widepark Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, 4, D:1) a +0 spear (11, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, -2, D:1) a +2 cloak (20, -8, D:1) a frilled lizard corpse (skeletalised by now) (20, -2, D:1) a bat corpse (skeletalised by now) (26, 1, D:1) a rat corpse (skeletalised by now) (34, 19, D:1) 2 stones a +0 whip a kobold skeleton (38, 6, D:1) a +0 short sword (38, 37, D:1) a rat corpse (skeletalised by now) (42, 2, D:1) a hobgoblin corpse (skeletalised by now) (43, -1, D:1) a quokka corpse (skeletalised by now) (51, 4, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (51, 10, D:1) a +4 ring mail (51, 32, D:1) a +0 hand axe (57, 31, D:1) a ball python corpse (skeletalised by now) (59, -2, D:1) a jackal corpse (skeletalised by now) (59, -1, D:1) a jackal corpse (skeletalised by now) (61, 34, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (9, -4, D:2) a +0 dagger (17, -22, D:2) a +0 leather armour (17, -15, D:2) a +0 club a goblin skeleton (18, -16, D:2) a +0 club a goblin skeleton (19, -16, D:2) a +0 whip a kobold skeleton (20, -15, D:2) a bat skeleton (29, -5, D:2) a quokka skeleton (39, -20, D:2) a +0 long sword (43, 23, D:2) a +0 dagger (46, 7, D:2) a +2 vampiric dagger 2 stones (48, 6, D:2) a +0 dagger (60, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (62, -8, D:2) a frilled lizard corpse (skeletalised by now) (68, 15, D:2) a +0 scale mail (72, -26, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 3, D:3) a +0 short sword (3, -1, D:3) a +0 leather armour (4, -2, D:3) a frilled lizard corpse (skeletalised by now) (5, -1, D:3) a +0 hand axe an orc corpse (skeletalised by now) (13, -28, D:3) 2 poisoned darts (20, -12, D:3) a +0 dagger (25, -37, D:3) a human skeleton (25, -35, D:3) a human skeleton (25, -33, D:3) a human skeleton (26, -37, D:3) a human skeleton (27, -31, D:3) a human skeleton (28, -13, D:3) a +0 whip a +0 scale mail a +0 hand axe an orc skeleton (29, -35, D:3) a quokka corpse (skeletalised by now) (29, -33, D:3) a human skeleton (32, -13, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (36, -26, D:3) a quokka corpse (skeletalised by now) (37, -27, D:3) a +0 dagger a +0 robe (43, -38, D:3) a quokka corpse (skeletalised by now) (50, -14, D:3) a ball python corpse (skeletalised by now) (51, -14, D:3) a bat corpse (skeletalised by now) (52, -10, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, -29, D:4) a +2 helmet of intelligence (4, -13, D:4) a +0 dagger a goblin skeleton (5, -13, D:4) an iguana skeleton (6, -12, D:4) an adder skeleton a black bear skeleton (7, -11, D:4) a +0 dagger (11, -6, D:4) a +0 robe of willpower (13, -29, D:4) an iguana skeleton (16, -31, D:4) 2 stones a +0 dagger (21, -32, D:4) a stone a +0 whip a kobold skeleton (21, -2, D:4) a +0 dagger a +0 sling (23, -17, D:4) a +0 ring mail (28, -23, D:4) a +0 club (31, -9, D:4) a +0 dagger a +0 robe (31, -7, D:4) a +0 short sword (32, -30, D:4) a +0 mace (32, -9, D:4) a +0 short sword a +0 leather armour (33, -28, D:4) a +0 short sword an orc skeleton (33, -8, D:4) a +0 club a +0 club a +0 chain mail (34, -30, D:4) a +0 leather armour a +0 club (35, -30, D:4) a ball python skeleton (36, -30, D:4) a +0 ring mail a +0 mace an orc skeleton (42, -32, D:4) a +0 club Level 5 of the Dungeon (1, -4, D:5) a +0 dagger a +0 leather armour (2, -4, D:5) a +0 club 2 boomerangs a +0 chain mail (3, -4, D:5) a +0 dagger (19, -8, D:5) a +0 whip (23, -8, D:5) a +0 leather armour (25, -17, D:5) 3 poisoned darts (31, -12, D:5) a +0 falchion (41, 3, D:5) a +0 helmet (42, -16, D:5) a +0 long sword (46, -11, D:5) an orb of pyromania (46, 17, D:5) a staff of cold (52, -17, D:5) a +0 hand axe (54, 4, D:5) a +2 heavy hand axe (54, 24, D:5) a +0 ring mail (55, -11, D:5) a +0 robe (56, -18, D:5) a +0 pair of gloves Level 6 of the Dungeon (8, -26, D:6) 6 poisoned darts (9, -23, D:6) a +0 flail (9, -22, D:6) a +0 spear a +0 club a +0 halberd a +0 ring mail a +2 spear of venom (17, 3, D:6) a +0 club (23, -8, D:6) a +0 robe (28, -30, D:6) a +0 whip (29, -31, D:6) a +0 spear (30, -31, D:6) a +0 trident a +0 ring mail (31, -31, D:6) a +0 club (32, -5, D:6) a +0 spear a +0 whip a +0 spear a +0 whip (33, -5, D:6) a +0 short sword a +0 robe of cold resistance Level 7 of the Dungeon [Shop] Kanablo's Armour Shop a +0 kite shield (98 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) the +0 robe "Lalop" {Str+4 Archmagi} (424 gold) Str+4: It affects your strength (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 ring mail (56 gold) a +0 ring mail of positive energy (112 gold) a +0 chain mail (84 gold) a +2 scale mail of cold resistance (294 gold) (6, -1, D:7) a +0 dagger (7, 14, D:7) a +0 hand axe (8, 15, D:7) a +0 hand axe (10, 9, D:7) a +0 robe a +1 whip of freezing (10, 10, D:7) a +0 hand axe (10, 13, D:7) a +0 hand axe (15, 3, D:7) a +0 pair of boots (15, 14, D:7) a +2 heavy war axe +1 steam dragon scales (17, -13, D:7) a +2 shortbow of flaming (18, 14, D:7) a medusa talisman a quill talisman (19, -20, D:7) a quill talisman (19, 13, D:7) an orb of stardust a +2 robe of willpower a +3 trident of draining (24, 10, D:7) a +1 hand axe of flaming (30, 13, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 falchion a +0 spear (30, 15, D:7) a +0 spear a +0 whip (31, 5, D:7) a +0 trident (31, 13, D:7) a +0 robe a +0 dagger (31, 14, D:7) a +0 club (32, 12, D:7) a +0 robe a +0 whip (33, 11, D:7) a +0 halberd (33, 14, D:7) a +0 club (40, -17, D:7) a +0 spear a +2 leather armour of poison resistance a +0 hand axe (45, -28, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Ocraar's Jewellery Boutique the sanguine talisman "Ofots" {Slay+5} (2245 gold) [sanguine talisman] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +4 ring of protection (612 gold) the sanguine talisman of Miracles {*Slow Dex+7} (1683 gold) [sanguine talisman] *Slow: It may slow you when you take damage. Dex+7: It affects your dexterity (+7). a +5 ring of evasion (612 gold) an amulet of faith (680 gold) an amulet of reflection (510 gold) a +4 ring of slaying (612 gold) (0, 0, D:8) a +0 shortbow (9, -6, D:8) a +0 glaive a +0 chain mail (10, -7, D:8) a +0 hand axe (10, -6, D:8) a +0 short sword (11, -6, D:8) a +0 hand axe (12, -6, D:8) a +0 mace a +0 scale mail (12, 12, D:8) a +0 club a +0 leather armour of poison resistance (12, 13, D:8) a +2 hand axe of venom a +0 dagger a +0 ring mail (12, 15, D:8) a +0 mace (13, -7, D:8) a +0 ring mail (25, 2, D:8) a +0 club a +0 leather armour (25, 3, D:8) a +0 dagger (27, 3, D:8) a +0 leather armour a +0 club (36, -26, D:8) a +0 rapier (37, -25, D:8) a +0 mace (37, -23, D:8) a +0 long sword (37, -20, D:8) a +0 dagger (45, -30, D:8) a +0 dagger a +0 robe (45, 6, D:8) a +0 dagger (46, 5, D:8) a +0 mace a +0 ring mail a +0 hand axe (53, -18, D:8) 3 large rocks Level 9 of the Dungeon (0, 8, D:9) a +0 ring mail (2, 11, D:9) a +3 halberd a +0 robe a +4 morningstar a +0 robe (4, 8, D:9) a +0 flail a +0 robe (4, 10, D:9) a +2 short sword a +0 robe (8, -4, D:9) a +0 chain mail a +0 trident (10, 15, D:9) a +0 dagger (12, -3, D:9) a +0 robe a +2 dagger of holy wrath a +0 ring mail a +0 hand axe (12, -2, D:9) a +0 robe a +0 dagger (28, 32, D:9) a +0 club (28, 45, D:9) a +0 arbalest (29, 31, D:9) the +2 robe of the Zebra {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (31, 39, D:9) a +0 orcbow (33, -4, D:9) a +0 cloak (33, 2, D:9) a +2 pair of gloves (35, 7, D:9) an orb of mayhem (43, 4, D:9) 5 poisoned darts Level 10 of the Dungeon [Shop] Latoa's Jewellery Emporium a +6 ring of intelligence (576 gold) a ring of resist corrosion (320 gold) a +6 ring of dexterity (576 gold) a ring of resist corrosion (320 gold) a wellspring talisman (200 gold) a +6 ring of intelligence (576 gold) a ring of willpower (400 gold) (7, 21, D:10) a +0 robe (8, 18, D:10) a +0 dagger a +0 robe (8, 20, D:10) a +0 flail a +0 scale mail (9, 18, D:10) a +0 mace a +2 ring mail of poison resistance (29, -25, D:10) a +0 giant club a +0 dire flail (45, -26, D:10) a +0 robe a +0 whip (50, 15, D:10) a +0 pair of gloves (51, 9, D:10) the +4 plate armour "Eruri" {Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 11 of the Dungeon (1, -9, D:11) a +0 giant club a +0 giant spiked club (3, -4, D:11) a +0 short sword (5, 22, D:11) a +0 shortbow (6, 18, D:11) a +0 scale mail (7, -18, D:11) a +0 short sword (9, -18, D:11) a +0 short sword a +0 ring mail a +0 scimitar a +0 arbalest a +0 plate armour (10, -18, D:11) a +0 short sword a +0 leather armour a +0 club (10, -1, D:11) a +0 short sword of venom (18, 7, D:11) a +0 giant club a +0 giant spiked club (28, -2, D:11) an amulet of guardian spirit an amulet of guardian spirit (29, 0, D:11) a +1 robe of cold resistance a staff of cold (31, 12, D:11) a +0 mace (32, 8, D:11) a +0 giant club a +0 giant spiked club (46, 5, D:11) a +0 buckler Level 12 of the Dungeon (0, 0, D:12) 6 potions of moonshine (1, 4, D:12) a parchment of Metabolic Englaciation (1, 6, D:12) a parchment of Borgnjor's Vile Clutch (3, 6, D:12) a +0 leather armour (4, 33, D:12) a +0 pair of boots (6, 22, D:12) a human skeleton (11, 13, D:12) a +0 pair of gloves (11, 25, D:12) a +0 chain mail (13, 13, D:12) a +0 ring mail a +0 long sword (30, 42, D:12) a parchment of Flame Wave (36, 38, D:12) a parchment of Awaken Armour (37, 18, D:12) a +0 leather armour (43, 0, D:12) a +0 dagger (55, 42, D:12) a +0 dagger (55, 43, D:12) a +0 club (56, 42, D:12) a +0 club a +0 ring mail (56, 43, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (5, -18, D:13) a +0 giant club a +0 dire flail (16, 17, D:13) a +0 morningstar (18, -35, D:13) a +0 shortbow a +0 shortbow (18, -34, D:13) a +1 orcbow of freezing (18, 2, D:13) a +0 shortbow (19, -35, D:13) a +0 orcbow (19, -34, D:13) a +0 scimitar of flaming (20, -35, D:13) a +0 orcbow (20, -34, D:13) a +0 orcbow (31, -7, D:13) a +0 leather armour (33, 5, D:13) a +0 robe (46, -38, D:13) a +0 shortbow (59, -15, D:13) a +0 giant club a +0 dire flail (60, -13, D:13) a +0 ring mail (60, -1, D:13) a +0 ring mail (60, 3, D:13) a +0 battleaxe Level 14 of the Dungeon (6, 48, D:14) a +0 ring mail (9, 38, D:14) the +2 pair of gloves of the Hippogriff {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (10, 40, D:14) a +2 heavy orcbow (10, 41, D:14) a +0 chain mail a +2 glaive (10, 43, D:14) a +0 chain mail a +0 great sword (11, 42, D:14) a +0 chain mail a +2 broad axe (12, 37, D:14) a +0 cloak (12, 41, D:14) a +2 plate armour of command a +3 great mace (12, 44, D:14) a +0 scale mail a +0 rapier (23, 13, D:14) a ring of see invisible (31, 37, D:14) a ring of protection from fire (48, 34, D:14) a +0 shortbow (48, 36, D:14) a +0 shortbow (49, 35, D:14) a +3 scimitar of flaming a +0 shortbow (49, 36, D:14) a +0 orcbow (51, 5, D:14) a +1 demon whip of electrocution (unseen) (51, 8, D:14) a +0 athame a +2 robe of willpower (57, 18, D:14) a +0 dire flail Level 15 of the Dungeon (4, 4, D:15) a +0 robe (15, 10, D:15) a +0 club a +0 leather armour (15, 11, D:15) a +0 short sword a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (23, -2, D:15) a +4 scimitar of flaming (32, -16, D:15) a +0 war axe a +0 leather armour (33, -15, D:15) a +0 hand axe a +0 robe (33, -14, D:15) a +0 hand axe a +0 robe (34, -9, D:15) a parchment of Borgnjor's Vile Clutch (39, -12, D:15) a +0 hand axe of freezing a +0 robe (39, -10, D:15) a +0 hand axe a +0 leather armour (39, -8, D:15) a +0 hand axe a +0 leather armour (40, 25, D:15) a +0 robe a +0 athame (47, 29, D:15) a +0 robe a +0 whip (48, 7, D:15) a +0 giant club (48, 8, D:15) a +0 club a +0 robe (48, 23, D:15) a +0 long sword a +0 ring mail a +0 whip a +0 robe (49, 7, D:15) a +0 giant club a +0 giant club a +0 giant spiked club (49, 8, D:15) a +0 giant club (49, 30, D:15) a +2 heavy dire flail a +0 dire flail (50, 7, D:15) a +0 giant club a +0 giant spiked club (50, 8, D:15) a +0 great mace a +0 dire flail (50, 29, D:15) a +0 robe a +0 athame (51, 29, D:15) a +0 robe a +0 trident (52, 29, D:15) a parchment of Inner Flame (52, 30, D:15) a +0 dire flail a +0 dire flail (53, 29, D:15) a +0 robe a +0 athame (59, 21, D:15) a +1 broad axe a +0 leather armour a +0 kite shield the Ecumenical Temple Level 1 of the Orcish Mines (9, -3, Orc:1) a +0 chain mail a +0 mace of venom (10, -3, Orc:1) a +0 robe a +0 dagger (10, -2, Orc:1) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (11, -2, Orc:1) a +0 robe a +0 dagger (11, 1, Orc:1) a +0 scale mail a +0 dagger a +0 chain mail a +0 dire flail a +0 orcbow (14, 2, Orc:1) a +0 trident a +0 giant club (25, -1, Orc:1) a +0 robe a +0 dagger (26, -1, Orc:1) a +0 robe a +0 dagger (27, -1, Orc:1) a +0 robe a +0 dagger (27, 0, Orc:1) a +0 plate armour a +0 trident (28, 1, Orc:1) a +0 robe a +0 dagger (38, 10, Orc:1) a +0 flail a +0 ring mail a +0 dagger a +0 leather armour (38, 14, Orc:1) a +0 dagger a +0 robe (39, 10, Orc:1) a +0 club a +0 leather armour (40, 4, Orc:1) a +0 giant club a +0 robe Level 2 of the Orcish Mines [Shop] Fixuom's Book Shoppe a parchment of Awaken Armour (260 gold) a parchment of Teleport Other (176 gold) a parchment of Mephitic Cloud (176 gold) a parchment of Passwall (176 gold) a parchment of Rimeblight (656 gold) a parchment of Airstrike (260 gold) a parchment of Magnavolt (656 gold) a parchment of Curse of Agony (368 gold) a parchment of Slow (80 gold) a parchment of Shatter (1040 gold) a parchment of Borgnjor's Vile Clutch (368 gold) a manual of Throwing (1600 gold) a parchment of Sigil of Binding (176 gold) a parchment of Magic Dart (80 gold) [Shop] Saidad's General Store a scroll of poison (93 gold) a parchment of Foxfire (80 gold) a wand of polymorph (6) (196 gold) an amulet of chemistry (unknown) (600 gold) a +0 scale mail (80 gold) a scroll of enchant weapon (175 gold) the riddle talisman of the Leaf {rElec rF- rN+ Dex+4 Slay+6} (3374 gold) [riddle talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a scroll of amnesia (93 gold) a wand of mindburst (7) (228 gold) [Shop] Isseuwox's Armour Shoppe a +1 troll leather armour (374 gold) a +0 scale mail (68 gold) a +3 ring mail of willpower (442 gold) a +0 chain mail (102 gold) a +0 plate armour (306 gold) a +0 scale mail (68 gold) the +1 robe of the Demonic God {Dex+4} (362 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 leather armour (34 gold) [Shop] Kiumnaal's Armour Boutique an orb of glass (390 gold) a +1 buckler of reflection (202 gold) a +0 chain mail (90 gold) a +0 chain mail (90 gold) a +2 leather armour of fire resistance (285 gold) a +2 ring mail of cold resistance (315 gold) the +0 plate armour of Incorporation {Will+ Int+2} (522 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 scale mail (60 gold) a +0 robe (13 gold) [Shop] Mucrai Ocog's Magic Scroll Shop a scroll of noise (15 gold) a scroll of identify (30 gold) a parchment of Summon Cactus Giant (375 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) [Shop] Ydow's Armour Emporium a +0 chain mail (108 gold) a +0 plate armour (324 gold) a +0 robe (16 gold) a +0 ring mail (72 gold) the +1 robe "Qeluff" {rF+ Will++} (610 gold) rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 robe (16 gold) a +1 helmet of intelligence (297 gold) a +0 scale mail (72 gold) (0, 0, Orc:2) a +0 dagger a +2 robe (6, -12, Orc:2) a +0 hand axe (7, -11, Orc:2) a +0 shortbow (7, -4, Orc:2) a +0 chain mail a +0 scimitar a +0 orcbow (7, 4, Orc:2) a +0 robe a +0 dagger (8, -11, Orc:2) a +0 plate armour a +0 scimitar (9, -9, Orc:2) a +0 arbalest (9, -7, Orc:2) a +0 leather armour a +0 battleaxe a +0 orcbow (9, 7, Orc:2) a +0 ring mail a +0 flail (10, -11, Orc:2) a +0 leather armour a +0 hand axe a +0 orcbow (10, 13, Orc:2) a +0 ring mail 2 boomerangs a +0 flail (11, -8, Orc:2) a +0 hand axe a +0 leather armour a +0 broad axe a +0 orcbow (11, -7, Orc:2) a +0 chain mail a +0 dagger a +0 plate armour a +0 scimitar (11, 10, Orc:2) a +0 chain mail a +0 battleaxe (11, 11, Orc:2) a +0 chain mail a +0 great sword a +3 arbalest (11, 14, Orc:2) a +0 chain mail a +0 flail (11, 15, Orc:2) a +0 hand axe a +0 ring mail a +0 club a +0 hand axe (12, -7, Orc:2) a +0 orcbow (12, -5, Orc:2) a +0 leather armour a +0 trident a +0 orcbow (12, 11, Orc:2) a +0 short sword 3 large rocks (12, 14, Orc:2) a +0 short sword (12, 16, Orc:2) a +0 robe a +0 dagger (13, -11, Orc:2) a +0 leather armour a +0 battleaxe a +0 orcbow (13, 6, Orc:2) a +0 plate armour 3 boomerangs a +0 dire flail (24, -37, Orc:2) a +0 great mace a +6 orcbow a +0 leather armour (28, -37, Orc:2) a +0 war axe a +0 chain mail (28, 7, Orc:2) a +0 dagger a +0 robe (29, -11, Orc:2) a +0 orcbow (29, -9, Orc:2) a +0 war axe a +0 plate armour (29, -8, Orc:2) a +0 partisan a +0 arbalest a +0 leather armour (29, -7, Orc:2) a +0 trident a +0 chain mail (29, 6, Orc:2) a +0 dagger a +0 robe (29, 7, Orc:2) a +0 giant club (30, -8, Orc:2) a +0 hand axe a +0 orcbow a +0 leather armour a +0 arbalest (30, -5, Orc:2) a +0 halberd 3 boomerangs a +0 plate armour (30, -3, Orc:2) a +0 orcbow a +0 morningstar a +0 ring mail (30, -2, Orc:2) a +0 battleaxe a +0 orcbow a +0 leather armour (30, 5, Orc:2) a +0 halberd a +0 chain mail (30, 6, Orc:2) a +0 club a +0 chain mail of death (31, 7, Orc:2) a +0 giant club (32, -1, Orc:2) a +0 flail a +0 chain mail (32, 5, Orc:2) a +0 flail (32, 6, Orc:2) a +0 hand axe a boomerang a +0 plate armour (32, 8, Orc:2) a +2 falchion of flaming (33, 0, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (33, 1, Orc:2) a +0 broad axe a +0 orcbow a +0 ring mail (33, 4, Orc:2) a +0 scimitar a +0 robe (33, 6, Orc:2) a +0 short sword (34, -1, Orc:2) a +1 dire flail of protection a +0 chain mail a +0 glaive a +0 orcbow a +0 leather armour (35, 2, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour a +0 battleaxe a +0 orcbow a +0 ring mail (36, 2, Orc:2) a +0 halberd a +0 orcbow a +0 leather armour (37, -20, Orc:2) a +0 glaive a +0 arbalest a +0 ring mail (37, 2, Orc:2) a +0 orcbow a +0 glaive a +0 leather armour a +0 shortbow a +0 shortbow (38, 2, Orc:2) a +0 shortbow (40, 7, Orc:2) a minotaur skeleton (42, 11, Orc:2) a kobold skeleton (44, 5, Orc:2) a merfolk skeleton (46, 9, Orc:2) a demonspawn skeleton Level 1 of the Elven Halls [Shop] Wihe's Assorted Antiques a +0 dagger (66 gold) a +2 pair of boots (544 gold) a scroll of immolation (132 gold) a +1 short sword of speed (528 gold) a +1 leather armour of poison resistance (363 gold) a +0 spear (99 gold) [Shop] Eblint's Book Shop a parchment of Rending Blade (182 gold) a parchment of Ozocubu's Refrigeration (459 gold) a parchment of Starburst (350 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Yara's Violent Unravelling (257 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Ozocubu's Armour (123 gold) [Shop] Vawipn's Antique Weapon Boutique a +0 battleaxe (330 gold) a +0 short sword (99 gold) a +0 club (16 gold) a +1 scimitar of protection (468 gold) a +0 war axe (115 gold) the +7 sceptre of Torment {pain, torment} (3960 gold) It cannot be enchanted further. a +1 hand axe of flaming (409 gold) a +0 rapier (181 gold) the +2 flail of Nuguikopt {heavy, rN++} (1115 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 war axe (115 gold) [Shop] Upta's Armour Shop a +0 robe (18 gold) a +0 plate armour (360 gold) a +0 plate armour (360 gold) a +1 hat of sniping (320 gold) a +0 robe (18 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) +1 fire dragon scales (1140 gold) [Shop] Miekiu's Acquisitions Aerie a manual of Air Magic (1600 gold) the +2 steam dragon scales "Osmelozu" {rElec rPois Int-5 Dex+2 Slay+3} (1440 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (610 gold) *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. a parchment of Maxwell's Capacitive Coupling (836 gold) the eel talisman "Irudgh" {Harm Int+5 Slay-5} (300 gold) [eel talisman] Harm: It increases damage dealt and taken. Int+5: It affects your intelligence (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). a staff of air (500 gold) a lightning rod (4/4) (800 gold) (1, 1, Elf:1) a +0 ring mail (6, -1, Elf:1) a +0 robe a +0 dagger (7, -1, Elf:1) a +0 robe a +0 short sword (8, -1, Elf:1) a +0 robe a +0 rapier a +0 robe a +0 short sword (8, 0, Elf:1) a +0 leather armour a +0 halberd (9, -3, Elf:1) a +0 robe a +0 athame (11, -16, Elf:1) a +0 robe a +2 long sword of electrocution (13, -15, Elf:1) a +0 robe a +0 scimitar (13, -14, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 robe a +0 rapier (13, -12, Elf:1) a +0 robe a +0 long sword (14, -8, Elf:1) a +0 robe a +0 dagger (14, 6, Elf:1) a +0 long sword a +0 ring mail (15, -11, Elf:1) a +0 robe a +0 dagger a +0 ring mail a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (15, -8, Elf:1) a +0 leather armour a +2 short sword of draining (16, -10, Elf:1) a +0 ring mail a +0 shortbow (17, -34, Elf:1) a +0 robe a +0 long sword (20, -36, Elf:1) a +0 robe a +0 short sword (27, -46, Elf:1) a +0 ring mail (30, -18, Elf:1) a +0 rapier a +0 leather armour (33, -49, Elf:1) a +0 short sword a +0 robe (47, -27, Elf:1) a +0 scale mail (48, -22, Elf:1) a +0 short sword a +0 shortbow a +1 leather armour of cold resistance (49, -22, Elf:1) a +0 rapier a +0 robe (50, -20, Elf:1) a +0 long sword a +2 leather armour of cold resistance (51, -24, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (51, -1, Elf:1) a +0 long sword a +0 leather armour (52, -1, Elf:1) a +0 rapier a +0 robe (53, 0, Elf:1) a ring of protection from cold (54, -16, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (54, -15, Elf:1) a +0 short sword of freezing a +0 shortbow a +0 leather armour (55, -20, Elf:1) a +2 shortbow of flaming a +0 short sword a +0 leather armour (55, -19, Elf:1) a +0 dagger a +0 robe (55, -17, Elf:1) a +0 long sword a +0 scale mail (55, -16, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (56, 4, Elf:1) a +0 spear (59, -49, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (61, -51, Elf:1) a +0 long sword a +0 robe (62, -48, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (63, -49, Elf:1) a +0 dagger a +0 robe (63, -45, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +3 short sword a +0 shortbow a +0 leather armour (1, -22, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (1, -19, Elf:2) a +0 leather armour a +0 dagger (1, -17, Elf:2) a +0 ring mail a +2 long sword of flaming (2, -35, Elf:2) a +0 cloak of poison resistance (3, -18, Elf:2) a +0 robe a +0 long sword a +0 leather armour a +0 long sword (3, -17, Elf:2) a +0 leather armour a +2 falchion of flaming (3, -16, Elf:2) a +0 leather armour a +0 short sword (4, -20, Elf:2) a +0 leather armour a +0 short sword (4, -17, Elf:2) a +0 robe a +0 long sword (5, -22, Elf:2) a +0 buckler a +0 scale mail a +0 short sword (5, -14, Elf:2) a +0 ring mail a +1 short sword of venom (5, 3, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (6, -24, Elf:2) a +0 rapier a +0 robe (6, -14, Elf:2) a +0 robe a +0 long sword (6, 4, Elf:2) a +0 rapier a +0 robe (7, -25, Elf:2) a +0 short sword a +0 leather armour (7, -24, Elf:2) a +1 long sword of electrocution a +0 robe (8, -31, Elf:2) a +0 long sword a +0 ring mail (8, -22, Elf:2) a +0 quarterstaff (8, 7, Elf:2) a +0 scimitar (9, -47, Elf:2) a +0 dagger (9, -32, Elf:2) a +0 long sword a +0 shortbow a +0 robe (9, -31, Elf:2) a +0 scimitar a +0 scale mail a +0 buckler (10, -41, Elf:2) a +0 longbow a +0 short sword of draining a +0 leather armour a +4 long sword a +0 ring mail (10, -38, Elf:2) a +0 short sword a +0 robe (10, -35, Elf:2) a +0 short sword a +0 robe a parchment of Call Canine Familiar (10, -33, Elf:2) a +3 scimitar of freezing a +0 robe a +0 shortbow a +0 long sword a +0 robe (10, 7, Elf:2) a +0 dagger a +0 robe (11, -44, Elf:2) a +0 long sword a +0 robe (11, -42, Elf:2) a parchment of Diamond Sawblades (12, -42, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (13, -23, Elf:2) a +2 hat (13, -9, Elf:2) a scroll of identify (17, -37, Elf:2) a +0 short sword (19, -37, Elf:2) a +0 dagger (23, -29, Elf:2) a +0 dagger a +0 robe (26, -28, Elf:2) a +0 chain mail (27, 10, Elf:2) a blade talisman (31, -3, Elf:2) a +0 short sword a +0 robe (35, -15, Elf:2) a +0 rapier a +0 ring mail (35, -14, Elf:2) a +0 long sword a +0 robe (36, -14, Elf:2) a +0 short sword a +0 robe a +0 long sword a +0 robe (37, -14, Elf:2) a +0 shortbow a +0 robe (37, -13, Elf:2) a +0 long sword a +0 robe a +0 shortbow a +0 leather armour (37, -11, Elf:2) a +0 long sword a +0 shortbow a +0 robe (38, -9, Elf:2) a +0 short sword a +0 leather armour a +0 buckler (39, 8, Elf:2) a +0 long sword a +0 robe (42, 4, Elf:2) a +0 scimitar a +0 ring mail (46, 6, Elf:2) the +6 great sword "Naagagoph" {flame, *Corrode rC- Str+4 Dex+4 SInv} *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (46, 8, Elf:2) a rimehorn talisman (50, -36, Elf:2) a +0 short sword a +0 robe (51, -35, Elf:2) a +0 dagger a +2 robe (58, -5, Elf:2) a +0 rapier a +0 robe Level 3 of the Elven Halls (3, -4, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (3, -3, Elf:3) a +0 long sword a +0 ring mail (3, 17, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (7, 23, Elf:3) a +1 cloak (13, 29, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (16, 27, Elf:3) a +0 dagger a +0 leather armour (22, 21, Elf:3) a +0 robe a +0 long sword (22, 22, Elf:3) a +0 ring mail a +0 rapier (23, 21, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour a +2 dagger of draining a +0 shortbow (24, 22, Elf:3) a +0 ring mail a +0 long sword (25, 17, Elf:3) 3 poisoned darts (26, 18, Elf:3) a +0 scimitar (28, 23, Elf:3) a +6 ring of strength (29, 22, Elf:3) a +0 robe a +0 dagger (33, 7, Elf:3) a +0 robe a +0 long sword (36, -26, Elf:3) a +3 ring mail of cold resistance (36, -25, Elf:3) a staff of fire (36, -24, Elf:3) a parchment of Alistair's Walking Alembic (36, 30, Elf:3) a +0 hand axe (36, 37, Elf:3) a +0 chain mail (37, -25, Elf:3) a +0 athame of flaming a +0 robe (37, -24, Elf:3) the +9 long sword of the Uplifting Augurer {freeze, rC++ Dex+3} rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (38, -25, Elf:3) a +0 battleaxe (38, -24, Elf:3) the +0 robe of Riotwisi {rC+ Slay+2} rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (38, -23, Elf:3) a riddle talisman (38, -22, Elf:3) a staff of alchemy (39, -25, Elf:3) the +8 quarterstaff of Yredelemnul's Reproof {vamp, Will+ Str+4 Int-5} Will+: It increases your willpower. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (39, -22, Elf:3) a staff of air (40, -23, Elf:3) a +0 chain mail (40, 27, Elf:3) a +0 robe a +2 short sword of venom a +0 robe a +0 longbow a +0 robe a +0 long sword (41, -26, Elf:3) the +8 broad axe of Decaying Conatus {flame, rElec rN+ Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (41, -25, Elf:3) the fire staff of Qimoceng {rF+ Dex+5 Fire} [staff of fire] rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Fire: It increases the power of your Fire spells. (41, -24, Elf:3) a +0 leather armour (42, 2, Elf:3) a +0 leather armour a +0 long sword (43, -11, Elf:3) the +1 plate armour of Hide-and-Seek {-Tele Str+3 Int+3 Dex+3} -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (43, 3, Elf:3) a +0 ring mail a +2 athame of flaming (43, 4, Elf:3) a +0 leather armour a +0 rapier a +0 robe a +4 falchion a +0 robe a +1 athame of flaming (44, 4, Elf:3) 5 atropa-tipped darts a +0 robe a +0 short sword a +0 leather armour a +0 short sword a +0 longbow a +0 robe a +0 scimitar a +0 buckler a +0 robe a +0 scimitar a +0 robe a +0 long sword a +0 leather armour a +1 short sword of draining a +0 shortbow a +2 robe of willpower a +4 athame a +0 leather armour a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour a +0 longbow a +0 scale mail a +1 long sword of holy wrath a +0 robe a +0 short sword a +0 ring mail a +1 rapier a +0 robe a +0 scimitar a +0 leather armour a +0 short sword a +0 robe a +0 rapier a +0 robe a +4 scimitar a +0 scale mail a +1 scimitar a +0 robe a +4 scimitar of freezing a +0 robe a +2 long sword of electrocution a +0 robe a +0 long sword a +0 robe a +0 rapier a +0 robe a +0 rapier a +0 leather armour a +0 longbow a +2 robe of fire resistance a +1 scimitar a +0 leather armour a +3 scimitar a +0 robe a +0 long sword (45, 4, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 rapier a +0 robe a +0 short sword (47, -25, Elf:3) a +0 robe a +0 long sword a +0 ring mail a +0 rapier a +0 robe a +4 scimitar a +0 leather armour a +2 rapier the +0 buckler of the Eight Boll Weevils {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. (47, 3, Elf:3) a +0 chain mail (47, 4, Elf:3) a +0 robe a +0 short sword (48, 4, Elf:3) a +0 ring mail a +0 rapier (50, -25, Elf:3) a staff of necromancy (50, -12, Elf:3) a +0 leather armour a +0 longbow (50, 3, Elf:3) a +0 rapier a +0 robe (51, -26, Elf:3) a +7 great sword of holy wrath (51, -25, Elf:3) a +3 leather armour of poison resistance (52, -25, Elf:3) the +2 long sword "Wayg" {protect, rF+ rN+ Int-5} rF+: It protects you from fire. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (52, -24, Elf:3) a +1 hand axe of flaming (52, -23, Elf:3) a +2 heavy spear (53, -24, Elf:3) a +0 club (53, -23, Elf:3) a +3 ring mail of willpower (54, -24, Elf:3) a +6 ring of intelligence (54, -23, Elf:3) a +3 vampiric short sword (55, -25, Elf:3) a +0 sling (55, -24, Elf:3) a parchment of Shock (55, -23, Elf:3) a parchment of Borgnjor's Vile Clutch (55, -22, Elf:3) the +1 scale mail "Ythihiry" {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (56, -26, Elf:3) a +0 scale mail (56, -23, Elf:3) a +1 plate armour of death (57, -24, Elf:3) a staff of earth (57, -4, Elf:3) a +0 longbow (58, -26, Elf:3) a +0 dagger of draining (61, -22, Elf:3) a +5 ring of evasion a +6 ring of dexterity a +4 ring of slaying an amulet of dissipation a ring of magical power Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (29, -34, Lair:1) a +0 mace Level 2 of the Lair of Beasts [Shop] Nushe's Jewellery Emporium a talisman of death (1430 gold) a +6 ring of dexterity (936 gold) an amulet of magic regeneration (780 gold) a +6 ring of dexterity (936 gold) the ring of Xeofoink {rC- Wiz Str+3 Slay+3} (1271 gold) [ring of wizardry] rC-: It makes you vulnerable to cold. