widepark Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, 36, D:1) a +0 rapier (12, 5, D:1) a +0 club a +0 robe a goblin corpse (skeletalised by now) (13, 5, D:1) a +1 dagger of electrocution (13, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (14, 2, D:1) 3 boomerangs (18, 17, D:1) a +0 whip of freezing a stone (19, 23, D:1) a hobgoblin skeleton (20, 7, D:1) a scarf of resistance (21, 10, D:1) a +0 mace (23, 14, D:1) a +0 ring mail (28, 26, D:1) a +0 ring mail (28, 30, D:1) a bat skeleton (29, 28, D:1) a hobgoblin skeleton (29, 39, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (29, 40, D:1) a ball python corpse (skeletalised by now) (36, 1, D:1) a +0 short sword a kobold skeleton (38, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 14, D:1) a +0 dagger (43, 34, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, 28, D:1) a bat skeleton (50, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 34, D:1) a +0 club a kobold corpse (skeletalised by now) (54, 9, D:1) a +1 cloak (55, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 0, D:2) an adder corpse (skeletalised by now) (3, 10, D:2) a bat corpse (skeletalised by now) (10, -9, D:2) a +0 dagger (23, 15, D:2) a quokka skeleton (27, 25, D:2) a +0 robe (38, 31, D:2) a frilled lizard corpse (skeletalised by now) (39, 0, D:2) a +0 spear (40, 13, D:2) a rat corpse (skeletalised by now) (43, -3, D:2) a +0 short sword 3 stones a kobold skeleton (46, 0, D:2) a +0 sling (48, 8, D:2) a +0 hand axe (49, 22, D:2) a +0 hand axe (50, 19, D:2) a +0 rapier (53, 19, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (53, 21, D:2) an adder corpse (skeletalised by now) (57, 6, D:2) a +0 ring mail (60, 14, D:2) a +0 scale mail (60, 26, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (1, -9, D:3) a +0 short sword a +3 short sword a +0 ring mail an adder corpse (skeletalised by now) (2, -7, D:3) a bat corpse (skeletalised by now) (3, -35, D:3) a +0 whip (4, -10, D:3) a +0 leather armour (10, -23, D:3) a hobgoblin skeleton (18, 11, D:3) a +0 hand axe (19, -29, D:3) a +0 robe (20, 4, D:3) a +0 robe (30, -19, D:3) a +0 leather armour (39, -4, D:3) a +0 short sword (47, 2, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, -12, D:4) a +0 sling (5, 19, D:4) a hobgoblin corpse (skeletalised by now) (6, -8, D:4) a +0 dagger (6, -4, D:4) an adder skeleton (7, 19, D:4) a +0 leather armour a +4 flail of holy wrath the human corpse of Edmund (skeletalised by now) (9, -10, D:4) a +0 pair of gloves (15, 6, D:4) a +0 dagger a kobold corpse (skeletalised by now) (17, 11, D:4) a +0 dagger (23, 4, D:4) a +0 short sword a goblin skeleton (28, 14, D:4) a +0 dagger an orc corpse (skeletalised by now) (28, 17, D:4) a +0 club a goblin corpse (skeletalised by now) (31, 12, D:4) the +1 robe "Veoqab" {Harm rC- Str-5 Stlth+} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (42, 22, D:4) a hobgoblin corpse (skeletalised by now) (46, -1, D:4) a +4 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (47, -2, D:4) a +0 quarterstaff Level 5 of the Dungeon (3, 47, D:5) a +0 whip (14, 11, D:5) 2 boomerangs a +0 short sword (16, 10, D:5) a +0 falchion (16, 11, D:5) a +0 leather armour a +0 flail a +0 short sword a +0 dagger (17, 22, D:5) a spore talisman (18, 14, D:5) a +3 ring mail of cold resistance (21, 37, D:5) a +0 spear a +0 club a +0 club (22, 37, D:5) a +0 club a +0 leather armour (22, 38, D:5) a +0 spear (23, -6, D:5) a +0 whip (33, 27, D:5) a +0 ring mail (37, 39, D:5) a +0 giant spiked club a +0 giant spiked club (39, 9, D:5) a +0 orcbow (55, 14, D:5) a +0 scimitar (63, 37, D:5) a +0 giant club Level 6 of the Dungeon (3, 3, D:6) a +0 dire flail (6, 15, D:6) a staff of conjuration (7, 4, D:6) a +0 dagger a +0 robe (7, 5, D:6) a +0 whip (7, 6, D:6) a +0 dagger a +0 robe (8, 4, D:6) a +2 heavy mace (9, 13, D:6) a +0 flail (16, -17, D:6) a +0 dagger (16, -6, D:6) a +0 ring mail (18, -3, D:6) a +0 short sword (23, -11, D:6) a +0 dagger a +0 robe (24, -11, D:6) a +0 mace (25, -10, D:6) a +0 dagger (27, -9, D:6) a +0 dagger a +0 morningstar a +0 scale mail (27, -8, D:6) a +0 dagger a +0 robe (28, 16, D:6) a +0 sling (28, 17, D:6) a +0 giant spiked club (38, 3, D:6) a +0 club a +0 ring mail (38, 4, D:6) a staff of cold a +0 robe (39, 4, D:6) a +0 hand axe a +0 leather armour (40, -8, D:6) a +0 rapier (45, 13, D:6) a +0 flail a +0 scale mail (53, 0, D:6) a +0 halberd (55, -4, D:6) a +0 whip (55, -2, D:6) a +0 whip (55, 0, D:6) a +0 whip a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (9, 30, D:7) a +0 dagger a +0 robe (14, 29, D:7) a +0 