whosad Level 1 of the Dungeon (5, 8, D:1) a +0 club (7, 24, D:1) a +0 club (10, 33, D:1) a frilled lizard skeleton (16, 7, D:1) a hobgoblin corpse (skeletalised by now) (30, 5, D:1) a ball python skeleton (32, 6, D:1) a hobgoblin skeleton (38, 6, D:1) a +0 spear (38, 22, D:1) a scroll of noise (38, 31, D:1) a hobgoblin skeleton (42, 27, D:1) a +0 broad axe (49, 3, D:1) a frilled lizard skeleton (51, 36, D:1) a +0 robe (54, 33, D:1) a rat corpse (skeletalised by now) (57, 5, D:1) a frilled lizard corpse (skeletalised by now) (57, 7, D:1) a +0 robe Level 2 of the Dungeon [Shop] Ilewi's Jewellery Emporium a +6 ring of strength (504 gold) a ring of see invisible (unknown) (210 gold) the ring "Lyudd" {*Corrode Str+6 Int+4 SInv Stlth+} (739 gold) [ring of strength] *Corrode: It may corrode you when you take damage. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the spider talisman "Uterch" {rF+ rCorr Stlth+} (712 gold) [spider talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a ring of magical power (unknown) (280 gold) a ring of magical power (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) a ring of flight (unknown) (245 gold) (0, 0, D:2) a +0 pair of boots (3, 3, D:2) a +0 dagger (4, 3, D:2) a +0 dagger (9, 6, D:2) a +0 whip (10, 30, D:2) a +0 robe (11, 8, D:2) a +0 long sword (12, -8, D:2) a +0 dagger (12, 34, D:2) a ball python corpse (skeletalised by now) (13, 22, D:2) a hobgoblin corpse (skeletalised by now) (15, 32, D:2) a bat corpse (skeletalised by now) (16, 9, D:2) a +0 spear (20, 9, D:2) a +0 pair of boots (35, 3, D:2) an adder skeleton (36, -8, D:2) a +0 ring mail (36, 21, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ifaut's Weapon Shoppe a +0 club (6 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +1 athame of protection (247 gold) a +0 war axe (45 gold) a +0 dagger (26 gold) a +0 falchion (39 gold) 3 boomerangs (78 gold) (0, 0, D:3) 6 boomerangs (2, 3, D:3) a +0 ring mail (4, -20, D:3) a +0 whip (5, -24, D:3) a +0 dagger (8, 3, D:3) a +0 club a stone (9, -12, D:3) a rat corpse (skeletalised by now) (22, -29, D:3) a +0 chain mail (22, -4, D:3) a +0 dagger (25, -30, D:3) a bat corpse (skeletalised by now) (29, -15, D:3) a ball python corpse (skeletalised by now) (32, 0, D:3) a bat skeleton (38, 11, D:3) a +0 club (40, -3, D:3) a +0 sling (58, 12, D:3) a +0 short sword Level 4 of the Dungeon (2, 1, D:4) a hobgoblin skeleton (3, -1, D:4) a +0 short sword (6, 14, D:4) a ball python corpse (skeletalised by now) (7, -4, D:4) a +0 leather armour a +0 dagger (8, -4, D:4) a +0 war axe a +0 ring mail a +0 dagger (11, 23, D:4) a +0 spear (14, 23, D:4) a +0 robe (15, -21, D:4) the +7 chain mail of Dramatic Exits {+Inv rN++ Str+8} +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Str+8: It affects your strength (+8). It cannot be enchanted further. (18, 19, D:4) a +0 club a goblin skeleton (26, -3, D:4) a +0 chain mail (30, -7, D:4) a +0 ring mail (30, 10, D:4) a parchment of Summon Ice Beast (33, 21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (4, -9, D:5) a +0 ring mail