widepark Level 1 of the Dungeon (0, 11, D:1) a +0 ring mail (1, -1, D:1) a +0 dagger (3, -11, D:1) a bat corpse (skeletalised by now) (4, -11, D:1) a +0 dagger (8, 11, D:1) a +0 short sword (9, 0, D:1) a hobgoblin corpse (skeletalised by now) (11, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 15, D:1) a +0 dagger (13, -13, D:1) a rat skeleton (14, -27, D:1) a jackal corpse (skeletalised by now) (16, 4, D:1) a +3 dagger 2 stones (16, 5, D:1) a +0 dagger (20, 4, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (23, 9, D:1) a hobgoblin corpse (skeletalised by now) (24, 10, D:1) a +0 robe (25, -21, D:1) a jackal skeleton (25, 12, D:1) a +0 dagger (28, -14, D:1) a bat corpse (skeletalised by now) (29, -31, D:1) a +0 robe (36, -20, D:1) a +0 club a kobold corpse (skeletalised by now) (37, 14, D:1) a +3 ring mail (43, 8, D:1) a bat corpse (skeletalised by now) (45, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (2, -4, D:2) a rat corpse (skeletalised by now) (2, 0, D:2) a bat corpse (skeletalised by now) (4, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 36, D:2) an adder corpse (skeletalised by now) (15, 22, D:2) a +0 leather armour (16, 12, D:2) a +0 dagger a stone a kobold skeleton (23, 17, D:2) a ball python skeleton (28, 21, D:2) a +0 short sword 5 stones (48, 7, D:2) a +0 dagger 2 stones (48, 30, D:2) a +0 club (49, 29, D:2) a +0 mace (50, 33, D:2) 6 boomerangs (50, 39, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 helmet a hobgoblin corpse (skeletalised by now) (4, 25, D:3) a parchment of Ozocubu's Armour (8, -14, D:3) a +0 club (12, 38, D:3) a +0 long sword (14, 21, D:3) a +0 dagger (22, 44, D:3) a +0 club (36, -8, D:3) a +0 leather armour (41, -10, D:3) an adder corpse (skeletalised by now) (47, 8, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (1, 14, D:4) a +0 ring mail (1, 15, D:4) a +0 short sword (2, 7, D:4) a +0 short sword (34, 8, D:4) a +0 pair of boots (39, 11, D:4) a +0 club a +0 robe a goblin skeleton (43, -7, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon [Shop] Xemed's Antique Armour Shop a +0 chain mail (150 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1375 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 plate armour (450 gold) a +0 pair of gloves (112 gold) a +0 robe (22 gold) a +0 pair of gloves of dexterity (287 gold) a +0 scale mail (100 gold) a +0 pair of gloves (112 gold) a +0 ring mail (100 gold) a +2 chain mail of willpower (575 gold) a +0 plate armour (450 gold) (0, 0, D:5) a +0 club (1, 23, D:5) a +0 robe (5, 46, D:5) a rat skeleton (7, 47, D:5) a rat skeleton (7, 48, D:5) a rat skeleton (10, 31, D:5) a hound corpse (skeletalised by now) (12, 40, D:5) a rat skeleton a ball python skeleton (12, 41, D:5) a ball python skeleton a rat skeleton (17, 22, D:5) an adder skeleton (18, 27, D:5) a +0 giant club (28, 15, D:5) a +0 morningstar (31, 27, D:5) a +2 mace of concussion (33, 3, D:5) a +0 whip (33, 10, D:5) a +2 trident of protection (33, 14, D:5) a +0 spear (36, 20, D:5) a +0 flail (37, 26, D:5) a +0 robe (38, 11, D:5) a +0 plate armour (46, 19, D:5) a +0 dagger (51, 40, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, -3, D:6) a +0 falchion a +0 chain mail (2, -3, D:6) a +0 hand axe a +0 chain mail (3, -3, D:6) a +0 hand axe of freezing a +0 leather armour (7, -16, D:6) a +0 orcbow (13, -13, D:6) a +0 quarterstaff (19, -15, D:6) a +0 leather armour (20, 15, D:6) a +0 giant club (22, -4, D:6) a +0 club a +0 ring mail (23, -4, D:6) a +0 club (23, -3, D:6) a +0 flail a +0 scale mail (26, 14, D:6) a +0 whip (27, 13, D:6) a +0 giant spiked club (29, 20, D:6) a quill talisman (33, 11, D:6) a +0 club (34, 12, D:6) a +0 giant club (36, 23, D:6) a +0 sling (38, -1, D:6) a scarf of repulsion Level 7 of the Dungeon (16, 5, D:7) a +0 giant club (22, 8, D:7) a +0 robe (23, -2, D:7) a +0 ring mail a +0 mace (27, -5, D:7) a +0 robe a +3 morningstar a +0 robe a +3 scimitar (28, -5, D:7) a +0 robe a +3 long sword of freezing a +0 robe a +3 halberd (28, 5, D:7) a +0 robe (32, 8, D:7) a +0 dagger (33, 6, D:7) a +0 short sword 2 stones (34, 6, D:7) a +0 dagger a +0 dagger a +0 short sword (36, 6, D:7) a +0 short sword 4 stones (39, -1, D:7) a +0 flail Level 8 of the Dungeon (9, 15, D:8) a +0 robe (9, 30, D:8) a +0 club a +0 dagger a +0 robe (9, 31, D:8) a +0 trident a +0 chain mail (10, 29, D:8) a +0 mace a +0 ring mail (18, 2, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (19, 25, D:8) a +0 dagger (20, 25, D:8) a +0 flail a +0 dagger a boomerang (22, 25, D:8) a +0 mace a +0 ring mail (31, 20, D:8) a +0 ring mail (34, -6, D:8) a +0 dagger a +0 robe (36, 23, D:8) the +2 ring mail of Pride {Harm rF+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. It cannot be enchanted further. (38, 34, D:8) a +0 rapier (39, 18, D:8) a staff of necromancy (54, 12, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 6 gold pieces a +0 falchion (0, 1, D:9) 8 gold pieces a +0 whip a +0 ring mail (1, -1, D:9) 5 gold pieces a +0 trident a +0 ring mail (1, 0, D:9) 12 gold pieces a +0 dagger a +0 robe (2, 1, D:9) 22 gold pieces a +0 hand axe (7, -5, D:9) a potion of might the Ecumenical Temple