whosad Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (13, -8, D:1) an adder corpse (13, -7, D:1) a +0 club (13, -6, D:1) a +0 trident (13, 22, D:1) a hobgoblin corpse (skeletalised by now) (14, -6, D:1) a +0 leather armour a +0 club a hobgoblin corpse (15, 26, D:1) a bat corpse (skeletalised by now) (22, 2, D:1) a scroll of identify (27, 0, D:1) a +0 ring mail (32, -2, D:1) a +0 dagger a goblin skeleton (37, -5, D:1) a +0 spear (37, 14, D:1) a hobgoblin corpse (skeletalised by now) (37, 16, D:1) a rat corpse (skeletalised by now) (37, 23, D:1) a bat corpse (skeletalised by now) (37, 32, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (46, 22, D:1) a +0 dagger (54, 40, D:1) a +0 pair of boots (56, 41, D:1) a +0 dagger (63, 29, D:1) a +0 robe (64, 32, D:1) a rat corpse (skeletalised by now) (65, 11, D:1) a +0 club a gnoll corpse (skeletalised by now) (66, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -5, D:2) a +0 dagger (21, 6, D:2) a ball python corpse (22, 2, D:2) 13 gold pieces (23, 0, D:2) a +0 flail (24, 3, D:2) a potion of curing