Dungeon Crawl Stone Soup version 0.35-a0-356-gf9a08967ab (webtiles) character file. Game seed: 6064827932474109784 9 widepark the Chiller (level 2, 12/17 HPs) Began as an Octopode Ice Elementalist on May 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (87 turns). widepark the Chiller (Octopode Ice Elementalist) Turns: 87, Time: 00:00:39 Health: 12/17 AC: 1 Str: 7 XL: 2 Next: 12% Magic: 3/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Talismans a - a medusa talisman Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a jackal. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) You freeze the endoplasm! You kill the endoplasm! You encounter a jackal. The jackal barks! The jackal misses you. x2 You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal struggles to escape constriction. You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. You kill the jackal! Found a fizzy black potion. The jackal barks! The jackal bites you. x2 You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal barely misses you. You tentacle-slap the jackal. You grab the jackal. You squeeze the jackal, but do no damage. The jackal is heavily wounded. You constrict the jackal. You kill the jackal! The jackal bites you. You have reached level 2! You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! You see here a medusa talisman. a - a medusa talisman Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #### #.# ...###.###### ##†.......#.###########. ...###.##.......@....... .......####.###########... ....#..####.# ... ###.......#.###########... ###..##................ #..####.#.........# . #..# #.#.........# .. #.># #.#.........# ### ...# #...........# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 jackals (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | widepark the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 66 | D:1 | Reached XP level 2. HP: 7/17 MP: 1/5 87 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Constrict || 4 Tentacles || 3 Cast: Freeze || 4 Armour: None || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 31 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 31 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+