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of chemistry (unknown) (780 gold) the ring of Ugiock {rPois rF+} (884 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. an amulet of faith (1040 gold) the amulet of Evenfall {Chemistry ^Drain rElec rCorr SInv} (1253 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (22, -28, Lair:2) a +0 helmet (25, -34, Lair:2) a parchment of Sigil of Binding (30, -14, Lair:2) a ring of protection from fire (31, -15, Lair:2) 2 poisoned darts (45, -32, Lair:2) a +0 rapier (46, 0, Lair:2) an orb of stardust Level 3 of the Lair of Beasts (6, -1, Lair:3) a +0 war axe (7, -7, Lair:3) a +0 ring mail (11, 12, Lair:3) a +0 falchion (11, 16, Lair:3) a +0 sling (12, 13, Lair:3) a +0 flail (15, -15, Lair:3) a +0 ring mail (27, -6, Lair:3) a +0 pair of gloves of stealth (29, 32, Lair:3) a +0 ring mail (43, 15, Lair:3) a +0 spear (45, 12, Lair:3) a +0 spear (46, 12, Lair:3) a +0 spear (47, -15, Lair:3) a +0 whip (50, 14, Lair:3) a +0 falchion (55, 33, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 arbalest (1, -2, Lair:4) a +0 trident (50, -4, Lair:4) a dream sheep skeleton (51, -5, Lair:4) a yak skeleton (54, -19, Lair:4) a parchment of Searing Ray (56, -2, Lair:4) the riddle talisman "Kepheamu" {rCorr Str-2 Stlth+} [riddle talisman] rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. the maw talisman of the Equinox {Rampage rF+} [maw talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. (57, -6, Lair:4) a human skeleton (57, -5, Lair:4) a human skeleton (57, -2, Lair:4) a ring of willpower a ring of wizardry a ring of willpower a ring of resist corrosion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet (8, -17, Lair:5) a staff of alchemy (15, 9, Lair:5) a +0 sling (29, -18, Lair:5) a +0 flail (52, 22, Lair:5) a +0 robe (52, 23, Lair:5) a +0 long sword (54, -25, Lair:5) a parchment of Sublimation of Blood a +0 morningstar (58, -34, Lair:5) a +0 ring mail (58, -31, Lair:5) a +0 plate armour (58, -22, Lair:5) a +0 great sword (58, -20, Lair:5) a +3 ring mail of fire resistance (59, -31, Lair:5) 2 atropa-tipped darts (61, -13, Lair:5) a +0 ring mail Level 1 of the Shoals (1, -16, Shoals:1) a +0 trident (6, 6, Shoals:1) a +0 ring mail (6, 11, Shoals:1) a +0 trident (13, -32, Shoals:1) a +0 spear (14, -38, Shoals:1) a +3 trident of venom a +0 robe (14, 5, Shoals:1) a scroll of fog (15, -6, Shoals:1) a +0 leather armour (28, 13, Shoals:1) a +0 spear (34, -13, Shoals:1) a +0 robe (36, -12, Shoals:1) a +0 scale mail (37, -23, Shoals:1) a ring of protection from fire (38, -21, Shoals:1) a +0 trident (40, -6, Shoals:1) a +0 spear (41, -18, Shoals:1) a +0 ring mail (44, 4, Shoals:1) a +0 robe (47, 5, Shoals:1) a +0 trident (52, -12, Shoals:1) a +0 ring mail (57, -9, Shoals:1) a +0 spear (59, -8, Shoals:1) 5 large rocks Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident 2 boomerangs (0, 5, Shoals:2) 3 large rocks (6, -10, Shoals:2) a +0 scale mail (7, 6, Shoals:2) a parchment of Animate Dead (8, 31, Shoals:2) 12 large rocks (12, 11, Shoals:2) a +0 vampiric halberd (13, 9, Shoals:2) a +2 trident of flaming a +0 leather armour (13, 12, Shoals:2) a +0 spear 3 boomerangs (14, 10, Shoals:2) a +0 halberd (14, 31, Shoals:2) a +0 morningstar (24, 22, Shoals:2) a +0 shortbow (25, 27, Shoals:2) 4 large rocks (28, 24, Shoals:2) a granite talisman (30, 25, Shoals:2) a +0 falchion (35, 22, Shoals:2) a +0 orcbow (37, 21, Shoals:2) a +0 orcbow (37, 22, Shoals:2) a +0 orcbow (38, 13, Shoals:2) a +0 longbow a +0 spear (39, 21, Shoals:2) a +0 orcbow (40, 13, Shoals:2) a +0 spear a +0 sling (40, 15, Shoals:2) a +0 club a +0 sling (40, 16, Shoals:2) a +0 spear a +0 sling (40, 28, Shoals:2) a +0 scale mail (50, 13, Shoals:2) 2 boomerangs a +0 trident (52, 12, Shoals:2) a +0 trident (52, 13, Shoals:2) a +0 robe a +6 trident of freezing (53, 12, Shoals:2) a +0 spear (62, 23, Shoals:2) a +0 trident a +0 robe Level 3 of the Shoals (0, 0, Shoals:3) a +0 quarterstaff a +0 sling (1, -2, Shoals:3) a +0 spear a +0 sling (2, -2, Shoals:3) a +0 quarterstaff a +0 sling (2, -1, Shoals:3) a +0 club a +0 sling of draining (16, 32, Shoals:3) a +0 ring mail (17, 15, Shoals:3) 3 large rocks (22, 18, Shoals:3) a +0 spear a +0 sling (24, -4, Shoals:3) a +0 trident (24, 19, Shoals:3) a +0 spear a +0 sling (25, 18, Shoals:3) a +0 quarterstaff a +0 sling (25, 19, Shoals:3) a +0 spear (29, 23, Shoals:3) a +0 scale mail (29, 26, Shoals:3) a +0 long sword (30, 11, Shoals:3) a +0 plate armour (31, -20, Shoals:3) a +0 war axe (31, 11, Shoals:3) a +0 ring mail (34, -9, Shoals:3) a +0 leather armour (38, 18, Shoals:3) a +0 spear (41, -20, Shoals:3) a +0 club a +0 longbow (41, -16, Shoals:3) a +0 spear (49, -7, Shoals:3) a +0 spear 3 javelins a +0 leather armour (56, 17, Shoals:3) a +0 trident a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) 2 boomerangs a +0 trident (0, 1, Shoals:4) a +0 leather armour a +0 spear of flaming (1, -12, Shoals:4) a +0 trident (1, 1, Shoals:4) a +0 robe a +1 antimagic trident (2, 17, Shoals:4) a +0 trident (3, -13, Shoals:4) a +0 trident (3, -11, Shoals:4) a +0 robe a +0 rapier (4, -13, Shoals:4) 3 boomerangs a +0 trident (4, 17, Shoals:4) a +0 spear (5, 18, Shoals:4) a boomerang a +0 trident (9, -18, Shoals:4) a +0 trident a +0 robe (10, -19, Shoals:4) a +2 trident of protection a +0 robe (13, -9, Shoals:4) a +0 trident a ring of flight (13, -8, Shoals:4) a +5 heavy spear 2 javelins a +0 leather armour (14, -7, Shoals:4) a +0 rapier a +0 robe (14, 4, Shoals:4) a +0 dagger of electrocution (17, -2, Shoals:4) a +0 spear (18, -20, Shoals:4) a boomerang a +0 trident (18, 0, Shoals:4) a staff of cold (18, 1, Shoals:4) a +0 trident (18, 2, Shoals:4) a parchment of Stone Arrow (18, 3, Shoals:4) a +0 spear (20, -19, Shoals:4) a +0 leather armour a +2 heavy spear (21, -12, Shoals:4) a +0 trident (21, 21, Shoals:4) a +1 leather armour of cold resistance a +3 trident of venom (21, 22, Shoals:4) a boomerang a +1 trident of protection 6 large rocks a +0 spear (22, 22, Shoals:4) a +0 trident a +0 leather armour a +6 spear (22, 23, Shoals:4) a +0 chain mail a +0 spear (23, 0, Shoals:4) a staff of air (23, 23, Shoals:4) a +0 cloak (24, -15, Shoals:4) a +1 flail of protection a +2 scale mail of death (25, 5, Shoals:4) a +0 rapier a +0 robe (26, -3, Shoals:4) a +0 trident (38, 4, Shoals:4) a +0 broad axe a boomerang (39, -15, Shoals:4) a +0 battleaxe a +0 leather armour (40, 1, Shoals:4) a +0 trident of venom a +0 leather armour (40, 2, Shoals:4) a +0 trident a +0 robe (41, 0, Shoals:4) a +0 trident a +0 sling (41, 1, Shoals:4) a +0 trident a +0 cloak (41, 11, Shoals:4) a +0 trident (42, -14, Shoals:4) a ring of flight a +0 vampiric trident Level 1 of the Spider Nest (1, -5, Spider:1) an orb of energy (3, 1, Spider:1) a +0 scimitar (13, -7, Spider:1) a +0 helmet (16, 16, Spider:1) the +1 pair of boots of the Lion {rElec rCorr Earth} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It cannot be enchanted further. Level 2 of the Spider Nest (12, 7, Spider:2) 2 boomerangs (13, 7, Spider:2) a +0 spear (15, -23, Spider:2) a +2 war axe of flaming a +0 leather armour (16, -23, Spider:2) a +0 broad axe a +0 leather armour a +0 war axe a +0 leather armour (26, 4, Spider:2) a parchment of Static Discharge (38, -32, Spider:2) a +0 chain mail (47, -43, Spider:2) a parchment of Animate Dead (54, -16, Spider:2) a parchment of Ozocubu's Armour Level 3 of the Spider Nest (0, 0, Spider:3) a parchment of Ozocubu's Armour (5, -10, Spider:3) a +0 scale mail (10, 1, Spider:3) a +0 leather armour a +0 broad axe (12, -12, Spider:3) a +0 leather armour (12, -8, Spider:3) a parchment of Poisonous Vapours (12, 19, Spider:3) a +0 leather armour (17, 6, Spider:3) a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (20, 10, Spider:3) a +0 robe (22, -8, Spider:3) a scroll of identify Level 4 of the Spider Nest (0, 0, Spider:4) a +0 ring mail (4, -6, Spider:4) a +4 war axe (16, 1, Spider:4) a +0 flail of holy wrath (20, 19, Spider:4) a scroll of identify (29, 51, Spider:4) a +2 hat of stealth (30, 53, Spider:4) an orb of mesmerism (31, 51, Spider:4) a scarf of harm (51, 9, Spider:4) a +2 broad axe of flaming a +0 chain mail of poison resistance (60, 9, Spider:4) a +1 kite shield (61, 2, Spider:4) a +0 broad axe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (15, 4, Slime:5) a +2 rapier of speed (16, -3, Slime:5) a +1 war axe of freezing (16, -2, Slime:5) a +0 orcbow (16, -1, Slime:5) a +0 crystal plate armour (16, 6, Slime:5) a +2 heavy dire flail (17, -4, Slime:5) a staff of conjuration (17, -3, Slime:5) a staff of cold (17, -2, Slime:5) the +3 plate armour of Amelioration {rElec rF- rN+ Dex+2} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (17, -1, Slime:5) a +0 scale mail (17, 4, Slime:5) a parchment of Hoarfrost Cannonade (17, 5, Slime:5) a +2 rapier of protection (17, 7, Slime:5) a +2 quarterstaff of draining (18, -6, Slime:5) a scroll of identify (18, -3, Slime:5) a staff of air (18, 5, Slime:5) the +1 hand axe "Numof" {freeze, rF+} rF+: It protects you from fire. It cannot be enchanted further. (18, 6, Slime:5) a staff of cold (18, 7, Slime:5) a +0 ring mail (18, 8, Slime:5) a +0 plate armour (18, 9, Slime:5) a +0 short sword (19, -6, Slime:5) a +0 robe (19, -1, Slime:5) a +3 scimitar of valour (19, 4, Slime:5) the +2 battleaxe of Descent {flame, rElec Str+3 Dex+5} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (19, 6, Slime:5) a +6 ring of strength (24, -5, Slime:5) a +0 hand axe (24, -3, Slime:5) a +0 scale mail (24, 4, Slime:5) a +6 ring of strength (24, 6, Slime:5) a +0 plate armour (24, 9, Slime:5) a parchment of Airstrike (25, -3, Slime:5) a staff of fire (25, 6, Slime:5) a +1 hand cannon of draining (25, 8, Slime:5) a +1 helmet of sniping (25, 9, Slime:5) the +6 flail of Virtue {holy, *Corrode +Blink rElec Int-5} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (26, -5, Slime:5) a +1 scale mail of willpower (26, -4, Slime:5) a +2 robe of resistance (26, -2, Slime:5) a parchment of Confusing Touch (26, 4, Slime:5) the quill talisman of Polish {Harm SInv Stlth-} [quill talisman] Harm: It increases damage dealt and taken. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (26, 5, Slime:5) the +7 great sword of Jybrag {freeze, rN++ Dex+4} rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (26, 6, Slime:5) the +6 long sword "Jusocw" {venom, *Rage Will+ Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (26, 7, Slime:5) a +1 short sword of electrocution (26, 8, Slime:5) a +0 war axe (27, -2, Slime:5) a +0 short sword (27, 6, Slime:5) a +1 heavy flail (27, 7, Slime:5) a parchment of Conjure Ball Lightning (28, -3, Slime:5) an amulet of dissipation (28, -1, Slime:5) a +2 chain mail of resonance Level 1 of the Vaults (0, 0, Vaults:1) a +0 flail a +0 ring mail (2, -14, Vaults:1) a +0 ring mail a +0 dire flail (2, -4, Vaults:1) a +0 flail a +0 ring mail (3, -4, Vaults:1) a +2 heavy flail a +0 scale mail (3, 1, Vaults:1) a scroll of identify (4, -2, Vaults:1) a +2 dire flail of draining a +0 plate armour (4, 3, Vaults:1) a +0 falchion a +0 scale mail (6, -19, Vaults:1) the +5 robe "Uruat" {Bane Int-3 SInv Archmagi} Bane: It inflicts you with a random bane when you equip it. