widepark Level 1 of the Dungeon (4, -20, D:1) a quokka corpse (skeletalised by now) (4, -13, D:1) a +0 dagger (12, -16, D:1) a +0 dagger (16, 9, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (22, -39, D:1) a +0 short sword (26, -19, D:1) a scroll of revelation (41, -1, D:1) a bat skeleton (47, -41, D:1) a +0 robe (48, -41, D:1) a +0 dagger (51, -8, D:1) a +0 dagger a goblin skeleton (53, -36, D:1) a +0 hand axe (56, -19, D:1) a +0 mace (59, -35, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cisesocw's Assorted Antiques the +0 falchion "Eleor" {freeze, Will+ Str+2} (421 gold) Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a potion of curing (57 gold) a ring of positive energy (380 gold) 2 scrolls of revelation (285 gold) a tin of tremorstones (2/2) (760 gold) a +0 cloak (85 gold) the +3 dagger "Julaxteh" {protect, rPois Int+3} (663 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:2) a +0 mace (3, -7, D:2) a +2 pair of gloves (12, -16, D:2) a ball python corpse (skeletalised by now) (14, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -10, D:2) a rat corpse (skeletalised by now) (26, 14, D:2) a bat skeleton (37, 20, D:2) a quokka skeleton (39, 32, D:2) a +0 dagger (40, 29, D:2) a +0 whip (40, 35, D:2) a +0 mace (68, 20, D:2) a +2 short sword of protection Level 3 of the Dungeon (4, -9, D:3) a +0 short sword 3 stones a kobold corpse (5, -7, D:3) a bat corpse (7, 2, D:3) a frilled lizard corpse (7, 16, D:3) 10 gold pieces (7, 18, D:3) 4 gold pieces (10, 8, D:3) a +0 dagger 2 stones (12, 0, D:3) a +0 club (13, 0, D:3) a +0 dagger a +0 robe (14, 0, D:3) a +0 dagger a +0 robe a jackal corpse (15, 0, D:3) a +0 mace (27, 15, D:3) a rat corpse (28, 12, D:3) a +0 hand axe