widepark Level 1 of the Dungeon (1, 11, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (1, 15, D:1) a +0 short sword (22, 27, D:1) a +0 short sword (26, -23, D:1) a +0 club (33, -28, D:1) a +0 short sword (35, -5, D:1) a +0 dagger (44, 27, D:1) a +0 robe (49, 18, D:1) a ball python corpse (skeletalised by now) (50, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Faigruc's Jewellery Shop a ring of positive energy (220 gold) an amulet of regeneration (unknown) (330 gold) a quill talisman (110 gold) a +6 ring of dexterity (396 gold) the ring of Lexolij {*Corrode rC+ rN+ MP+9 SInv} (404 gold) [ring of magical power] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. a ring of resist corrosion (unknown) (220 gold) the ring "Miferghe" {AC+4 Dex+3} (542 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). an inkwell talisman (110 gold) (1, 24, D:2) a +0 whip (7, -11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 12, D:2) a +0 short sword (15, 32, D:2) a +0 dagger (15, 33, D:2) a ball python skeleton (21, 15, D:2) a frilled lizard skeleton (22, 14, D:2) a goblin skeleton (25, 2, D:2) a +0 club a kobold corpse (skeletalised by now) (33, 6, D:2) a rat skeleton (33, 7, D:2) an adder skeleton (35, -2, D:2) a +0 sling (58, 29, D:2) a ball python corpse (skeletalised by now) (60, 10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Noeseso's Antique Armour Shoppe a +3 ring mail of cold resistance (832 gold) a +0 ring mail (128 gold) a +0 scale mail (128 gold) a +1 pair of boots of flying (528 gold) a +0 pair of boots (144 gold) the +1 plate armour of the Stone Wall {+Inv} (1184 gold) +Inv: It lets you turn invisible. It cannot be enchanted further. a +0 leather armour (64 gold) a +0 robe (28 gold) the +0 plate armour of the Nightingale {Dex+3} (1001 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 scale mail of poison resistance (576 gold) (1, -26, D:3) a quokka skeleton (1, -24, D:3) a +0 dagger a goblin skeleton (1, 3, D:3) a +0 leather armour (3, -22, D:3) a +0 dagger 4 stones (9, -32, D:3) a +0 ring mail (13, -29, D:3) a +0 trident a +0 leather armour an orc skeleton (13, -26, D:3) a +0 leather armour (23, -17, D:3) a +0 club a goblin skeleton (31, 14, D:3) a quokka corpse (skeletalised by now) (35, 11, D:3) a +0 spear (45, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (50, 3, D:3) a +0 whip (60, 22, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a parchment of Apportation (5, -13, D:4) a staff of conjuration (16, -4, D:4) a +0 whip 2 stones a kobold skeleton (18, 23, D:4) a +0 spear (28, -11, D:4) a +0 dagger a +0 animal skin (42, 24, D:4) a hobgoblin skeleton (44, 26, D:4) a +0 club an orc skeleton (45, 26, D:4) a +0 hand axe a +0 scale mail a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (48, -7, D:4) a +0 club a +0 sling (50, -4, D:4) 4 stones a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (31, -5, D:5) a +0 short sword (45, -9, D:5) a +0 hand axe a +2 whip of electrocution a +0 flail a +0 club a +0 robe a +0 club an orc skeleton (45, -8, D:5) a +0 trident a +0 spear a gnoll skeleton (46, -20, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) an iguana skeleton (4, 15, D:6) a +0 club (7, 10, D:6) a hound corpse (skeletalised by now) (7, 25, D:6) a hound corpse (skeletalised by now) (9, 3, D:6) a +0 ring mail (9, 4, D:6) a +1 vampiric hand axe an orc corpse (skeletalised by now) (10, 23, D:6) a +0 leather armour (13, 6, D:6) a black bear corpse (skeletalised by now) (14, 21, D:6) a +0 short sword a +0 scale mail a hound corpse (skeletalised by now) (16, 39, D:6) a +0 scale mail (18, 35, D:6) an adder corpse (skeletalised by now) (19, 5, D:6) a +0 hand axe a +0 scale mail a +0 war axe a +0 leather armour (19, 6, D:6) a +0 club (19, 48, D:6) a hound skeleton (20, 7, D:6) a +0 dagger a +0 robe (20, 33, D:6) 6 large rocks a cyclops corpse (skeletalised by now) (20, 35, D:6) a parchment of Death Channel (20, 44, D:6) 3 large rocks (21, 7, D:6) a +0 giant spiked club an ogre skeleton an adder skeleton (22, 11, D:6) an iguana skeleton (26, 37, D:6) the alchemy staff "Reyxko" {rPois Dex+4 Alch} [staff of alchemy] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. (30, 30, D:6) a +0 scale mail (30, 33, D:6) a +0 dagger a +0 ring mail of positive energy a yak corpse (skeletalised by now) (32, 24, D:6) a +0 leather armour (34, 8, D:6) a +0 ring mail (34, 26, D:6) a troll skeleton (35, 9, D:6) a +0 whip (37, 45, D:6) a +0 mace Level 7 of the Dungeon (4, 38, D:7) a +0 hand axe a +0 leather armour an orc skeleton (5, 24, D:7) a +0 dagger (5, 38, D:7) a +0 club a +0 club a +0 scale mail a +0 trident an orc skeleton an orc skeleton an orc skeleton (6, 38, D:7) a +0 flail (16, 24, D:7) a +0 dagger a +0 robe (16, 25, D:7) a +0 dagger a +0 war axe (17, 17, D:7) a medusa talisman (17, 26, D:7) a +0 dagger a +0 falchion an orc skeleton (21, 41, D:7) a +0 mace a +0 dagger a +0 robe (22, 28, D:7) a black bear skeleton (23, 35, D:7) an orb of stardust a +0 short sword a +0 scale mail (35, 28, D:7) a parchment of Flame Wave (40, 29, D:7) a +0 short sword (42, 29, D:7) a +0 short sword (42, 31, D:7) a +0 dagger (43, 30, D:7) a +0 club (44, 30, D:7) a +0 short sword a +0 short sword 8 stones a +0 dagger a kobold corpse (skeletalised by now) (48, 49, D:7) a parchment of Alistair's Walking Alembic (56, 6, D:7) a +0 whip of electrocution (58, 29, D:7) a +0 club a +0 flail a +0 club a +0 dagger a +0 whip a +0 club a +0 whip 2 stones a +0 flail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (59, 33, D:7) a +0 rapier a +1 dagger of protection Level 8 of the Dungeon (0, 0, D:8) a steam dragon corpse (skeletalised by now) (6, -6, D:8) a +0 scimitar (7, 9, D:8) a +0 dagger (10, -11, D:8) a +0 scimitar a +0 trident an orc skeleton (10, -10, D:8) a +0 dagger a +0 robe (11, -10, D:8) a +0 mace an orc skeleton (12, -17, D:8) a +0 dagger (12, -9, D:8) a +0 trident an orc skeleton (14, 2, D:8) a +0 sling (15, -32, D:8) a steam dragon skeleton (15, -29, D:8) a +0 short sword a +0 leather armour (16, -33, D:8) a +0 falchion (16, -29, D:8) a +0 trident an orc skeleton (17, -31, D:8) a +0 flail a +0 dagger a +0 robe an orc skeleton (17, -30, D:8) a +0 short sword an orc skeleton (18, 10, D:8) 3 flux baubles (20, 5, D:8) a +0 trident (23, -26, D:8) a +0 dagger (25, -19, D:8) a +0 dagger (37, -14, D:8) a +0 scale mail (50, -10, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (4, -23, D:9) a +0 shortbow a centaur skeleton (5, -34, D:9) a +0 dagger (16, -8, D:9) a +2 hand axe a +0 robe a +0 robe (17, -9, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (17, -7, D:9) a +2 battleaxe a +0 robe (18, 7, D:9) a +0 war axe (19, 12, D:9) a +0 whip (20, -35, D:9) a water moccasin corpse (skeletalised by now) (21, 13, D:9) a +0 trident an orc corpse (skeletalised by now) (22, 13, D:9) a +0 trident (24, 13, D:9) a +0 battleaxe a +0 trident (26, 12, D:9) a +1 hand axe of sundering (27, 4, D:9) a +0 dagger a +0 robe (28, 4, D:9) a +0 battleaxe (28, 5, D:9) a +0 long sword (35, 2, D:9) a +0 club an orc skeleton (38, -29, D:9) a +0 club (41, -24, D:9) a +0 short sword a kobold corpse (skeletalised by now) (44, 9, D:9) a +0 dire flail a +0 giant club (48, -25, D:9) a +0 short sword (49, -23, D:9) a +0 dagger a kobold corpse (skeletalised by now) (50, -22, D:9) a +0 short sword a kobold corpse (skeletalised by now) (54, 0, D:9) a +0 dagger (55, -39, D:9) a parchment of Summon Small Mammal Level 10 of the Dungeon (0, 15, D:10) a scroll of noise (10, 19, D:10) 12 gold pieces (11, 23, D:10) 6 gold pieces (12, -1, D:10) a +0 chain mail (20, 15, D:10) a +0 whip (21, 13, D:10) a +0 cloak (21, 23, D:10) a +0 falchion (26, 0, D:10) a yak corpse a yak corpse (27, 1, D:10) a ring of magical power (28, 21, D:10) a +2 spear of flaming a +0 robe (29, 21, D:10) a +0 dagger of draining a +1 scimitar a +0 robe a +0 dire flail a +0 robe a +0 flail a +0 robe a +0 robe (34, 9, D:10) the cold staff of Viub {rPois rC+ rCorr Dex-2 Stlth+ Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. the Ecumenical Temple