whosad the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (48, 16, D) a +1 glaive of protection a +0 robe a naga skeleton (48, 37, D) a +3 dagger a +4 chain mail of fire resistance (48, 40, D) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of flight a +6 ring of strength the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +0 robe (49, 12, D) a staff of earth (49, 24, D) an amulet of regeneration (49, 36, D) a +0 robe (50, 24, D) a +0 helmet of see invisible (50, 36, D) the +0 longbow of Pain and Death {heavy, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (50, 37, D) a +4 scale mail of poison resistance (51, 3, D) a +0 short sword a +0 ring mail a +6 ring of dexterity an elf corpse (51, 4, D) a +0 short sword (51, 12, D) a +0 dire flail (51, 15, D) a +1 heavy battleaxe (51, 16, D) an adder skeleton (51, 17, D) a +0 short sword a +0 robe (51, 21, D) an anaconda corpse (skeletalised by now) (51, 24, D) an adder skeleton (51, 38, D) a +0 dagger a +0 robe (52, 12, D) a +1 mace of holy wrath (52, 13, D) a +0 helmet of intelligence (52, 15, D) a +0 battleaxe a +0 robe a naga skeleton (52, 16, D) a black mamba skeleton (52, 17, D) a +0 war axe a +0 robe a +0 tower shield a naga skeleton (52, 19, D) a black mamba corpse (skeletalised by now) (52, 24, D) a +0 robe (52, 25, D) the +8 Vampire's Tooth {megavamp} (52, 26, D) a staff of alchemy the ring "Hazob" {+Blink rN+ Will+ MP-7 SInv} [ring of willpower] +Blink: It lets you blink. rN+: It protects you from negative energy. Will+: It increases your willpower. MP-7: It affects your magic capacity (-7). SInv: It lets you see invisible. (52, 36, D) a +4 ring mail of poison resistance (53, 3, D) a +2 spectral quarterstaff (unseen) (53, 13, D) the +9 war axe "Lifebane" {holy, Int+5} Int+5: It affects your intelligence (+5). (53, 24, D) an amulet of regeneration (53, 25, D) a staff of fire (53, 30, D) an adder skeleton (53, 31, D) a +0 flail a +0 robe a naga skeleton (53, 33, D) a water moccasin skeleton (53, 36, D) a +0 war axe (54, 12, D) a staff of cold (54, 13, D) a +0 great sword of flaming (54, 25, D) a +4 triple crossbow of flaming (54, 32, D) a +0 flail a +0 robe a naga skeleton a guardian serpent skeleton (54, 36, D) a +0 dagger (55, 13, D) a staff of air (55, 33, D) an anaconda skeleton (56, 15, D) a black mamba skeleton (56, 32, D) a +0 trident (56, 33, D) a +0 robe of cold resistance a +0 kite shield (58, 42, D) a frost giant skeleton (59, 36, D) the +3 leather armour of Bijuin {rElec} rElec: It insulates you from electricity. (59, 38, D) a frost giant skeleton (59, 39, D) a +1 battleaxe of freezing (61, 0, D) a ring of protection from cold a ring of flight a +3 chain mail of fire resistance (61, 26, D) the +1 glaive of Canuekim {venom, Dex+3} Dex+3: It affects your dexterity (+3). (61, 36, D) a blade talisman (61, 37, D) a +2 mace of pain (62, 0, D) a +1 vampiric spear (62, 1, D) a staff of fire (62, 3, D) a +2 dagger a +0 robe (62, 4, D) a +0 falchion a +0 robe (62, 8, D) a +3 scale mail of fire resistance (62, 11, D) a bullfrog corpse (skeletalised by now) (62, 16, D) a +3 heavy triple sword (62, 17, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (62, 19, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (62, 20, D) a +0 short sword a +0 robe a +2 buckler a spriggan corpse (skeletalised by now) (62, 22, D) a +0 spear (62, 28, D) a +0 long sword a +0 arbalest a +0 plate armour an orc corpse (skeletalised by now) (62, 29, D) a +0 halberd a +0 chain mail (62, 30, D) a +0 dagger a +0 robe (62, 37, D) a +2 robe of willpower (63, 10, D) a +0 robe (63, 17, D) a +5 spectral quarterstaff (63, 26, D) a +1 dagger of flaming (63, 27, D) a +3 halberd of venom (63, 28, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (63, 29, D) a +0 short sword a +0 chain mail a +0 halberd a +0 chain mail (63, 36, D) a +2 orcbow of flaming (63, 41, D) a ring of fire a ring of fire an amulet of the acrobat a +2 battleaxe of freezing (64, 26, D) a +1 leather armour of fire resistance (64, 27, D) a ring of positive energy a ring of see invisible (64, 29, D) a +0 mace a +0 leather armour (65, 29, D) a +0 flail (68, 0, D) a +3 long sword of draining (69, 0, D) a +0 spectral lajatang (70, 19, D) a +0 hand axe a naga skeleton (70, 28, D) a +0 arbalest (70, 36, D) a staff of earth (70, 37, D) a +0 short sword an elf skeleton (71, 16, D) a book of Minor Magic (71, 18, D) a +0 glaive a naga skeleton (71, 36, D) a +2 scale mail of poison resistance (71, 37, D) the +2 leather armour of Qyvierease {Will+ rCorr Stlth+} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +1 heavy spear (71, 38, D) a +0 rapier a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour an elf skeleton an elf skeleton (71, 39, D) a +0 scimitar (72, 9, D) a +1 glaive of venom (72, 17, D) an adder skeleton (72, 21, D) a water moccasin skeleton (72, 26, D) a +5 dire flail of protection (72, 27, D) a ring of resist corrosion a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the ring of the Everdark {rC+ Str+6} [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). (72, 29, D) a +0 arbalest (72, 36, D) a +4 ring mail of poison resistance (72, 37, D) a +1 morningstar of draining (72, 38, D) a +0 shortbow a +0 short sword a +0 leather armour an elf skeleton (72, 39, D) a +0 short sword (73, 17, D) the +6 great mace "Kyxaaf" {pain, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (73, 27, D) a +0 arbalest of freezing (still there?) a +6 ring of intelligence (still there?) a yaktaur corpse (skeletalised by now) (still there?) (73, 28, D) a +1 arbalest of freezing 4 large rocks a yaktaur corpse (skeletalised by now) a cyclops skeleton (73, 36, D) a +1 vampiric glaive (73, 39, D) a +0 long sword (75, 1, D) a +1 plate armour of cold resistance (75, 30, D) 3 large rocks