Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 8617297056761117633 30 whosad the Chiller (level 3, 0/27 HPs) Began as a Demonspawn Ice Elementalist on June 13, 2025. Slain by Terence ... wielding a +0 falchion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1278 turns). whosad the Chiller (Demonspawn Ice Elementalist) Turns: 1278, Time: 00:02:09 Health: 0/27 AC: 2 Str: 8 XL: 3 Next: 3% Magic: 0/6 EV: 11 Int: 15 God: Gold: 81 SH: 0 Dex: 15 Spells: 2/6 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles k - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery e - a ring of magical power Scrolls h - a scroll of enchant armour {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of identify m - a scroll of immolation Potions b - a potion of magic c - a potion of brilliance Skills: + Level 1.8 Fighting - Level 1.7 Dodging + Level 2.7 Stealth - Level 2.0 Spellcasting - Level 3.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 b - Frozen Ramparts Ice 24% 1d4 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 12% N/A 16% 3 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Summon Seismosaurus Egg Summ/Erth 1% N/A 91% 4 Summon Mana Viper Hex/Summ 1% N/A 99% 5 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10718 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Terence is heavily wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 falchion! The wall freezes Terence but does no damage. Terence closely misses you. You took 10 damage. Your remaining HP is [13/27]. Big Damage!!!!!!!!!! You closely miss Terence. Terence is heavily wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You took 6 damage. Your remaining HP is [7/27]. Big Damage!!!!!!!!!! You hit Terence but do no damage. Terence is heavily wounded. The wall freezes Terence but does no damage. Terence misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, 100% to hit) You freeze Terence. Terence is severely wounded. Malevolent energies surge around you. Terence suddenly stops moving! The wall freezes Terence but does no damage. Your remaining MP is [0/6]. You don't have enough magic to cast this spell. Unknown command. The helpless Terence fails to defend himself. You hit Terence. Terence is severely wounded. Terence is no longer paralysed. The wall freezes Terence. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The wall freezes Terence but does no damage. Terence looks irritated. Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #..###..###..#.##.# #.# ###...### #..#.##[# #.# ##### #.......# #.##### ####.#### #.....# .# #####.# # #.# #.########.. #...@@...... ###########. You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A giant cockroach (D:1) A hobgoblin (D:2) A jackal (D:2) 6 ball pythons 2 bats 2 endoplasms 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whosad the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 312 | D:1 | Reached skill level 1 in Fighting 511 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 511 | D:1 | Reached XP level 2. HP: 15/21 MP: 1/5 1054 | D:2 | HP: 1/22 [bat (1)] 1063 | D:2 | HP: 1/22 [quokka (1)] 1078 | D:1 | Reached XP level 3. HP: 3/27 MP: 1/6 1193 | D:1 | Learned a level 3 spell: Frozen Ramparts 1263 | D:2 | Noticed Terence 1278 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, st_stairs_9 D:2: layout_loops_cross, uniq_robin, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Fighting | 1 | 1.8 Dodging | | 1.7 Spellcasting | | 2.0 Ice Magic | | 3.6 Action || total ---------------------------++------- Melee: Club || 58 Unarmed || 3 Throw: Dart || 1 Cast: Freeze || 26 Frozen Ramparts || 3 Use: Scroll || 6 Potion || 2 Stab: Sleeping || 3 Paralysed || 4 Armour: Robe || 88 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1280 | 1276 | 4 | 237 | 770 | 2 | 640.0 | Dungeon | 1280 | 1276 | 4 | 237 | 770 | 2 | 640.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 912 daAuts D:2: 367 daAuts