {unknown} u - 2 potions of curing {unknown} v - a potion of brilliance {unknown} x - a potion of moonshine {unknown} y - a potion of magic {unknown} Skills: - Level 1.4 Fighting + Level 3.6 Ranged Weapons - Level 2.3 Dodging + Level 3.0 Spellcasting + Level 4.6 Hexes - Level 1.3 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 10% 3 Inner Flame Hex/Fire 9% N/A 21% 3 Freeze Ice 4% 1d3 22% 1 Cause Fear Hex 7% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Eringya's Surprising Cr Summ 1% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16177 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You bump into the rock wall. Ijyb hits you with a +4 club! You took 9 damage! You closely miss Ijyb. Ijyb is heavily wounded. Ijyb grins evilly. Ijyb barely misses you. You recovered 1 HP! You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +4 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +4 club. * * * LOW HITPOINT WARNING * * * You took 5 damage! You bump into the rock wall. Ijyb zaps a wand. You struggle to resist. You recovered 1 MP! You bump into the rock wall. Ijyb hits you with a +4 club. * * * LOW HITPOINT WARNING * * * Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You shoot a sling bullet. The sling bullet barely misses Ijyb. You feel less confused. Ijyb hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +4 club, wearing a +0 leather armour and carrying a wand of charming (heavily wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb hits you with a +4 club. * * * LOW HITPOINT WARNING * * * You took 4 damage! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +4 club, wearing a +0 leather armour and carrying a wand of charming (heavily wounded, 51% to hit) You shoot a sling bullet. The sling bullet completely misses Ijyb. Ijyb hits you with a +4 club. You die... Ijyb moans, "Good help so hard to find!" #....## . #.....### .. ........ #. #.....# #.ß #.....###.# .. ##......... ..###.###......# #.............# #.....#@g.<.## #### ####### You could see Ijyb. Vanquished Creatures Sigmund (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms 3 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 4 goblins (D:1) A kobold (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | widepark the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 215 | D:1 | Found a faded altar of an unknown god. 257 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 260 | D:1 | Learned a level 2 spell: Jinxbite 1105 | D:2 | Encountered Sigmund 1113 | D:2 | Killed Sigmund 1114 | D:2 | Reached skill level 4 in Hexes 1114 | D:2 | Reached XP level 3. HP: 16/26 MP: 0/7 1114 | D:2 | Reached XP level 4. HP: 20/32 MP: 0/8 1114 | D:2 | Reached XP level 5. HP: 23/37 MP: 0/9 1519 | D:3 | Encountered Ijyb 1539 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners, basic_ecumenical_altar D:2: layout_basic, uniq_sigmund D:3: layout_rooms, nicolae_sif_muna_condensation, grunt_gozag_statues, nicolae_overflow_some_kind_of_shallow_water_thing, grunt_decor_arrowhead, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_terence, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 3 | 3.6 Spellcasting | 2 3 | 3.0 Hexes | 4 | 4.6 Fighting | | 1.4 Dodging | | 2.3 Fire Magic | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Sling | | 3 || 3 Fire: Sling | 47 | 20 || 67 Cast: Jinxbite | 1 | 1 || 2 Armour: Robe | 7 | 12 || 19 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1821 | 1717 | 104 | 50 | 1488 | 3 | 607.0 | Dungeon | 1821 | 1717 | 104 | 50 | 1488 | 3 | 607.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 969 daAuts D:2: 828 daAuts D:3: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+