whosad Level 1 of the Dungeon (15, 22, D:1) a goblin skeleton (28, 1, D:1) a bat corpse (skeletalised by now) (29, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 1, D:1) a +0 ring mail (30, 7, D:1) a +0 sling (30, 13, D:1) 5 stones (38, 30, D:1) a rat corpse (skeletalised by now) (41, 45, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (44, 29, D:1) a +0 dagger (49, 7, D:1) a rat skeleton Level 2 of the Dungeon (7, -12, D:2) a +0 club a goblin skeleton (10, 27, D:2) 3 stones (20, -13, D:2) a +0 short sword (28, -11, D:2) 3 stones (36, -16, D:2) 3 stones (37, -16, D:2) a +0 dagger (42, -18, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (10, 17, D:3) an adder corpse (28, 4, D:3) a +0 rapier (29, -3, D:3) a rat corpse (30, 31, D:3) a +0 robe (33, -3, D:3) a +0 short sword (34, -5, D:3) an adder corpse (skeletalised by now) (38, 34, D:3) a +0 club a +0 scale mail (39, 34, D:3) a +0 dagger a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (49, 30, D:3) the inkwell talisman of Refuge {rElec Int+3 Dex+4} [inkwell talisman] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4).