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (14, 5, Vaults:1) a +0 ring mail (16, -22, Vaults:1) a +0 trident (16, 23, Vaults:1) a +0 trident a +0 animal skin (17, 22, Vaults:1) a +0 long sword of holy wrath a +0 ring mail (23, -34, Vaults:1) a +0 arbalest (23, -33, Vaults:1) a +1 vampiric war axe a +0 chain mail (24, -34, Vaults:1) a +0 morningstar a +0 arbalest a +0 ring mail a +0 arbalest (25, -34, Vaults:1) a +0 arbalest a +0 arbalest (25, -33, Vaults:1) a +0 arbalest (34, -10, Vaults:1) a +0 orcbow (34, -9, Vaults:1) a +0 shortbow a +0 orcbow (34, -8, Vaults:1) a +0 shortbow a +0 arbalest (35, -10, Vaults:1) a +0 orcbow (35, -8, Vaults:1) a +0 orcbow (35, 8, Vaults:1) a +0 scale mail (36, -26, Vaults:1) a +0 dire flail a +0 dire flail (36, -24, Vaults:1) a +0 arbalest a +0 dagger a +0 robe a +0 great mace a +0 leather armour (36, -10, Vaults:1) a +0 arbalest a +0 arbalest (36, -9, Vaults:1) a +0 orcbow a +0 arbalest (36, -8, Vaults:1) a +2 shortbow of draining a +1 orcbow of freezing (38, -31, Vaults:1) a parchment of Eringya's Surprising Crocodile (46, -19, Vaults:1) a +0 hand axe (47, -17, Vaults:1) a +0 war axe (47, -16, Vaults:1) a +0 scimitar (48, -17, Vaults:1) a +3 halberd of draining a +0 chain mail (49, 6, Vaults:1) a +0 dagger a +0 robe (60, 16, Vaults:1) a +0 long sword a +0 ring mail (60, 17, Vaults:1) a +0 morningstar a +0 arbalest a +0 ring mail (60, 18, Vaults:1) a +0 scale mail (61, 17, Vaults:1) a +0 dire flail a +0 ring mail a +2 great mace of protection a +0 ring mail (62, 17, Vaults:1) a +0 arbalest a +0 dire flail a +0 ring mail (66, 0, Vaults:1) a +0 scale mail (68, -8, Vaults:1) a +0 long sword a +0 ring mail (69, -8, Vaults:1) a +0 partisan a +0 animal skin (70, -6, Vaults:1) a staff of fire a +0 arbalest (70, 0, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail Level 2 of the Vaults (8, -6, Vaults:2) a +0 ring mail (9, -40, Vaults:2) a +0 arbalest a +0 arbalest (9, -2, Vaults:2) a +0 arbalest (10, -40, Vaults:2) a +0 arbalest a +0 arbalest a +3 great sword a +0 plate armour (11, -44, Vaults:2) a +0 war axe (11, -41, Vaults:2) a +0 dagger a +0 robe a +0 arbalest (11, -36, Vaults:2) a +0 club (12, -44, Vaults:2) a +0 dire flail (12, -40, Vaults:2) a +0 morningstar a +0 ring mail a +0 trident a +0 animal skin a +0 long sword a +0 arbalest a +0 scale mail (12, -36, Vaults:2) a +0 hand axe (13, -44, Vaults:2) a +0 leather armour (13, -36, Vaults:2) a +0 scale mail (14, -44, Vaults:2) a +0 great mace (14, -39, Vaults:2) a +2 morningstar of holy wrath a +0 ring mail (14, -36, Vaults:2) a +0 great sword (15, -44, Vaults:2) a +0 club (15, -36, Vaults:2) a +3 scale mail (16, -40, Vaults:2) a +0 morningstar of draining (16, -39, Vaults:2) a +0 ring mail (16, -14, Vaults:2) a +0 arbalest (31, -50, Vaults:2) a +0 long sword a +0 ring mail (31, -31, Vaults:2) an amulet of magic regeneration (32, -50, Vaults:2) a +0 heavy war axe a +0 scale mail (35, -25, Vaults:2) a +0 morningstar a +0 arbalest a +0 ring mail (35, -3, Vaults:2) a +0 pair of gloves (41, -23, Vaults:2) a +0 scale mail (44, -25, Vaults:2) a +0 halberd (47, -3, Vaults:2) a +0 whip a +0 animal skin (57, -28, Vaults:2) a +0 trident (57, -26, Vaults:2) a +3 hand axe (59, -19, Vaults:2) a +0 falchion a +0 arbalest a +0 scale mail (59, -18, Vaults:2) a +0 great mace a +0 leather armour of fire resistance (59, -17, Vaults:2) a +2 great mace of draining a +0 ring mail (60, -17, Vaults:2) a +2 arbalest of electrocution (60, -14, Vaults:2) a +0 morningstar a +0 leather armour (61, -15, Vaults:2) a +0 mace a +0 leather armour a +0 broad axe a +0 broad axe a +0 ring mail (62, -18, Vaults:2) a +0 great mace a +0 leather armour (64, -53, Vaults:2) a +0 war axe a +0 arbalest a +0 scale mail (64, -52, Vaults:2) 4 large rocks (65, -17, Vaults:2) a staff of cold (66, -56, Vaults:2) a +0 dire flail a +0 plate armour (66, -54, Vaults:2) a +0 falchion a +0 scale mail (69, -54, Vaults:2) a +0 ring mail a +0 morningstar Level 3 of the Vaults [Shop] Haesytif's Book Shop a parchment of Arcjolt (349 gold) a parchment of Sculpt Simulacrum (475 gold) a parchment of Borgnjor's Vile Clutch (349 gold) a parchment of Iskenderun's Battlesphere (247 gold) a parchment of Permafrost Eruption (475 gold) a parchment of Hellfire Mortar (623 gold) a parchment of Death Channel (475 gold) a manual of Throwing (1520 gold) a parchment of Polar Vortex (988 gold) [Shop] Naejua's Assorted Antiques 2 potions of heal wounds (592 gold) a lightning rod (4/4) (1480 gold) a +0 dagger (74 gold) a +0 broad axe of electrocution (906 gold) a +1 vampiric long sword (647 gold) a wand of mindburst (1) (51 gold) a lightning rod (4/4) (1480 gold) (0, 0, Vaults:3) a +0 ring mail a +0 morningstar (4, -12, Vaults:3) a +0 sling (11, -8, Vaults:3) a +0 rapier (13, -40, Vaults:3) a +1 great sword of flaming (16, -24, Vaults:3) a +0 great mace a +0 animal skin (17, -25, Vaults:3) a +0 arbalest (17, -24, Vaults:3) a +0 great mace a +0 scale mail (17, 22, Vaults:3) an amulet of reflection (18, -24, Vaults:3) a +0 arbalest (18, -8, Vaults:3) a +0 demon whip a +0 animal skin (21, -8, Vaults:3) a +0 dire flail a +0 animal skin (26, 21, Vaults:3) a +0 buckler a +0 scale mail a +3 long sword of electrocution (30, -17, Vaults:3) a +0 great mace a +0 leather armour (32, -19, Vaults:3) a +0 flail a +0 scale mail (32, -18, Vaults:3) a +0 great mace a +0 scale mail a +0 flail a +0 ring mail (33, 16, Vaults:3) a +0 ring mail a +0 dire flail (36, -23, Vaults:3) a +0 short sword (39, 13, Vaults:3) a +0 animal skin a +3 dire flail (41, 14, Vaults:3) a +0 ring mail a +0 morningstar a +1 heavy hand cannon (43, 13, Vaults:3) a +0 scale mail a +0 dire flail (43, 14, Vaults:3) a +0 leather armour a +0 morningstar (44, -35, Vaults:3) a +0 robe (48, 2, Vaults:3) a +0 ring mail (59, 0, Vaults:3) a +0 plate armour a +0 battleaxe (59, 1, Vaults:3) a +0 chain mail a +0 battleaxe (60, 0, Vaults:3) a +0 chain mail a +0 battleaxe (60, 19, Vaults:3) a +0 leather armour (61, 0, Vaults:3) a +0 kite shield a +0 plate armour a +2 broad axe of freezing (64, -36, Vaults:3) a +0 flail (64, -19, Vaults:3) a +0 great mace (66, -35, Vaults:3) a +0 arbalest (68, -37, Vaults:3) a +0 war axe a +0 ring mail (75, -38, Vaults:3) a +6 ring of intelligence Level 4 of the Vaults (0, 0, Vaults:4) a +0 great mace a +0 scale mail (3, 38, Vaults:4) a +0 ring mail (4, 0, Vaults:4) a +0 ring mail a +0 falchion (4, 3, Vaults:4) a +0 ring mail a +0 morningstar (5, 42, Vaults:4) a +0 ring mail (5, 44, Vaults:4) a +0 morningstar a +0 scale mail a +0 dagger a +0 robe (7, 42, Vaults:4) a +0 arbalest (7, 43, Vaults:4) a +0 robe a +0 dagger (10, 33, Vaults:4) a parchment of Chain Lightning (20, 28, Vaults:4) a +0 long sword a +0 ring mail (30, -12, Vaults:4) an amulet of faith (35, 23, Vaults:4) a +0 robe a +0 animal skin a +0 whip a +0 chain mail a +0 great sword (35, 25, Vaults:4) a +0 leather armour a +0 dire flail of protection a +0 ring mail a +0 flail (36, -1, Vaults:4) a +0 plate armour (36, 23, Vaults:4) a +0 arbalest a +0 dagger (37, 22, Vaults:4) a +4 arbalest (37, 23, Vaults:4) a +0 plate armour a +0 bardiche (38, 22, Vaults:4) a +0 plate armour a +0 dire flail (38, 23, Vaults:4) a +0 animal skin a +1 demon whip of electrocution (39, 22, Vaults:4) a +0 scale mail a +0 long sword (39, 23, Vaults:4) a +0 leather armour a +0 flail (42, 26, Vaults:4) a +0 whip a +0 animal skin (42, 27, Vaults:4) a +0 flail a +0 ring mail (43, 1, Vaults:4) a +0 great mace (47, 41, Vaults:4) a +0 ring mail a +0 long sword a +0 hand cannon (48, 41, Vaults:4) a +0 arbalest (49, 23, Vaults:4) the +7 glaive of Checkmate {flame, rPois} rPois: It protects you from poison. It cannot be enchanted further. (49, 41, Vaults:4) a +0 ring mail (55, 1, Vaults:4) a +0 arbalest a +0 scale mail a +0 long sword (55, 26, Vaults:4) a +0 animal skin a +0 whip (56, 1, Vaults:4) a +0 arbalest (56, 2, Vaults:4) a +2 arbalest of freezing (56, 28, Vaults:4) a +0 ring mail a +0 dire flail (56, 35, Vaults:4) a +0 animal skin a +0 dire flail (57, 4, Vaults:4) a +0 robe a +0 short sword a +0 shortbow (57, 22, Vaults:4) a +0 pair of gloves (65, 26, Vaults:4) a +0 scale mail a +2 dire flail of protection (66, 31, Vaults:4) a +0 animal skin a +0 dire flail Level 5 of the Vaults (0, 0, Vaults:5) a +0 arbalest (2, -26, Vaults:5) a +0 war axe a +0 ring mail (2, 0, Vaults:5) a +0 falchion of flaming a +0 robe (2, 23, Vaults:5) 4 large rocks (3, -12, Vaults:5) a +0 partisan a +0 partisan a +0 scale mail (3, -6, Vaults:5) a +0 flail a +0 leather armour (3, -5, Vaults:5) a +0 flail (4, -10, Vaults:5) a +0 great sword a +0 plate armour (4, -7, Vaults:5) a +2 battleaxe of freezing (4, 23, Vaults:5) a +3 war axe a +0 plate armour (5, 7, Vaults:5) a +0 leather armour (8, -11, Vaults:5) a +3 long sword of freezing a +0 chain mail (8, 4, Vaults:5) a parchment of Summon Mana Viper (10, -13, Vaults:5) 3 large rocks (12, 3, Vaults:5) a parchment of Fireball (13, -16, Vaults:5) a +3 bardiche of venom a +0 chain mail a staff of conjuration (14, -17, Vaults:5) an amulet of the acrobat an amulet of wildshape (14, -16, Vaults:5) a +0 scale mail (15, 23, Vaults:5) a +0 robe (16, 23, Vaults:5) a +0 vampiric lajatang (17, -12, Vaults:5) a parchment of Sculpt Simulacrum (17, 22, Vaults:5) a +0 plate armour (18, -13, Vaults:5) a +3 war axe (19, -15, Vaults:5) a scroll of identify (19, -13, Vaults:5) the +0 buckler of Bad Feelings {+Inv rCorr} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (20, 18, Vaults:5) a +3 long sword 3 atropa-tipped darts a +0 scale mail of positive energy (21, -18, Vaults:5) a +0 plate armour (22, 19, Vaults:5) a +0 dire flail (22, 20, Vaults:5) a +0 ring mail (22, 26, Vaults:5) a +0 bardiche (23, 12, Vaults:5) a +0 battleaxe of electrocution a +0 ring mail (23, 20, Vaults:5) a +3 scale mail (23, 21, Vaults:5) a +0 chain mail (27, 13, Vaults:5) a staff of air (31, -4, Vaults:5) 3 large rocks (32, 1, Vaults:5) a +1 long sword a +0 plate armour a +0 kite shield (33, -1, Vaults:5) a +0 long sword a +0 ring mail a +0 buckler a +0 long sword a +1 chain mail of cold resistance a +0 kite shield (33, 1, Vaults:5) a +4 broad axe a +0 plate armour a +2 kite shield (34, -24, Vaults:5) a +3 long sword of holy wrath a +0 plate armour a +2 kite shield (34, -2, Vaults:5) a +0 great mace a +0 plate armour (34, 0, Vaults:5) a +0 war axe a +0 chain mail a +0 kite shield (34, 10, Vaults:5) a +0 robe (35, -6, Vaults:5) a +0 great sword a +0 chain mail (35, -1, Vaults:5) a +0 battleaxe a +0 chain mail (36, -7, Vaults:5) a +0 battleaxe a +0 plate armour a +0 arbalest a +0 bardiche a +0 chain mail (36, -5, Vaults:5) a +0 giant spiked club (36, -3, Vaults:5) a +0 great mace a +0 plate armour (37, -8, Vaults:5) a +0 club a +0 robe a +1 athame of freezing a +0 leather armour a +0 halberd of protection a +0 chain mail (37, -6, Vaults:5) a +0 giant club a +1 glaive a +0 chain mail a +3 great mace a +0 chain mail (37, -4, Vaults:5) a +3 broad axe a +0 plate armour a +0 great mace a +0 plate armour (37, 5, Vaults:5) a +0 shortbow (38, -27, Vaults:5) a +0 arbalest (38, -26, Vaults:5) a +0 spear a +0 arbalest (38, -9, Vaults:5) a +0 long sword a +0 plate armour a +0 kite shield a +0 great mace a +0 chain mail a +0 great mace a +0 leather armour (38, -7, Vaults:5) a +0 war axe a +0 plate armour a +0 giant spiked club a +0 giant club a +2 dire flail a +0 chain mail a +0 giant club a +0 giant spiked club a +4 athame a +0 robe a +0 rapier a +0 robe a +2 heavy partisan a +0 plate armour a +0 great sword a +0 chain mail a +3 war axe a +0 chain mail a +0 tower shield 3 large rocks a +0 arbalest (39, -8, Vaults:5) a +2 great mace of protection a +0 scale mail a +0 war axe a +0 plate armour (40, -9, Vaults:5) a +0 short sword a +0 robe a +0 great mace a +0 leather armour (40, -7, Vaults:5) a +3 long sword a +0 chain mail a +0 battleaxe a +0 plate armour 2 large rocks (42, 23, Vaults:5) a +0 ring mail of fire resistance (43, 3, Vaults:5) a +0 arbalest (44, -5, Vaults:5) a +1 pair of gloves of fire (44, 4, Vaults:5) a +0 flail a +0 scale mail (44, 9, Vaults:5) a dragon-coil talisman (44, 12, Vaults:5) a +0 ring mail (44, 13, Vaults:5) a parchment of Airstrike (45, 11, Vaults:5) a +0 athame (45, 12, Vaults:5) a +0 morningstar (45, 13, Vaults:5) a parchment of Sculpt Simulacrum (46, 12, Vaults:5) a parchment of Hoarfrost Cannonade (47, 11, Vaults:5) a ring of magical power (47, 14, Vaults:5) a staff of earth (47, 15, Vaults:5) a potion of moonshine (48, -13, Vaults:5) a +1 flail of draining (48, 12, Vaults:5) a +0 short sword of draining (48, 13, Vaults:5) a staff of air (48, 14, Vaults:5) a +0 ring mail (48, 18, Vaults:5) the cold staff "Retan" {rPois rC+ Will+ Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. a +0 arbalest a +0 robe of positive energy (49, 17, Vaults:5) a +2 longbow of flaming a +5 heavy battleaxe a +3 leather armour of cold resistance a +6 ring of intelligence (49, 18, Vaults:5) a +2 battleaxe of flaming a +0 scale mail an amulet of dissipation a +0 morningstar a +3 leather armour of poison resistance (50, 12, Vaults:5) a +2 heavy halberd (50, 23, Vaults:5) a parchment of Enfeeble (52, 16, Vaults:5) a +2 great sword of flaming (54, -13, Vaults:5) a ring of see invisible (55, -6, Vaults:5) a +4 mace of protection (56, 8, Vaults:5) a +1 rapier of draining (56, 17, Vaults:5) a +2 athame of flaming a +0 leather armour a +0 great sword of freezing a +0 chain mail a +1 war axe a +0 plate armour (56, 19, Vaults:5) 2 large rocks (57, -4, Vaults:5) a parchment of Ozocubu's Refrigeration (57, 16, Vaults:5) a +0 war axe a +0 chain mail a +0 tower shield (57, 17, Vaults:5) a +0 falchion a +0 arbalest a +0 ring mail of poison resistance (58, -1, Vaults:5) a +2 mace of protection a +0 ring mail (58, 2, Vaults:5) a +1 rapier a +0 robe (61, -24, Vaults:5) 4 large rocks Level 1 of the Crypt (0, 0, Crypt:1) the +13 chain mail of Tenacity {rC+} rC+: It protects you from cold. It cannot be enchanted further. (1, 14, Crypt:1) a +0 scale mail (2, -13, Crypt:1) a +0 pair of gloves (4, -13, Crypt:1) a +2 dagger of draining (7, 8, Crypt:1) a +0 halberd (8, -9, Crypt:1) a +0 scimitar of flaming (9, 8, Crypt:1) a +4 battleaxe a +0 plate armour of willpower (11, -5, Crypt:1) a +0 short sword (12, 32, Crypt:1) a +4 falchion a +0 robe (13, -5, Crypt:1) a +0 war axe (17, -2, Crypt:1) a +3 dire flail a +0 plate armour a +0 broad axe a +2 great mace of freezing a +0 plate armour (17, -1, Crypt:1) a +0 partisan (18, -3, Crypt:1) a +0 battleaxe of flaming a +0 chain mail (18, -2, Crypt:1) a +2 heavy great sword a +0 plate armour (18, 19, Crypt:1) a parchment of Borgnjor's Vile Clutch (19, -5, Crypt:1) a +0 scimitar (24, 5, Crypt:1) a +0 glaive (25, 6, Crypt:1) a +0 mace a +0 scimitar (25, 7, Crypt:1) a +0 chain mail a +1 heavy great sword (26, 0, Crypt:1) a +0 robe a +1 rapier (26, 3, Crypt:1) a +0 battleaxe (27, 2, Crypt:1) a +0 glaive (27, 4, Crypt:1) a +0 plate armour a +0 bardiche (28, 8, Crypt:1) a +0 morningstar (31, 7, Crypt:1) a +0 chain mail a +0 battleaxe of draining (33, 17, Crypt:1) a parchment of Forge Lightning Spire (46, -4, Crypt:1) a +5 mace (57, 8, Crypt:1) a +0 battleaxe (59, -4, Crypt:1) a +0 glaive (59, 5, Crypt:1) a potion of moonshine Level 2 of the Crypt (0, 0, Crypt:2) a +0 short sword (1, 1, Crypt:2) a +0 battleaxe (3, 0, Crypt:2) a +0 long sword (3, 1, Crypt:2) a +0 long sword (4, 1, Crypt:2) a +0 scimitar (4, 17, Crypt:2) a +0 leather armour (11, -2, Crypt:2) a parchment of Mercury Arrow (16, 0, Crypt:2) a +0 long sword (16, 17, Crypt:2) a +0 cloak (23, -3, Crypt:2) a +0 short sword (29, 40, Crypt:2) a +0 scimitar (31, 40, Crypt:2) a +0 long sword a +0 animal skin a +6 glaive of draining (34, 23, Crypt:2) a parchment of Brom's Barrelling Boulder (35, 0, Crypt:2) a +3 demon blade a +0 chain mail the orb "Usumoise" {Stardust, rPois rC- Dex+3 Air} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. Level 3 of the Crypt [Shop] Lynt's Gilded Reliquary a +1 glaive of pain (640 gold) a +1 longbow of draining (536 gold) the ring of the Jolly Orbs {rPois rN++ Dex+3} (876 gold) [ring of poison resistance] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). the Cyclopedia of the Autopsy (822 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Haunt Necromancy/Summoning 7 the sanguine talisman of the Past {Harm Int+2} (1560 gold) [sanguine talisman] Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). the +6 plate armour of the Bard {Death, Will+ Regen+ Slay+5} (1702 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (0, 0, Crypt:3) a +0 plate armour (0, 11, Crypt:3) a +2 spear of venom (5, 40, Crypt:3) a +0 rapier (6, 35, Crypt:3) a +0 short sword (7, 15, Crypt:3) a scroll of identify (8, 6, Crypt:3) a +0 robe (8, 40, Crypt:3) a +1 war axe of freezing a +0 plate armour (9, 3, Crypt:3) a +0 robe (9, 34, Crypt:3) a +2 heavy glaive (17, 50, Crypt:3) a staff of earth (18, 48, Crypt:3) a +0 robe (21, 19, Crypt:3) an amulet of magic regeneration (27, 29, Crypt:3) a +0 plate armour a +2 heavy battleaxe (28, 26, Crypt:3) a +0 scimitar (28, 29, Crypt:3) a +0 chain mail a +3 great sword of draining (29, 47, Crypt:3) a +0 scale mail (31, 52, Crypt:3) an eel talisman (33, 20, Crypt:3) a +0 bardiche (33, 33, Crypt:3) a +0 glaive (34, 6, Crypt:3) a +0 falchion (34, 33, Crypt:3) a +0 plate armour a +0 great mace (35, 32, Crypt:3) a +0 chain mail a +2 great mace of flaming (35, 33, Crypt:3) a +0 glaive (35, 48, Crypt:3) a +0 kite shield (36, 33, Crypt:3) a +0 glaive (37, 35, Crypt:3) a +0 scale mail (37, 49, Crypt:3) a parchment of Eringya's Noxious Bog (38, 49, Crypt:3) a +3 chain mail of archery (38, 50, Crypt:3) a book of the Wilderness (45, 16, Crypt:3) a +0 robe (50, 10, Crypt:3) a +0 scimitar (53, 3, Crypt:3) a +2 halberd of flaming (53, 4, Crypt:3) a +0 battleaxe a +0 chain mail (54, 6, Crypt:3) a +0 glaive (55, 9, Crypt:3) a +3 great sword a +2 chain mail of willpower Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 chain mail (3, -33, Tomb:1) a +0 cloak (4, -35, Tomb:1) a +0 cloak a +0 cloak (5, -35, Tomb:1) a +0 cloak (8, -36, Tomb:1) a +0 cloak of willpower (14, -42, Tomb:1) a +0 cloak (15, -40, Tomb:1) a +0 cloak (19, -2, Tomb:1) a +0 hand axe (20, -20, Tomb:1) a +6 ring of dexterity (20, -2, Tomb:1) a +0 arbalest (21, -2, Tomb:1) 4 gold pieces (23, -34, Tomb:1) a +0 plate armour (33, -43, Tomb:1) a +0 cloak (36, -27, Tomb:1) a +2 battleaxe of draining a +0 plate armour (44, -12, Tomb:1) 7 gold pieces (45, -13, Tomb:1) 3 gold pieces (52, -24, Tomb:1) a +0 scimitar (53, -15, Tomb:1) a parchment of Conjure Ball Lightning Level 2 of the Tomb of the Ancients (3, 12, Tomb:2) a +0 halberd (10, -13, Tomb:2) a +0 glaive (15, -4, Tomb:2) a +0 hand axe (16, -13, Tomb:2) a +0 trident (18, -13, Tomb:2) a +0 plate armour a +1 great mace of draining (18, 4, Tomb:2) a +0 spear (19, 1, Tomb:2) a +0 mace (19, 3, Tomb:2) a +0 flail (22, -13, Tomb:2) a +0 scimitar (24, 3, Tomb:2) a potion of moonshine (26, 14, Tomb:2) a +1 great mace of draining a +0 chain mail (26, 15, Tomb:2) a +0 short sword (27, -13, Tomb:2) a parchment of Kiss of Death Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a ring of flight (0, 1, Tomb:3) a ring of resist corrosion (0, 2, Tomb:3) a +2 dagger of protection (0, 21, Tomb:3) a scroll of identify (1, -1, Tomb:3) a +5 orcbow of electrocution (1, 0, Tomb:3) a +1 longbow of flaming (1, 1, Tomb:3) a staff of air (2, -1, Tomb:3) a parchment of Hellfire Mortar (2, 0, Tomb:3) the +9 quarterstaff of Lies {venom, Bane rF++ rN+ Will+} Bane: It inflicts you with a random bane when you equip it. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (3, -3, Tomb:3) a +1 lajatang of electrocution (3, -2, Tomb:3) the fire staff of Accidental Termination {rPois rF+ Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. (3, -1, Tomb:3) a +2 heavy shortbow (3, 0, Tomb:3) a +2 trident of venom (4, -4, Tomb:3) a +2 whip of electrocution (4, -1, Tomb:3) a +2 scimitar of holy wrath (4, 0, Tomb:3) a +0 heavy partisan (5, -5, Tomb:3) a staff of cold (5, -4, Tomb:3) the +6 arbalest "Ecocludgh" {freeze, rPois Int-2 Dex+6} rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (5, -3, Tomb:3) a parchment of Martyr's Knell (6, -6, Tomb:3) the +8 flail "Ixkugesch" {concuss, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (6, -5, Tomb:3) the +1 demon trident of Vyapn {flame, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, -3, Tomb:3) a +4 long sword of flaming (7, -7, Tomb:3) a manual of Armour (7, -5, Tomb:3) a staff of conjuration (7, -1, Tomb:3) a +1 plate armour of poison resistance (9, -2, Tomb:3) a parchment of Eringya's Noxious Bog (13, -3, Tomb:3) a +0 ring mail (17, 2, Tomb:3) a +0 mace (18, -6, Tomb:3) a +0 leather armour (18, 1, Tomb:3) a +0 plate armour a +0 battleaxe of freezing a +0 scimitar (18, 5, Tomb:3) a +2 chain mail of poison resistance a +1 great mace of flaming (19, 1, Tomb:3) a +0 hand axe (19, 2, Tomb:3) a +2 glaive of protection (19, 5, Tomb:3) a +2 heavy flail (20, 10, Tomb:3) a +0 long sword (20, 20, Tomb:3) a scroll of identify (21, 4, Tomb:3) a staff of air a +0 hand axe (21, 12, Tomb:3) a +0 trident (24, 11, Tomb:3) a +6 ring of strength (26, 10, Tomb:3) a +3 great mace of draining a +0 chain mail (27, -7, Tomb:3) a parchment of Nazja's Percussive Tempering (27, 14, Tomb:3) a +0 short sword a parchment of Splinterfrost Shell (28, -1, Tomb:3) a +0 dagger of venom (28, 2, Tomb:3) a +0 scale mail (29, -1, Tomb:3) a +3 ring mail of willpower (30, -1, Tomb:3) the +2 mace of Lynihyno {spect, Fly Str+2 Dex+3} Fly: It grants you flight. