Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (webtiles) character file. Game seed: 14958898302723688733 115954 widepark the Slicer (level 16, -1/92 HPs) Began as a Vine Stalker Fighter on May 9, 2026. Was a Believer of Uskayaw. Killed from afar by a swamp worm (7 damage) ... with a harpoon shot ... on level 2 of the Swamp. The game lasted 00:45:25 (20144 turns). widepark the Slicer (Vine Stalker Fighter) Turns: 20144, Time: 00:45:25 Health: -1/92 AC: 9 Str: 25 XL: 16 Next: 70% Magic: 0/23 EV: 23 Int: 8 God: Uskayaw [**....] Gold: 254 SH: 9 Dex: 27 Spells: 15/15 levels left rFire + . . (50%) g - +9 rapier of the Realm of Zot {venom, rC- Str+5} rCold . . . (100%) c - +1 buckler rNeg . . . (100%) b - +1 robe of Vines {NoPotionHeal Regen++++} rPois + (33%) j - +2 helmet rElec . (100%) m - scarf {rC+ rF+} rCorr . (100%) n - +1 pair of gloves SInv . a - +0 pair of boots {Fly} Will ++... h - amulet of Surprise {Chemistry Slay+6} Stlth +++++ d - +6 ring of dexterity HPRegen 4.35/turn s - ring of poison resistance MPRegen 0.18/turn %: guardian spirit @: flying A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%), Stomp (0%), Line Pass (0%) You were on level 2 of the Swamp. You worshipped Uskayaw. Uskayaw was aware of your devotion. You visited 5 branches of the dungeon, and saw 25 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer and Volcano. You collected 2252 gold pieces. You spent 1998 gold pieces at shops. Inventory: Hand Weapons g - the +9 rapier of the Realm of Zot (weapon) {venom, rC- Str+5} (You found it on level 5 of the Dungeon) rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. Missiles f - 13 boomerangs (quivered) p - 5 curare-tipped darts Armour a - a +0 pair of boots of flying (worn) b - the +1 robe of Vines (worn) {NoPotionHeal Regen++++} (You found it on level 3 of the Dungeon) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. It cannot be enchanted further. c - a +1 buckler (worn) j - a +2 helmet (worn) l - +0 pearl dragon scales m - a scarf of resistance (worn) n - a +1 pair of gloves (worn) q - the +0 leather armour of the Sacrificial Victim {Rampage rF+ Regen+ rCorr Int+2} (You found it in a volcano) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. r - the +2 pair of slick slippers {slick, slippery, EV+4} (You bought it in a shop on level 13 of the Dungeon) Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. Jewellery d - a +6 ring of dexterity (worn) e - a ring of protection from cold h - the amulet of Surprise (worn) {Chemistry Slay+6} (You found it on level 4 of the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). i - a +6 ring of dexterity o - a ring of positive energy s - a ring of poison resistance (worn) t - a ring of resist corrosion Talismans k - a maw talisman Wands e - a wand of paralysis (27) c - a wand of roots (35) a - a wand of flame (59) b - a wand of quicksilver (16) d - a wand of digging (14) p - a wand of polymorph (16) Scrolls a - 4 scrolls of enchant armour A - 2 scrolls of acquirement w - 6 scrolls of enchant weapon f - 5 scrolls of fear r - 6 scrolls of revelation g - 5 scrolls of fog b - 3 scrolls of blinking V - 2 scrolls of vulnerability t - 13 scrolls of teleportation d - 3 scrolls of summoning {unknown} I - 3 scrolls of immolation S - 4 scrolls of silence B - a scroll of torment {unknown} p - 4 scrolls of poison e - a scroll of noise {unknown} c - a scroll of amnesia {unknown} W - 4 scrolls of brand weapon i - 4 scrolls of identify Potions m - 4 potions of might h - 8 potions of haste e - 4 potions of enlightenment c - 8 potions of curing r - 2 potions of resistance L - 2 potions of lignification a - 3 potions of ambrosia i - 3 potions of invisibility B - 3 potions of berserk rage M - 3 potions of mutation b - 5 potions of brilliance g - a potion of magic f - 2 potions of cancellation {unknown} j - a potion of attraction {unknown} Miscellaneous g - a +0 box of beasts Skills: + Level 13.9 Fighting - Level 14.0 Short Blades - Level 2.4 Armour + Level 11.9 Dodging + Level 10.0 Stealth + Level 8.8 Shields + Level 9.0 Invocations + Level 5.9 Evocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 45% 1 Magic Dart Conj 0% 1d3 45% 1 Shock Conj/Air 0% 1d3 45% 1 Blink Tloc 0% N/A 58% 2 Construct Spike Launche Frge 0% 2d3 58% 2 Grave Claw Necr 0% 2d7 58% 2 Jinxbite Hex 0% 2d2 58% 2 Mercury Arrow Conj/Alch 0% 2d5 58% 2 Scorch Fire 0% 2d5 58% 2 Searing Ray Conj 0% 2d4 58% 2 Static Discharge Conj/Air 0% 3-3/arc 58% 2 Call Canine Familiar Summ 0% N/A 83% 3 Confusing Touch Hex 0% N/A 83% 3 Hailstorm Conj/Ice 0% 3d5 83% 3 Inner Flame Hex/Fire 0% N/A 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Sigil of Binding Hex 0% N/A 83% 3 Stone Arrow Conj/Erth 0% 3d7 83% 3 Teleport Other Tloc 0% N/A 83% 3 Anguish Hex/Necr 0% N/A 99% 4 Animate Dead Necr 0% N/A 99% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Silence Hex/Air 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:10 Swamp (2/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) Volcano (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 ? D:8 :?:* D:9 * D:13 [ D:15 * Orc:2 ?*(= Annotations: D:6 1 runed translucent door Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You puncture the hornet! You bite the hornet! You drain its power. The hornet is almost dead. The swamp worm completely misses you. You closely miss the hornet. Your bite misses the hornet. The hornet is almost dead. The hornet stings you!! * * * LOW HITPOINT WARNING * * * The swamp worm completely misses you. The swamp worm bites you!! * * * LOW HITPOINT WARNING * * * You puncture the hornet! You kill the hornet! You impale the tyrant leech!! The tyrant leech looks as sick as possible! You bite the tyrant leech. You drain its power. You feel invigorated. The tyrant leech is heavily wounded. You block the swamp worm's attack. You can now pass through a line of other dancers. You puncture the swamp worm! You bite the swamp worm! You drain its power. You feel invigorated. The swamp worm is severely wounded. The briar patch crumbles away. x2 The swamp worm bites you! * * * LOW HITPOINT WARNING * * * The tyrant leech misses you. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! * * * LOW HITPOINT WARNING * * * You are yanked forward by the harpoon shot. You collide with the briar patch! The briar patch is heavily damaged. * * * LOW HITPOINT WARNING * * * The will-o-the-wisp gives a chilling moan. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The briar patch crumbles away. x2 The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You die... Your body falls in perfect tune with the rhythm. ♣♣ ♣..♣ .♣♣.♣♣.... ♣♣