whosad the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +0 buckler an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 war axe a +3 tower shield a +0 scale mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (18, 4, D) a +0 dagger a +0 robe (19, 4, D) a +4 hand axe a +0 robe a +5 falchion a +0 robe a +4 long sword of electrocution (20, 0, D) a +0 war axe (20, 1, D) a +0 vampiric war axe (20, 4, D) a +0 dagger a +0 robe (21, 0, D) the +5 trident "Xagel" {heavy, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (22, 0, D) a staff of earth (22, 1, D) a +4 scale mail of fire resistance (22, 2, D) a +0 spear a +4 chain mail of cold resistance (23, 17, D) a wand of mindburst (3) (23, 18, D) a book of Air (24, 1, D) the +3 long sword "Ynnywong" {venom, rElec rC+ Dex+4 Stlth+} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (24, 17, D) a manual of Evocations (24, 18, D) a +3 leather armour of willpower (unseen) (25, 0, D) a +0 rapier of protection (25, 17, D) a wand of polymorph (3) (25, 18, D) a +2 spear of freezing (unseen) (26, 1, D) a +0 scimitar of protection (26, 17, D) 4 scrolls of enchant armour (26, 19, D) a +0 hand axe (27, 0, D) a +0 robe (27, 17, D) a +0 tower shield (still there?) a +2 war axe (still there?) (27, 20, D) a +0 long sword a +0 cloak a red draconian corpse (28, 0, D) the +2 ring mail of Noaprauch {rElec rPois Str-3 Dex+4} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). (28, 1, D) a +2 ring mail of fire resistance (28, 17, D) a staff of air (unseen) (29, 0, D) a staff of air (29, 1, D) a +4 plate armour of cold resistance (29, 9, D) the ring of Uremmeul {Str+6 Int+6} [ring of strength] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). the ring "Duishrof" {+Blink rElec EV+5 SInv} [ring of evasion] +Blink: It lets you blink. rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. the ring of Reimbursement {rF+ rC- MP+8 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+8: It affects your magic capacity (+8). Fire: It increases the power of your Fire spells. a +4 ring of protection (29, 17, D) a potion of might (35, 0, D) a +0 plate armour (35, 4, D) a +0 partisan a +0 chain mail a +0 tower shield a human skeleton (35, 14, D) a +1 chain mail of fire resistance (35, 32, D) a ring of magical power a ring of poison resistance a ring of fire the amulet of Qigiom {Spirit Rampage rPois Will- MP+9} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). the amulet of the Healing Enemy {Spirit *Slow rElec rC+ Int+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +6 ring of intelligence (36, 0, D) a +6 ring of strength a +5 ring of evasion a staff of earth (36, 1, D) an amulet of guardian spirit (36, 4, D) a +0 bardiche a +0 chain mail a human skeleton (36, 5, D) a +0 broad axe a +2 chain mail of poison resistance 4 large rocks (36, 6, D) a +0 long sword a +0 chain mail (36, 15, D) a +2 partisan of protection (36, 28, D) a staff of earth (37, 0, D) a staff of alchemy (37, 1, D) a +1 short sword of freezing (37, 5, D) a +1 war axe a +0 chain mail 4 large rocks (37, 15, D) a +1 quick blade of protection (38, 5, D) +0 shadow dragon scales a +0 great sword a +0 chain mail a shadow dragon skeleton (38, 6, D) a +0 great sword a +4 chain mail a +0 arbalest a +0 long sword a +0 chain mail a +0 tower shield a +0 dire flail a +0 plate armour a +0 long sword a +0 plate armour a human skeleton a yaktaur skeleton a human skeleton a human skeleton (38, 7, D) a +0 war axe a +2 crystal plate armour a +0 kite shield a human skeleton (38, 28, D) the +1 arbalest "Kojowk" {drain, rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (39, 28, D) the +7 spear of Tiunezuq {flame, ^Drain rPois rC++} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC++: It greatly protects you from cold. (39, 29, D) a book of Ice (40, 0, D) a staff of air (40, 14, D) the +1 pair of gloves of Mutualism {Rampage rN+ Dex+3} Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (40, 17, D) a ring of positive energy an amulet of reflection (40, 34, D) a +0 dire flail a +0 ring mail a +2 demon whip of freezing (40, 35, D) a +0 trident (41, 0, D) a +1 longbow of flaming (41, 15, D) a +1 cloak of poison resistance (41, 28, D) a staff of earth (41, 29, D) a staff of alchemy (41, 33, D) a +0 demon whip (42, 0, D) a +0 plate armour (42, 14, D) a +3 orcbow of freezing (42, 15, D) a +2 leather armour of poison resistance (43, 29, D) a +3 chain mail of willpower (44, 21, D) a +4 hand axe of flaming (44, 28, D) a +0 plate armour of poison resistance (45, 20, D) a +1 scimitar of freezing (47, 30, D) a +1 spectral quarterstaff a +0 robe (47, 31, D) a +0 robe a spriggan corpse (skeletalised by now) (48, 29, D) a +2 falchion of freezing a +0 robe (49, 12, D) a +3 longbow of freezing (49, 29, D) a staff of earth a +0 robe a wyvern corpse (skeletalised by now) (49, 36, D) the +8 chain mail of Somewhere Else {*Corrode Str+4 Int+7} *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). Int+7: It affects your intelligence (+7). (49, 37, D) the +6 quick blade "Wewkuwno" {freeze, rPois rN+ Int+4} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (50, 0, D) a staff of conjuration (50, 24, D) a +4 scale mail of fire resistance (50, 38, D) a +2 pair of gloves of stealth (50, 42, D) a staff of death a +0 robe (51, 1, D) the +8 dire flail of the Establishment {freeze, Stlth+} Stlth+: It makes you more stealthy. (51, 3, D) a +6 ring of strength a ring of wizardry (51, 12, D) a +2 scale mail of willpower (51, 13, D) a staff of alchemy (51, 24, D) a +2 ring mail of cold resistance (51, 36, D) the +7 quarterstaff of the Conjuring Tick {drain, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (51, 37, D) the staff of Vitiation {rF+ MP+11 Conj} [staff of conjuration] rF+: It protects you from fire. MP+11: It affects your magic capacity (+11). Conj: It increases the power of your Conjurations spells. (51, 42, D) a +0 robe a +0 robe a wind drake skeleton a titan skeleton (52, 0, D) the +8 great sword "Xep Itto" {heavy, rPois Str+7} rPois: It protects you from poison. Str+7: It affects your strength (+7). (52, 1, D) the +2 quarterstaff "Taprer" {venom, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (52, 12, D) a +3 sling of freezing (52, 13, D) a +2 cloak of willpower (52, 37, D) a staff of earth (52, 42, D) a wind drake skeleton a storm dragon skeleton a wind drake skeleton (53, 12, D) the staff of Valiance {*Corrode rPois rC+ rN++ Str+2 Ice} [staff of cold] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. (53, 13, D) a +2 mace of draining (53, 17, D) a +1 battleaxe of freezing (53, 25, D) a +4 dagger of speed (53, 36, D) a staff of fire (53, 37, D) a +2 vampiric rapier (54, 12, D) a staff of cold (54, 13, D) the +8 glaive "Ruoray" {flame, *Corrode Fly rN+++ Str+3} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). (54, 17, D) a +2 battleaxe of freezing a frost giant skeleton (55, 1, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. (55, 12, D) a +0 heavy orcbow (55, 17, D) a titan skeleton (55, 24, D) a staff of death (59, 36, D) a book of Storms (60, 37, D) a ring of willpower the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (61, 0, D) a ring of fire (61, 37, D) a +3 shortbow of flaming (61, 39, D) a +5 long sword of holy wrath a +0 tower shield (62, 0, D) a +6 long sword of holy wrath (62, 1, D) a +0 buckler of fire resistance (62, 3, D) a shapeshifter corpse (skeletalised by now) (62, 8, D) the +3 leather armour of Estaorha {Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (62, 16, D) a staff of air (62, 26, D) a +3 orcbow of freezing (62, 27, D) a +2 heavy glaive (62, 39, D) a ring of flight a ring of wizardry (63, 8, D) a ring of resist corrosion a ring of resist corrosion (63, 16, D) a +2 dagger of venom (63, 17, D) a staff of cold (63, 36, D) an orb of light (64, 16, D) a +1 plate armour of willpower (64, 17, D) a +3 hand axe of flaming (64, 26, D) a staff of cold (64, 27, D) a staff of alchemy (unseen) (65, 26, D) a staff of alchemy (67, 3, D) a ball python corpse (skeletalised by now) (68, 3, D) a ball python corpse (skeletalised by now) (69, 0, D) a ring of magical power (70, 10, D) a ball python corpse (skeletalised by now) (70, 11, D) a ball python corpse (skeletalised by now) (70, 29, D) a +0 orcbow (70, 40, D) a komodo dragon corpse (skeletalised by now) (70, 41, D) a yak corpse (skeletalised by now) (71, 8, D) the staff of Geregog {rF- SInv Conj Forge Fire} [staff of conjuration] rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. (71, 16, D) a ring of positive energy (71, 17, D) the amulet "Pitt" {Faith Int+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+4: It affects your intelligence (+4). (71, 26, D) a ring of protection from cold a ring of positive energy an amulet of the acrobat (71, 29, D) 3 large rocks (71, 37, D) an amulet of reflection (72, 9, D) a +4 falchion of flaming (unseen) (72, 16, D) a +1 broad axe of flaming (72, 27, D) a +3 scale mail of cold resistance (72, 29, D) a +0 trident a boomerang (72, 30, D) a wind drake corpse (skeletalised by now) (72, 37, D) a staff of death (72, 40, D) a yak corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (73, 1, D) a +3 partisan of protection (unseen) (73, 16, D) a staff of cold (73, 29, D) a +0 orcbow (73, 30, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 36, D) a +3 arbalest of freezing (75, 1, D) the ring "Heram" {rF+ MP+4} [ring of protection from fire] rF+: It protects you from fire. MP+4: It affects your magic capacity (+4).