Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 13451359769941791251 40 widepark the Chiller (level 3, -4/2 HPs) Began as an Octopode Ice Elementalist on May 13, 2026. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (1012 turns). widepark the Chiller (Octopode Ice Elementalist) Turns: 1012, Time: 00:01:19 Health: -4/2 AC: 1 Str: 7 XL: 3 Next: 50% Magic: 6/6 EV: 12 Int: 17 God: Gold: 63 SH: 0 Dex: 14 Spells: 5/6 levels left rFire + . . (50%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of protection from fire rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons b - a +1 dagger of speed Jewellery a - a ring of protection from fire (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of mutation {unknown} Baubles g - 2 flux baubles Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 7% 3 Ozocubu's Armour Ice 19% N/A 7% 3 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Anguish Hex/Necr 0% N/A 88% 4 Sticky Flame Fire/Alch 1% 2d4 88% 4 Fire Storm Conj/Fire 0% 6d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Things that are here: a +0 dagger; a +2 robe of cold resistance You start resting. HP restored. Things that are here: a +0 dagger; a +2 robe of cold resistance Found a stone staircase leading down. You pick up a parchment of Fire Storm and begin reading... You add the spell Fire Storm to your library. You open the door. There is an open door here. f - an orange potion You pick up a parchment of Sticky Flame and begin reading... You add the spell Sticky Flame to your library. Found an ancient bone altar of Kikubaaqudgha. You see here a +1 dagger of speed. b - a +1 dagger of speed Okay, then. Okay, then. There is an ancient bone altar of Kikubaaqudgha here. You encounter Terence the Veteran. He is wielding a +0 short sword. Found a stone staircase leading up. Terence shouts! You crush the flux bauble in your tentacle and feel its energy flooding your body. Your body destabilises. Terence barely misses you. You tentacle-slap Terence but do no damage. Terence begins to glow. You grab Terence. You constrict Terence. Terence barely misses you. You tentacle-slap Terence but do no damage. Terence glows dangerously bright. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 short sword. Ouch! That really hurt! You die... Terence says, "And stay out!" #....# .... #.. ... #....# ...# #.# ....##....#....# ....#.....#....# ...............# ......._..+....# ..........#....# ................ ########p####### .......@....... .##.......##### #......#.# #..#<#.#.# #..#.#...# #. #.#.. . # #.#.# # You could see Terence (heavy contam). Vanquished Creatures Jessica (D:2) A dart slug (D:1) 2 ball pythons A bat (D:2) 4 endoplasms 2 frilled lizards (D:1) A goblin (D:2) 2 kobolds (D:1) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | widepark the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 914 | D:2 | Encountered Jessica 917 | D:2 | Killed Jessica 918 | D:2 | Reached skill level 5 in Ice Magic 918 | D:2 | Reached XP level 3. HP: 15/21 MP: 6/6 999 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1008 | D:2 | Encountered Terence 1012 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring, grunt_decor_one_mirror, minmay_misc_feat_chi D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_run_dry, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Constrict || 6 Tentacles || 3 Cast: Freeze || 19 Armour: None || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1012 | 986 | 26 | 70 | 771 | 2 | 506.0 | Dungeon | 1012 | 986 | 26 | 70 | 771 | 2 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 320 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+