whosad the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 6, D) a +1 dagger (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a book of Metalworking (50, 37, D) a staff of death (unseen) (51, 37, D) a wand of paralysis (7) (52, 37, D) the +1 robe "Qiuwian" {Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (53, 37, D) a +1 battleaxe of flaming (unseen) (60, 36, D) a +4 battleaxe of flaming (60, 39, D) a swamp drake corpse (60, 40, D) +0 swamp dragon scales a fire dragon corpse a swamp dragon corpse (61, 0, D) a +2 scimitar of holy wrath (61, 2, D) a +0 shortbow a centaur corpse (skeletalised by now) (61, 3, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (61, 16, D) a +4 mace of protection (unseen) (61, 26, D) a +5 short sword of venom (unseen) (61, 38, D) an amulet of guardian spirit a ring of protection from fire an amulet of reflection a +0 robe (62, -1, D) a +0 orcbow (62, 0, D) a +0 arbalest (62, 1, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 9, D) a +4 broad axe of distortion (62, 16, D) a +1 orcbow of electrocution (62, 17, D) a +2 war axe of flaming (62, 26, D) a +0 spectral quarterstaff (unseen) (62, 27, D) the +0 executioner's axe of the Undead {flame, Fly Str-5 Int+2 Stlth+} Fly: It grants you flight. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (62, 36, D) a +4 vampiric falchion (62, 40, D) +0 swamp dragon scales a swamp drake corpse a swamp dragon corpse (62, 42, D) +0 fire dragon scales a fire dragon corpse (63, 8, D) a staff of cold (63, 16, D) a +4 longbow of flaming (63, 26, D) a +4 ring mail of cold resistance (63, 36, D) a staff of alchemy (64, 17, D) the +3 longbow of the Foremost Olives {freeze, rF- Str+4 Dex+3} rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (66, 33, D) a +4 short sword of freezing a +0 robe (67, 0, D) a +0 morningstar a +0 leather armour a +3 heavy halberd an orc skeleton (68, 0, D) a +0 dagger a +0 robe a +0 crystal plate armour (68, 1, D) a +0 short sword a +0 scale mail (68, 39, D) a +0 dagger a +0 leather armour an orc corpse (69, 36, D) a staff of death (unseen) (69, 39, D) a +0 mace (still there?) a +2 heavy mace (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) an orc corpse (still there?) (70, 8, D) a +2 spectral quarterstaff (unseen) (70, 19, D) a water moccasin corpse (skeletalised by now) (70, 39, D) a +0 short sword (70, 40, D) a +0 short sword a +0 dagger a +0 robe a +0 hand axe an orc corpse an orc corpse (71, 16, D) a staff of cold (71, 17, D) a +2 heavy war axe (71, 37, D) a +0 long sword of freezing (72, 8, D) a +2 barding of stealth (72, 18, D) an adder corpse (skeletalised by now) (72, 19, D) a +0 scimitar a +0 robe a naga corpse (skeletalised by now) (72, 26, D) the +6 great mace "Xaefus" {freeze, rF+ rN+ Int+3 Stlth-} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (72, 27, D) a +2 robe (72, 32, D) a water moccasin corpse (skeletalised by now) (72, 37, D) a +0 dagger a +0 robe the +6 quarterstaff of Infinity {heavy, rPois rC+ Str+8 Stlth-} rPois: It protects you from poison. rC+: It protects you from cold. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. an orc corpse (73, 1, D) a +2 flail of protection (73, 16, D) a +9 plate armour of ponderousness (73, 17, D) a staff of fire (73, 26, D) a +2 dagger of venom (73, 32, D) a bullfrog corpse (skeletalised by now) (73, 36, D) a staff of cold (unseen) (74, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (75, 1, D) a +2 heavy flail (75, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now)