widepark Level 1 of the Dungeon (0, 0, D:1) a staff of necromancy (2, 5, D:1) a +0 dagger a goblin skeleton (18, 20, D:1) a +0 spear (27, -7, D:1) a jackal skeleton (27, -6, D:1) a jackal skeleton (28, -15, D:1) a +0 hand axe (28, 6, D:1) a +0 short sword 2 stones (28, 7, D:1) a quokka skeleton (29, -31, D:1) a staff of fire (33, -5, D:1) a +0 ring mail (35, 8, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) the +5 hand axe of the Original Sin {pain, rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (1, 1, D:2) a +0 leather armour (8, 5, D:2) a +0 dagger (11, 29, D:2) a hobgoblin corpse (13, 29, D:2) a hobgoblin corpse (17, 10, D:2) a +0 whip (43, 23, D:2) a +0 club a hobgoblin corpse (46, -3, D:2) a potion of might (46, 1, D:2) a +0 ring mail