whosad Level 1 of the Dungeon (0, 0, D:1) 6 stones (11, -5, D:1) a +0 leather armour (12, 13, D:1) a +0 whip (17, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 15, D:1) a ball python corpse (skeletalised by now) (32, 29, D:1) a +0 club a goblin skeleton (44, 42, D:1) a rat corpse (skeletalised by now) (47, 27, D:1) a rat skeleton (55, 8, D:1) a bat skeleton (55, 25, D:1) a bat skeleton (60, -7, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 3, D:2) 6 stones (3, -28, D:2) a quokka corpse (skeletalised by now) (12, 0, D:2) a +0 leather armour (12, 6, D:2) a +0 club (16, -18, D:2) a quokka corpse (skeletalised by now) (19, -1, D:2) a +0 ring mail (29, -25, D:2) 6 stones (29, 0, D:2) a hobgoblin corpse (skeletalised by now) (31, -13, D:2) a frilled lizard skeleton (32, -13, D:2) a +0 short sword 2 stones (32, 8, D:2) 3 stones (46, -19, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) the +9 whip of Zenu {spect, rF+ rN++} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. (8, 0, D:3) a +0 pair of gloves (11, 12, D:3) a +0 chain mail (16, -16, D:3) a ball python skeleton (29, -2, D:3) an adder corpse (skeletalised by now) (37, 13, D:3) a +0 robe (39, 10, D:3) 2 stones a +0 dagger (46, -10, D:3) a +0 mace 3 boomerangs a +0 ring mail a +0 club a +0 leather armour a +0 short sword a +0 leather armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 6, D:3) an adder corpse (skeletalised by now) (47, -15, D:3) a +0 falchion an orc skeleton (52, -13, D:3) a +0 mace (53, -1, D:3) an adder corpse (skeletalised by now) (59, -28, D:3) an atropa-tipped dart (60, -29, D:3) an atropa-tipped dart (66, 28, D:3) a +0 hand axe