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (31, -5, Tomb:3) a +0 leather armour (33, -3, Tomb:3) a +0 chain mail (33, 3, Tomb:3) the +0 scale mail of the Hungering Gods {Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (34, 6, Tomb:3) a +4 ring of protection (35, 3, Tomb:3) a +5 ring of evasion (35, 4, Tomb:3) a +0 leather armour (35, 6, Tomb:3) a +0 short sword (35, 24, Tomb:3) a +0 scale mail of fire resistance (36, 1, Tomb:3) a parchment of Spellspark Servitor the Vestibule of Hell (12, -3, Hell) a +6 glaive (14, -2, Hell) a +0 dire flail (15, 9, Hell) a +6 ring of strength (16, -4, Hell) a +4 glaive (19, 22, Hell) a +0 dire flail (21, -18, Hell) a +0 morningstar (21, 22, Hell) a +0 plate armour a +3 heavy battleaxe (23, 1, Hell) a +0 plate armour a +3 great mace of draining (23, 13, Hell) a +0 plate armour a +2 great sword (23, 22, Hell) a +5 scythe of venom (24, -21, Hell) a ring of willpower a +4 ring of slaying a +4 ring of protection (24, -19, Hell) a +2 morningstar of protection (24, 14, Hell) a +1 antimagic demon trident (25, 13, Hell) a +0 chain mail a +1 heavy great mace (25, 22, Hell) a +2 scythe of venom (27, -18, Hell) a +0 great mace (46, -11, Hell) a +0 robe a +0 dagger Level 1 of the Iron City of Dis (3, 10, Dis:1) a +1 heavy morningstar (4, 6, Dis:1) a +1 dire flail of holy wrath a +2 great mace of protection (4, 10, Dis:1) a +4 flail of protection (6, 7, Dis:1) a +0 giant club (6, 8, Dis:1) a +3 great mace of draining a +0 chain mail Level 2 of the Iron City of Dis (7, 0, Dis:2) a +0 great mace a +0 plate armour Level 3 of the Iron City of Dis (10, -4, Dis:3) a +3 battleaxe a +0 chain mail (14, -9, Dis:3) a +0 flail (16, -4, Dis:3) a +3 great mace of flaming a +0 plate armour Level 4 of the Iron City of Dis (12, 1, Dis:4) a +0 great sword of draining a +0 chain mail Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis (7, -1, Dis:6) a +0 giant spiked club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +1 barding of fire resistance (0, 18, Dis:7) a ring of wizardry (0, 21, Dis:7) a +0 giant club (4, -3, Dis:7) a +3 flail of venom (4, 15, Dis:7) a +0 giant club (6, -3, Dis:7) a +2 hand axe of electrocution (unseen) (6, 21, Dis:7) a +0 orcbow of flaming (unseen) (17, 17, Dis:7) the +0 plate armour "Joud" {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (17, 18, Dis:7) a +4 broad axe of sundering (18, 17, Dis:7) a +2 cloak of willpower (22, 4, Dis:7) a ring of willpower (22, 6, Dis:7) a ring of poison resistance (26, -2, Dis:7) a +3 dire flail of protection (27, -1, Dis:7) a +2 flail of protection (29, -10, Dis:7) a +1 great mace of draining (31, -11, Dis:7) a +0 morningstar (34, -12, Dis:7) a +0 heavy dire flail (35, -11, Dis:7) a +0 flail of protection (unseen) (35, -3, Dis:7) a +2 morningstar of holy wrath (36, -11, Dis:7) a +0 great mace (39, 11, Dis:7) the +10 plate armour of the Dolphin {^Drain +Inv Str+4} ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). It cannot be enchanted further. (41, 11, Dis:7) a parchment of Cause Fear (44, 11, Dis:7) a +0 pair of boots of rampaging (45, 10, Dis:7) a parchment of Fulsome Fusillade (46, 11, Dis:7) the +4 ring mail "Dushroos" {Rampage rF++ Int+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (47, 10, Dis:7) a +6 ring of dexterity (48, 11, Dis:7) a parchment of Eringya's Noxious Bog (49, -3, Dis:7) the +9 long sword of the Painted God {valour, rElec rF+ Str+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (49, 16, Dis:7) a staff of fire (49, 21, Dis:7) the +6 short sword of Inconvenience {devious, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (50, 16, Dis:7) the +2 pair of gloves of Jonaycw {Harm Int+3 Dex+5} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (51, -16, Dis:7) a +0 giant club (55, -3, Dis:7) a +2 dire flail of protection (55, 0, Dis:7) the +1 leather armour of Yredelemnul, Changing {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (55, 18, Dis:7) a +1 pair of boots of rampaging Level 1 of Gehenna (9, -1, Geh:1) a +1 demon whip of draining (13, -3, Geh:1) a +0 demon whip (13, 5, Geh:1) a +2 great sword of flaming (14, -3, Geh:1) a +2 great sword of flaming Level 2 of Gehenna (11, -5, Geh:2) a +2 great sword of flaming (11, -3, Geh:2) a +2 great sword of flaming (13, 0, Geh:2) a +0 great sword of flaming Level 3 of Gehenna (0, 5, Geh:3) a +1 great sword of flaming (2, 6, Geh:3) a +3 glaive of flaming +2 fire dragon scales (11, 25, Geh:3) a +2 demon whip of electrocution Level 4 of Gehenna (4, -14, Geh:4) a +2 great sword of flaming (5, 3, Geh:4) a +1 demon whip of electrocution (12, 1, Geh:4) a +1 demon whip of pain (27, -11, Geh:4) a +2 bardiche of flaming +1 fire dragon scales Level 5 of Gehenna (0, 0, Geh:5) 5 gold pieces (0, 1, Geh:5) 7 gold pieces Level 6 of Gehenna (6, -6, Geh:6) a +2 great sword of flaming (9, -3, Geh:6) a +0 demon whip of flaming Level 7 of Gehenna (0, 0, Geh:7) a +2 demon whip of flaming (10, -17, Geh:7) a +0 demon whip of electrocution (16, -11, Geh:7) a +0 demon whip (20, -20, Geh:7) a +2 demon whip of freezing (22, -11, Geh:7) a +2 demon whip of pain (22, 0, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (23, -11, Geh:7) a +3 glaive of flaming +1 fire dragon scales (24, -25, Geh:7) a +0 demon whip (24, 4, Geh:7) a +2 demon whip of electrocution (25, -25, Geh:7) a +0 demon whip of electrocution (25, 4, Geh:7) a +1 vampiric demon whip (25, 9, Geh:7) 6 gold pieces (26, -17, Geh:7) a +2 chain mail of cold resistance (26, -15, Geh:7) a +0 devious rapier (27, -13, Geh:7) a +2 vampiric spear (28, -11, Geh:7) a +6 demon whip of pain (29, -17, Geh:7) a +0 heavy partisan (29, -15, Geh:7) a parchment of Hoarfrost Cannonade (30, -17, Geh:7) a +1 whip of freezing (30, -13, Geh:7) a staff of air (31, -15, Geh:7) a +2 ring mail of fire resistance (32, -13, Geh:7) a staff of air (33, -17, Geh:7) a staff of fire (33, -14, Geh:7) a parchment of Permafrost Eruption Level 1 of Cocytus (10, 4, Coc:1) a +0 battleaxe of freezing (13, 3, Coc:1) a +2 battleaxe of freezing Level 2 of Cocytus (6, 17, Coc:2) a +1 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (17, 3, Coc:6) a +2 battleaxe of freezing (23, 9, Coc:6) a +2 battleaxe of freezing Level 7 of Cocytus (0, 0, Coc:7) a parchment of Lee's Rapid Deconstruction (0, 1, Coc:7) a +2 ring mail of fire resistance (1, -1, Coc:7) a +1 leather armour of poison resistance (1, 1, Coc:7) a ring of poison resistance (2, 0, Coc:7) the +1 mace of Immorality {speed, Fly rElec Will+} Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (2, 1, Coc:7) a +1 crystal plate armour (8, 4, Coc:7) a parchment of Arcjolt (11, -1, Coc:7) a parchment of Dispel Undead (11, 0, Coc:7) a blade talisman (12, -1, Coc:7) a +0 falchion (12, 1, Coc:7) a +0 mace (13, 1, Coc:7) a +0 long sword Level 1 of Tartarus Level 2 of Tartarus (0, 0, Tar:2) a +3 whip (6, 8, Tar:2) 3 large rocks Level 3 of Tartarus (3, 6, Tar:3) a +1 scythe of freezing (unseen) Level 4 of Tartarus (9, -3, Tar:4) 4 large rocks Level 5 of Tartarus (0, 0, Tar:5) a +1 whip (9, -2, Tar:5) 3 large rocks (11, -1, Tar:5) 5 large rocks Level 6 of Tartarus (2, -11, Tar:6) a +3 whip (5, -3, Tar:6) a +1 whip of electrocution (8, -24, Tar:6) 3 large rocks Level 7 of Tartarus (0, 0, Tar:7) a book of Transmutation (2, -4, Tar:7) a staff of air (6, 28, Tar:7) a +3 whip (7, 30, Tar:7) a +3 whip of flaming (12, 22, Tar:7) 5 large rocks (14, 8, Tar:7) 5 large rocks (18, 0, Tar:7) 5 large rocks a scroll of identify (20, 18, Tar:7) a +2 long sword of freezing (37, 22, Tar:7) 8 large rocks (40, -13, Tar:7) 5 large rocks (41, -11, Tar:7) 3 large rocks (42, -14, Tar:7) a +2 demon whip of draining (46, -11, Tar:7) 6 large rocks (47, -10, Tar:7) 3 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 long sword a +1 cloak of corrosion resistance (0, 8, Zot:1) a +0 cloak of stealth a +0 long sword (8, -2, Zot:1) a +0 cloak of air a +0 short sword (18, 6, Zot:1) a potion of moonshine Level 2 of the Realm of Zot (0, 0, Zot:2) an orb of mesmerism (7, -18, Zot:2) a +0 short sword a +0 cloak (7, 1, Zot:2) a scarf of harm (9, -19, Zot:2) a +0 battleaxe (10, -18, Zot:2) a +1 vampiric short sword (10, -13, Zot:2) a +0 battleaxe (11, -18, Zot:2) a +0 scimitar (11, -7, Zot:2) a +0 arbalest (11, -2, Zot:2) a +10 club of flaming (12, -10, Zot:2) a +0 trident (12, -9, Zot:2) a +0 cloak (13, -9, Zot:2) a +0 cloak a +0 long sword (14, -10, Zot:2) a +2 cloak of stealth a +0 long sword a +0 cloak a +0 cloak a +1 dagger of venom (15, -12, Zot:2) a +0 flail (15, -11, Zot:2) a +0 cloak a +0 long sword (16, -12, Zot:2) a +0 glaive (22, -18, Zot:2) an orb of energy Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 trident (1, 0, Zot:3) a +0 halberd (2, 2, Zot:3) a +0 dagger a +0 cloak of poison resistance (2, 3, Zot:3) a +0 war axe (4, 2, Zot:3) a +0 long sword a +1 cloak (8, 3, Zot:3) a +0 long sword a +0 cloak a +1 long sword a +0 cloak a +0 kite shield (8, 4, Zot:3) a +0 short sword (8, 5, Zot:3) a +0 trident (8, 7, Zot:3) a +0 long sword (9, 5, Zot:3) a +2 dire flail of draining (unseen) (17, 1, Zot:3) a +0 scale mail (20, -2, Zot:3) a parchment of Borgnjor's Vile Clutch (21, -3, Zot:3) a +0 short sword (22, -4, Zot:3) a ring of poison resistance (25, -19, Zot:3) a +0 trident (33, -2, Zot:3) a parchment of Flame Wave (34, -1, Zot:3) a +0 chain mail Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 leather armour (11, -17, Zot:4) a +4 ring of protection (19, -4, Zot:4) a +0 trident Level 5 of the Realm of Zot (1, -2, Zot:5) 19 gold pieces (6, -1, Zot:5) a +0 long sword a +2 cloak (17, -34, Zot:5) a scroll of teleportation (17, -28, Zot:5) 4 gold pieces a +0 hand axe (18, -28, Zot:5) 9 gold pieces (20, -27, Zot:5) 15 gold pieces a +0 halberd (21, -27, Zot:5) 3 gold pieces (22, -28, Zot:5) 18 gold pieces (22, -27, Zot:5) 23 gold pieces (still