Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12259721027631212901 58 widepark the Vexing (level 4, -6/32 HPs) Began as a Barachi Hexslinger on May 17, 2026. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (1761 turns). widepark the Vexing (Barachi Hexslinger) Turns: 1761, Time: 00:03:50 Health: -6/32 AC: 2 Str: 9 XL: 4 Next: 2% Magic: 5/7 EV: 11 Int: 14 God: Gold: 94 SH: 0 Dex: 16 Spells: 2/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) e - orb {Mesmerism} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on mesmerism cooldown, flying, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - an orb of guile e - an orb of mesmerism (worn) Jewellery c - a ring of flight (worn) Wands p - a wand of polymorph (4) Scrolls p - a scroll of poison c - 2 scrolls of immolation {unknown} e - a scroll of noise {unknown} h - 2 scrolls of teleportation {unknown} j - 2 scrolls of fear {unknown} l - 4 scrolls of fog {unknown} m - 2 scrolls of identify {unknown} Potions d - a potion of might {unknown} f - a potion of magic {unknown} k - a potion of curing {unknown} n - 2 potions of attraction {unknown} o - a potion of moonshine {unknown} Skills: - Level 1.2 Fighting * Level 3.2 Ranged Weapons - Level 2.1 Dodging + Level 2.0 Spellcasting + Level 3.8 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 8% 2 b - Inner Flame Hex/Fire 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Lesser Beckoning Tloc 2% N/A 34% 2 Confusing Touch Hex 12% N/A 14% 3 Sigil of Binding Hex 12% N/A 14% 3 Cause Fear Hex 6% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Flame Wave Conj/Fire 2% 2d4 88% 4 Sticky Flame Fire/Alch 2% 2d4 88% 4 Forge Lightning Spire Air/Frge 1% 3d4 93% 4 Metabolic Englaciation Hex/Ice 3% N/A 96% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 96% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Enfeeble Hex 6% N/A 100% 7 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (48% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (48% to hit) You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you. Your orb emits a pulse of dizzying energy. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, dazed, 48% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, dazed, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. Something hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, dazed, 48% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Something hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something hits you! You die... ...... ........ #....#.# #....#.# #....#.# #....#.# #....#.## ##......$. #@†{....# #.##.#.<# ............# #..#.....##.# #..#>.#... .[ #<..r.#... ..# #........## ... #.## #..# .. .. ...# . There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 7 endoplasms 2 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas 13 ball pythons 3 bats 3 bat zombies (D:2) 4 goblins 6 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | widepark the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 110 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 113 | D:1 | Learned a level 2 spell: Jinxbite 289 | D:1 | Found a faded altar of an unknown god. 672 | D:1 | Reached XP level 3. HP: 23/26 MP: 5/5 915 | D:1 | Learned a level 3 spell: Inner Flame 1739 | D:3 | Encountered Sigmund 1755 | D:3 | Reached XP level 4. HP: 13/32 MP: 4/7 1761 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, nrook_uturn D:2: layout_loops_ring, serial_undead, serial_undead_c, serial_undead_d, serial_undead_e D:3: kennysheep_the_goblin_king, layout_loops_cross, uniq_sigmund, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.2 Spellcasting | 2 | 2.0 Fighting | | 1.2 Dodging | | 2.1 Hexes | | 3.8 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 132 | 7 || 139 Cast: Jinxbite | 1 | || 1 Armour: Robe | 34 | 4 || 38 Dodge: Dodged | 41 | 2 || 43