Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (webtiles) character file. Game seed: 10065818974529433419 44 widepark the Trooper (level 3, -1/20 HPs) Began as a Vine Stalker Fighter on May 8, 2026. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (1168 turns). widepark the Trooper (Vine Stalker Fighter) Turns: 1168, Time: 00:00:57 Health: -1/20 AC: 6 Str: 18 XL: 3 Next: 60% Magic: 0/4 EV: -1 Int: 8 God: Gold: 36 SH: 4 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: constricted A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 5 boomerangs (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of noise {unknown} h - 2 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} Potions m - 2 potions of might d - 2 potions of curing {unknown} f - a potion of lignification {unknown} Skills: + Level 3.1 Fighting * Level 2.7 Short Blades - Level 2.4 Armour + Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 87% 1 Launch Clockwork Bee Frge 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You encounter an endoplasm. The endoplasm quivers. You closely miss Sigmund. The ball python hisses angrily. You hit Sigmund. Your bite misses Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe. You block Jessica's attack. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit Jessica. You bite Jessica. Jessica's magic leaks into the air. You drain her magic. You feel invigorated. Jessica is severely wounded. Jessica hits you with a +0 club. The ball python bites you but does no damage. Something hits you but does no damage. You hit Jessica but do no damage. Jessica is severely wounded. You block Jessica's attack. The ball python completely misses you. Jessica hits you with a +0 club. You barely miss something. Jessica very coldly says, "I hate your company." Jessica falters for a moment. The endoplasm hits you but does no damage. Something hits you. You block the ball python's attack. The ball python grabs you. The ball python constricts you. Jessica hits you with a +0 club. The ball python bites you but does no damage. The ball python constricts you. The endoplasm completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Jessica. You kill Jessica! Something hits you! * * * LOW HITPOINT WARNING * * * You block the ball python's attack. The ball python constricts you. The endoplasm freezes you. You are frozen. You die... #.#.#.#.#.##### #.............# ##....#.......# #######....#.......# #..................# #......##+#........# #......##.#........# ##.........#........# ......)@S..'.....#### ......J.{###.....# ...#................ . #.....####....... #......# ........ .....$#.# ....... ..######.# ....... .. #.# ..##### You could see an endoplasm and a ball python. Vanquished Creatures Jessica (D:2) 3 gnolls (D:2) 3 dart slugs 2 hobgoblins A quokka (D:1) A ball python (D:1) 2 bats A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | widepark the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 362 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 901 | D:2 | Reached XP level 3. HP: 12/20 MP: 2/4 1154 | D:2 | Encountered Sigmund 1159 | D:2 | Encountered Jessica 1168 | D:2 | Killed Jessica 1168 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_b, co_window_corner_b, co_window_of_opportunity_b, co_window_broadway_a, co_window_4corner_a D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_c, feat_on_display, due_unseen_surprise, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.7 Fighting | 3 | 3.1 Shields | 3 | 3.1 Armour | | 2.4 Action || total ---------------------------++------- Attack: Normal || 59 Melee: Rapier || 59 Bite || 14 Armour: Scale mail || 49 Dodge: Dodged || 13 Block: Buckler || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1175 | 1135 | 40 | 0 | 958 | 2 | 587.5 | Dungeon | 1175 | 1135 | 40 | 0 | 958 | 2 | 587.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 882 daAuts D:2: 293 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+