there?) a +10 antimagic club (still there?) (23, -28, Zot:5) 19 gold pieces (24, -8, Zot:5) 5 darts of disjunction (29, 6, Zot:5) a +1 cloak of poison resistance (30, 1, Zot:5) 21 gold pieces (31, -2, Zot:5) 16 gold pieces (31, 1, Zot:5) 6 gold pieces a +0 long sword (32, -11, Zot:5) a +0 robe (44, -18, Zot:5) a +0 long sword Level 1 of the Depths [Shop] Citwintocso's Book Shoppe a manual of Evocations (1920 gold) a manual of Long Blades (1920 gold) a parchment of Summon Hydra (787 gold) a parchment of Dispersal (600 gold) a parchment of Kinetic Grapnel (96 gold) a parchment of Vampiric Draining (211 gold) a parchment of Sphinx Sisters (787 gold) a parchment of Jinxbite (139 gold) a parchment of Platinum Paragon (1248 gold) a parchment of Spellspark Servitor (787 gold) a parchment of Anguish (312 gold) a parchment of Lee's Rapid Deconstruction (441 gold) a parchment of Orb of Destruction (787 gold) (8, -5, Depths:1) a parchment of Sticky Flame (12, -4, Depths:1) 4 large rocks (16, -3, Depths:1) a +0 chain mail (18, -5, Depths:1) a +0 dire flail a +0 great mace (18, 4, Depths:1) a +0 executioner's axe (20, -5, Depths:1) a +1 broad axe of venom a +0 leather armour a +0 buckler (22, 0, Depths:1) an elf corpse (skeletalised by now) (22, 5, Depths:1) an orb of pyromania (23, 9, Depths:1) an elf skeleton (24, -2, Depths:1) a +0 battleaxe (24, 4, Depths:1) an elf skeleton (24, 9, Depths:1) a +0 executioner's axe (24, 10, Depths:1) a +0 great mace (26, -12, Depths:1) a +0 long sword a +0 robe (27, 5, Depths:1) +0 fire dragon scales (28, -11, Depths:1) 4 large rocks (29, 9, Depths:1) an elf skeleton (30, 3, Depths:1) a +0 giant spiked club a +0 animal skin a +0 broad axe a +0 animal skin a +1 antimagic quarterstaff a +0 animal skin a +1 antimagic rapier a +0 animal skin a +0 war axe (30, 4, Depths:1) a +0 animal skin a +0 war axe (30, 8, Depths:1) an elf skeleton (31, 10, Depths:1) an elf skeleton (32, 6, Depths:1) a +0 plate armour (32, 9, Depths:1) an elf skeleton (35, -4, Depths:1) a ring of protection from fire (49, -2, Depths:1) 5 large rocks (50, -2, Depths:1) 6 large rocks (52, 17, Depths:1) 2 large rocks (53, 21, Depths:1) a +0 robe (54, 0, Depths:1) a +2 battleaxe of freezing (57, 13, Depths:1) a +0 dire flail a +0 dire flail (58, 5, Depths:1) a +0 pair of gloves of strength (58, 14, Depths:1) a +0 robe (60, 22, Depths:1) a dwarf skeleton (60, 34, Depths:1) a +4 chain mail (60, 35, Depths:1) a +0 chain mail (61, 26, Depths:1) a dwarf skeleton (62, 30, Depths:1) a +0 demon whip (62, 32, Depths:1) a +0 spear (63, 34, Depths:1) a +4 ring of protection (64, 35, Depths:1) a +0 plate armour Level 2 of the Depths [Shop] Dausil Jyrgh's Jewellery Shoppe an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) a ring of wizardry (420 gold) a ring of positive energy (280 gold) the medusa talisman of Too Many Cooks {rC- Dex+4 Stlth+} (443 gold) [medusa talisman] rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +6 ring of intelligence (504 gold) a ring of protection from cold (350 gold) a ring of poison resistance (280 gold) an amulet of the acrobat (420 gold) [Shop] Lapn's Book Boutique a parchment of Summon Cactus Giant (550 gold) a parchment of Tukima's Dance (193 gold) a parchment of Sculpt Simulacrum (550 gold) a parchment of Plasma Beam (550 gold) a parchment of Starburst (550 gold) a parchment of Airstrike (286 gold) a parchment of Magnavolt (721 gold) a parchment of Ignite Poison (286 gold) a parchment of Hellfire Mortar (721 gold) a parchment of Freeze (88 gold) a parchment of Sigil of Binding (193 gold) a parchment of Fulminant Prism (286 gold) a parchment of Disjunction (919 gold) a parchment of Dragon's Call (1144 gold) a parchment of Ozocubu's Refrigeration (721 gold) a parchment of Conjure Ball Lightning (550 gold) [Shop] Xuroxex's Book Boutique a parchment of Summon Hydra (918 gold) a parchment of Cigotuvi's Putrefaction (364 gold) a parchment of Flame Wave (364 gold) a parchment of Martyr's Knell (364 gold) a parchment of Olgreb's Toxic Radiance (364 gold) a parchment of Haunt (918 gold) a parchment of Awaken Armour (364 gold) a parchment of Sculpt Simulacrum (700 gold) a parchment of Fire Storm (1456 gold) a parchment of Silence (515 gold) a parchment of Chain Lightning (1456 gold) a parchment of Rending Blade (364 gold) (0, 0, Depths:2) a +5 halberd a +2 ring mail of poison resistance (2, -20, Depths:2) a scroll of identify (2, -17, Depths:2) a ring of positive energy (5, -25, Depths:2) a +0 buckler a +0 scale mail a +0 war axe (5, 10, Depths:2) a +0 great sword a +0 ring mail (6, -28, Depths:2) a +1 buckler of resistance a +0 ring mail a +0 long sword (12, -8, Depths:2) a parchment of Diamond Sawblades (13, -8, Depths:2) a +0 leather armour (15, -14, Depths:2) a +0 dire flail a +0 ring mail (16, -15, Depths:2) a +1 cloak of stealth (20, 0, Depths:2) a +3 partisan a +0 chain mail (20, 1, Depths:2) a +2 great mace a +0 chain mail (20, 2, Depths:2) a +5 great sword a +0 chain mail a +1 halberd of flaming a +0 chain mail (20, 3, Depths:2) a +0 long sword a +0 ring mail a +0 buckler a +0 demon trident a +2 plate armour of fire resistance (20, 4, Depths:2) a +0 athame a +0 robe (21, 2, Depths:2) a +3 demon trident a +0 chain mail (22, 4, Depths:2) a +4 demon blade of flaming a +0 plate armour (22, 5, Depths:2) a +0 great mace a +0 plate armour a +4 war axe a +0 plate armour (23, 4, Depths:2) a +3 war axe a +0 plate armour (24, -33, Depths:2) a +0 robe (24, 4, Depths:2) a +2 battleaxe of freezing (24, 5, Depths:2) a +0 dagger a +0 robe (25, -31, Depths:2) a +0 leather armour a +0 trident (25, -30, Depths:2) a +0 robe a +0 long sword a +1 great sword of flaming (26, -31, Depths:2) a +2 robe of willpower a staff of cold (26, -30, Depths:2) a +2 great sword of flaming (26, -29, Depths:2) a +0 dire flail a +0 dire flail (26, -28, Depths:2) a +2 great sword of flaming (26, 5, Depths:2) a +2 battleaxe of freezing a +0 flail a +0 animal skin (26, 6, Depths:2) a +0 robe (27, 6, Depths:2) a +3 broad axe of flaming a +0 chain mail (29, 6, Depths:2) a +0 great sword a +0 scale mail an amulet of dissipation (29, 7, Depths:2) a +0 war axe a +0 chain mail a +1 battleaxe of freezing (30, 7, Depths:2) 3 large rocks (30, 8, Depths:2) a +2 great sword of flaming (30, 10, Depths:2) a +0 trident a +0 robe (31, -7, Depths:2) a +0 leather armour (31, 5, Depths:2) a +0 flail of concussion (32, -6, Depths:2) a +0 halberd (32, 5, Depths:2) a +0 chain mail (33, 5, Depths:2) 4 boomerangs (33, 10, Depths:2) a +0 war axe a +0 animal skin (37, -9, Depths:2) a +0 dire flail a +0 dire flail (37, -2, Depths:2) a +0 dire flail a +0 dire flail (39, 6, Depths:2) a +0 robe (43, 10, Depths:2) a +1 whip of freezing a +0 robe (44, -27, Depths:2) a +0 dire flail a +0 dire flail (45, -22, Depths:2) a +1 demon whip of draining (48, 11, Depths:2) the +2 robe of Heresy {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (53, -19, Depths:2) a +0 robe (56, -16, Depths:2) a +0 great sword of holy wrath a +0 ring mail of fire resistance (58, -10, Depths:2) a +0 great sword of flaming (59, -10, Depths:2) 2 large rocks (59, -6, Depths:2) a +0 shortbow (60, -24, Depths:2) a +1 glaive of freezing (61, 11, Depths:2) an amulet of dissipation (63, -28, Depths:2) a +0 robe (63, -4, Depths:2) a +0 robe a +0 whip Level 3 of the Depths (0, 0, Depths:3) a ring of see invisible (4, 1, Depths:3) the wellspring talisman of Jamouc {Harm rN+ Dex-2} [wellspring talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). (6, 30, Depths:3) a +3 chain mail (9, 18, Depths:3) a +0 great sword a +0 leather armour (10, 18, Depths:3) a +5 scimitar a +0 plate armour (10, 19, Depths:3) a +2 scimitar of flaming a +0 plate armour a +0 dagger a +0 robe (12, 13, Depths:3) a parchment of Spellspark Servitor (12, 17, Depths:3) a +4 partisan of flaming a +2 plate armour of cold resistance (12, 21, Depths:3) a +0 broad axe a +0 chain mail a +5 glaive a +0 plate armour (13, -8, Depths:3) a scroll of identify (13, 13, Depths:3) a +0 great sword (13, 22, Depths:3) a +0 whip a +0 robe (14, 13, Depths:3) 2 scrolls of identify (14, 14, Depths:3) a +6 ring of dexterity (14, 22, Depths:3) a +2 great sword of flaming a +2 broad axe a +0 chain mail a +0 battleaxe of freezing (14, 25, Depths:3) a +0 battleaxe of freezing (15, 20, Depths:3) a +5 partisan of flaming a +0 plate armour (16, 22, Depths:3) a +1 great sword of flaming (16, 23, Depths:3) a +0 battleaxe of freezing (19, -7, Depths:3) a +0 ring mail (20, 24, Depths:3) a +0 robe (24, -13, Depths:3) a +2 triple sword of valour (29, 21, Depths:3) a +0 spear (32, 21, Depths:3) a scroll of identify (37, -1, Depths:3) 4 large rocks (37, 5, Depths:3) a +0 robe a +0 dagger (38, -3, Depths:3) a +0 scale mail a +2 great sword (38, 3, Depths:3) 2 large rocks (38, 17, Depths:3) a scroll of identify (39, 0, Depths:3) a +0 great sword of flaming (39, 7, Depths:3) a potion of moonshine (40, -1, Depths:3) a +0 dire flail a +0 dire flail (40, 1, Depths:3) a +2 chain mail of willpower a +1 great sword of electrocution (40, 30, Depths:3) a +0 chain mail (41, 0, Depths:3) a +1 great sword of flaming (44, -2, Depths:3) a +0 great sword of flaming (47, 13, Depths:3) a +0 rapier (48, 11, Depths:3) a parchment of Leda's Liquefaction (49, 9, Depths:3) a +0 chain mail (50, 34, Depths:3) 2 large rocks Level 4 of the Depths (0, 0, Depths:4) a parchment of Awaken Armour (11, -17, Depths:4) a +0 war axe (13, -14, Depths:4) a +0 chain mail a +1 great sword (15, 16, Depths:4) a +0 scale mail (16, -23, Depths:4) a +1 demon whip of electrocution (18, -12, Depths:4) 3 large rocks a +2 cloak a +0 long sword (19, -12, Depths:4) a +0 mace a +0 battleaxe a +0 halberd (20, -13, Depths:4) a +0 war axe of freezing (22, -12, Depths:4) a +0 cloak a +0 long sword (23, -11, Depths:4) a +0 glaive (31, 9, Depths:4) a +0 morningstar (32, -14, Depths:4) a +0 short sword (34, 12, Depths:4) a +0 plate armour (39, 0, Depths:4) a +0 animal skin a +0 broad axe (41, -14, Depths:4) a +0 scale mail (44, -14, Depths:4) a +0 antimagic demon whip (45, -14, Depths:4) a +0 scythe of flaming (46, 8, Depths:4) a +0 dagger (47, -24, Depths:4) a +0 war axe a +0 animal skin (49, -2, Depths:4) a +0 robe a +0 animal skin a +0 quarterstaff (49, -1, Depths:4) a +0 buckler a +0 robe a +2 heavy flail (53, -21, Depths:4) a scroll of identify (57, 1, Depths:4) a +0 battleaxe of freezing