robe (28, 42, D:7) a +0 dagger (31, 6, D:7) a +0 dagger a +0 leather armour a +0 morningstar a +0 chain mail (32, 5, D:7) a +0 whip a +0 leather armour (32, 6, D:7) a +0 dagger a +0 robe (32, 7, D:7) a +0 trident (32, 54, D:7) a +0 rapier (40, 12, D:7) a +0 dagger a +0 robe (40, 38, D:7) a +0 short sword a +0 leather armour (42, 10, D:7) a +3 mace a +0 ring mail (42, 13, D:7) a +0 whip (53, 2, D:7) 2 potions of moonshine (64, 7, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 4, D:8) a +0 falchion (0, 5, D:8) a +0 rapier (4, -3, D:8) a +0 spear a +0 animal skin (8, -1, D:8) a +0 club a +0 club a +0 spear a +0 scale mail a +0 spear (11, -5, D:8) a +0 rapier (12, 24, D:8) a +0 ring mail (13, 8, D:8) a +0 hand axe a +0 leather armour a +0 sling (40, -8, D:8) a +0 hand axe (41, 28, D:8) a +0 robe (44, 16, D:8) a +0 club (44, 25, D:8) a +3 scale mail (47, 8, D:8) a +4 spear (48, 6, D:8) 2 boomerangs (48, 8, D:8) a +0 spear (49, 9, D:8) a +0 orcbow (50, 10, D:8) a +1 heavy spear a +0 scale mail a +0 battleaxe (56, 9, D:8) a +0 rapier Level 9 of the Dungeon [Shop] Cheibriados's Comfort Zone a +0 crystal plate armour of ponderousness (629 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (647 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. [Shop] Foyceyn's Magic Scroll Shoppe a scroll of identify (75 gold) a parchment of Shatter (1404 gold) a scroll of acquirement (unknown) (1965 gold) a scroll of identify (75 gold) a parchment of Dragon's Call (1404 gold) a parchment of Iskenderun's Battlesphere (351 gold) a scroll of vulnerability (unknown) (151 gold) a scroll of teleportation (113 gold) a scroll of amnesia (151 gold) (0, 38, D:9) a +0 ring mail (3, 19, D:9) a +0 orcbow (5, 25, D:9) a +0 long sword a +0 robe (6, 27, D:9) a +0 dagger (7, 25, D:9) a +0 great sword a +0 robe a +0 club 2 poisoned darts (7, 26, D:9) a +0 dagger a +0 devious short sword 5 stones (9, 25, D:9) a +0 short sword 6 poisoned darts (9, 27, D:9) a +0 whip 4 stones (9, 28, D:9) a +0 dagger 3 stones (10, 27, D:9) a +2 spear a +0 robe (11, 29, D:9) a +3 scimitar a +0 robe (15, 22, D:9) a +0 mace a +0 scale mail (15, 23, D:9) a +0 short sword (16, 23, D:9) a +0 dagger a +0 robe (17, -1, D:9) a +0 mace a +0 scale mail (18, 30, D:9) a +0 hand axe a +0 robe (26, -4, D:9) a +0 dagger a +0 robe (26, -3, D:9) a +0 short sword (38, 20, D:9) +0 acid dragon scales a +2 partisan of draining (41, 24, D:9) a +7 giant club a +0 robe (46, 9, D:9) a -1 demon whip of venom Level 10 of the Dungeon [Shop] Horyhum's Book Shoppe a manual of Necromancy (1040 gold) a parchment of Ozocubu's Armour (114 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Alistair's Walking Alembic (239 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Borgnjor's Revivification (543 gold) a parchment of Silence (239 gold) a parchment of Inner Flame (114 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Fulminant Prism (169 gold) (9, -9, D:10) a +0 ring mail (9, 3, D:10) a +0 robe (21, 1, D:10) a +0 orcbow (24, 14, D:10) a +2 scimitar of draining (26, 34, D:10) a +0 giant club a +0 giant club a +0 dagger of distortion (27, 22, D:10) a +0 short sword a +0 leather armour (27, 23, D:10) a +0 short sword (27, 43, D:10) a +0 sling (28, 22, D:10) a +0 dagger of venom a +0 robe (29, 22, D:10) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (29, 43, D:10) a +0 flail (36, 13, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a potion of lignification (36, 2, D:11) a +0 dagger (37, -2, D:11) a +0 dagger (38, -1, D:11) a +0 dagger 4 stones a +0 club 6 poisoned darts (38, 0, D:11) a +0 dagger 5 stones (38, 1, D:11) a +0 short sword (39, 0, D:11) a +0 dagger 2 stones (39, 1, D:11) a +0 short sword the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a +3 quarterstaff of draining (unseen) (3, 0, Gauntlet) a potion of heal wounds (4, 0, Gauntlet) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. (5, -10, Gauntlet) 29 gold pieces (6, -10, Gauntlet) a scroll of enchant weapon (11, -1, Gauntlet) a +5 ring of evasion (13, 0, Gauntlet) a scarf of repulsion (14, 0, Gauntlet) 25 gold pieces (15, -20, Gauntlet) a +0 robe (17, 21, Gauntlet) a +0 chain mail a scroll of identify a lightning rod (4/4) a scroll of revelation a wand of polymorph (7) a manual of Spellcasting (23, 0, Gauntlet) a +3 great sword of freezing (24, -5, Gauntlet) a +3 scythe of freezing (28, -10, Gauntlet) a parchment of Iskenderun's Mystic Blast (30, 0, Gauntlet) a book of Conjurations (31, 0, Gauntlet) a +0 cloak of poison resistance (33, 0, Gauntlet) a scroll of brand weapon