widepark Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (10, -25, D:1) a bat corpse (skeletalised by now) (11, -32, D:1) a quokka corpse (skeletalised by now) (17, -2, D:1) a jackal corpse (skeletalised by now) (25, -3, D:1) a rat corpse (skeletalised by now) (28, -35, D:1) a bat skeleton (30, -6, D:1) a +0 great sword (33, -10, D:1) a frilled lizard corpse (skeletalised by now) (45, -35, D:1) a ball python corpse (skeletalised by now) (55, -48, D:1) a +0 leather armour (57, -52, D:1) a frilled lizard corpse (skeletalised by now) (60, -37, D:1) a hobgoblin corpse (skeletalised by now) (62, -48, D:1) a +0 short sword (62, -13, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (6, -13, D:2) a ball python skeleton (6, -1, D:2) a +0 short sword (8, 5, D:2) a +0 whip (12, 6, D:2) a +0 spear a gnoll corpse (skeletalised by now) (14, 3, D:2) a jackal skeleton (14, 6, D:2) a +0 halberd (16, 4, D:2) a +0 flail a gnoll skeleton a frilled lizard skeleton (21, -2, D:2) an adder corpse (skeletalised by now) (23, -5, D:2) a hobgoblin skeleton (30, 38, D:2) a +0 chain mail (37, -9, D:2) a +0 scythe a +2 robe of positive energy the human corpse of Sigmund (skeletalised by now) (38, 3, D:2) a bat corpse (skeletalised by now) (39, 10, D:2) a hobgoblin corpse (skeletalised by now) (40, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -17, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, 29, D:3) a +0 short sword (5, -2, D:3) a frilled lizard skeleton (6, -2, D:3) a +0 dagger (8, -8, D:3) a +0 dagger (15, 11, D:3) a +0 robe (16, 1, D:3) a frilled lizard skeleton (18, 1, D:3) a +1 whip of venom (18, 2, D:3) a +0 short sword a +0 mace a +0 chain mail an orc skeleton (25, 9, D:3) a +0 club (35, 5, D:3) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 club a +1 whip of venom an orc skeleton (35, 6, D:3) a +0 club a +0 chain mail (35, 17, D:3) a +0 leather armour (37, 20, D:3) a rat skeleton (39, 35, D:3) a +0 short sword (39, 36, D:3) a +0 short sword 2 stones (40, 19, D:3) 3 boomerangs (47, 22, D:3) a +2 vampiric short sword (51, 3, D:3) a +0 ring mail (52, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +2 morningstar of concussion (1, -4, D:4) an adder corpse (skeletalised by now) (2, -30, D:4) 4 large rocks (3, -33, D:4) a +2 dagger of venom a goblin skeleton (3, -32, D:4) a +0 dagger a +0 sling a +0 dagger (4, -33, D:4) a +0 dagger a +2 dagger of protection a +0 giant spiked club a +0 club a +0 club a +0 club a goblin skeleton (4, -30, D:4) 3 large rocks (12, -27, D:4) a +0 club (12, -4, D:4) a hobgoblin skeleton (13, -4, D:4) a ball python skeleton (14, -4, D:4) an adder skeleton (18, -34, D:4) the inkwell talisman of the Catfish {rC- rN++ Str+2} [inkwell talisman] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). (19, -32, D:4) a +0 dagger (24, -36, D:4) a +0 flail a gnoll skeleton (26, -14, D:4) a +0 robe (27, -35, D:4) a +0 leather armour (27, -20, D:4) a +0 club (27, -19, D:4) a +0 falchion a +0 leather armour (29, -36, D:4) a black bear skeleton (31, -25, D:4) a +0 dagger (32, -36, D:4) a +0 club a +0 whip a +0 spear a gnoll skeleton (35, -25, D:4) a +0 short sword (35, -21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (6, 9, D:5) a potion of curing (43, -2, D:5) a +0 ring mail (48, -1, D:5) a hound corpse (50, 3, D:5) the +1 chain mail of Fortitude {rElec rF+ rN+} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further.