whosad the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales a +5 plate armour (7, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a staff of air (50, 25, D) an amulet of faith (50, 36, D) a +3 plate armour of cold resistance (50, 37, D) the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). a ring of ice (50, 40, D) a +2 war axe a +0 plate armour an orc corpse (51, 25, D) a staff of cold (unseen) (51, 39, D) a +0 battleaxe a +0 chain mail a +0 arbalest an orc corpse a kobold corpse (51, 40, D) a +0 troll leather armour a troll corpse (51, 41, D) a +0 dire flail a +0 dire flail a +0 long sword a +0 chain mail an orc corpse (51, 42, D) a +0 troll leather armour a +0 mace a +0 plate armour a troll corpse (52, 25, D) a +1 chain mail of fire resistance (unseen) (52, 37, D) a +2 dagger of pain (52, 39, D) a +0 hand axe a +0 chain mail an orc corpse (53, 25, D) a +1 heavy scimitar (unseen) (53, 36, D) a +1 vampiric bardiche (53, 37, D) a staff of earth (53, 40, D) a +0 long sword a +0 chain mail (53, 41, D) a +0 dagger a +1 robe of willpower an orc corpse (54, 25, D) the +4 leather armour of Kinelu {-Tele rF+ Int+4} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (unseen) (54, 36, D) a +1 vampiric halberd (59, 36, D) a ring of resist corrosion an amulet of faith a +4 war axe of distortion (60, 36, D) a +2 hand axe of electrocution (60, 37, D) a staff of conjuration (61, 0, D) a +6 arbalest of freezing (61, 8, D) a +2 heavy flail (61, 39, D) +5 storm dragon scales (62, 1, D) the +7 mace of Faetwaf {holy, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (62, 12, D) a +0 giant spiked club (62, 16, D) a ring of magical power (62, 27, D) the +8 short sword of the Pillar {elec, Will+} Will+: It increases your willpower. (62, 29, D) a black bear corpse (skeletalised by now) (62, 30, D) a +2 rapier of draining a +0 robe (62, 37, D) a staff of alchemy (63, 0, D) a +2 plate armour of fire resistance (63, 8, D) a +3 rapier of speed (63, 9, D) a +0 giant club a +0 giant spiked club (63, 13, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (63, 16, D) a +3 dagger of venom (63, 26, D) a staff of fire (63, 27, D) a +1 sling of freezing a wolf corpse (skeletalised by now) (63, 31, D) a +0 quarterstaff a +0 robe (63, 36, D) a +4 short sword of flaming (63, 37, D) the +6 scimitar of Umott {venom, rPois rC+ Dex+2} rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (63, 44, D) a hydra corpse (skeletalised by now) (64, 13, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (64, 16, D) the staff of Certain Death {+Blink rF+ Str+3 Dex+2 Fire} [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (64, 17, D) a +1 leather armour of cold resistance (64, 26, D) a +2 broad axe of venom (64, 27, D) a ring of protection from fire (64, 28, D) a black bear corpse (skeletalised by now) (64, 30, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (64, 41, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (64, 42, D) a swamp dragon corpse (skeletalised by now) (65, 26, D) a +2 great sword of holy wrath (65, 28, D) a +0 spear a +0 buckler (65, 43, D) a swamp dragon corpse (skeletalised by now) (67, 0, D) a +2 vampiric falchion (69, 9, D) an iguana corpse (skeletalised by now) (69, 36, D) a ring of willpower a ring of poison resistance a +0 robe the staff of Tender Mercy {rN+ Str+6 Necro} [staff of death] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Necro: It increases the power of your Necromancy spells. (70, 8, D) a +2 ring mail of poison resistance (70, 9, D) an amulet of faith an iguana corpse (skeletalised by now) (70, 29, D) 3 large rocks (70, 36, D) a staff of conjuration (70, 37, D) a staff of air (unseen) (70, 42, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 7, D) a +3 buckler (71, 8, D) a +0 glaive of pain (71, 9, D) a yak corpse (skeletalised by now) (71, 16, D) a staff of death (71, 17, D) a staff of death (71, 26, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (71, 27, D) a +5 rapier of venom (71, 37, D) a +3 long sword of electrocution (71, 40, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 42, D) a +0 quarterstaff a +0 robe a wolf corpse (skeletalised by now) (72, 8, D) a +2 rapier of electrocution (72, 20, D) a +0 short sword a +0 longbow a +0 ring mail (72, 22, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (72, 27, D) the +9 bardiche of Kufar {venom, rF+ rC+ Dex-3 Stlth+} rF+: It protects you from fire. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (72, 29, D) a +0 trident (72, 30, D) 2 large rocks a cyclops corpse (skeletalised by now) (72, 31, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (72, 32, D) a wind drake corpse (skeletalised by now) (72, 36, D) a +0 hand axe of freezing (72, 37, D) a +3 hand axe of flaming (unseen) (72, 38, D) a black bear corpse (skeletalised by now) (72, 42, D) a +0 rapier a +0 robe (73, 1, D) a +3 scale mail of cold resistance (73, 16, D) a +1 quarterstaff of speed (73, 17, D) a +4 mace of holy wrath (73, 20, D) a +0 short sword (73, 26, D) a staff of earth (73, 37, D) a +1 orcbow of flaming (unseen) (74, 19, D) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (75, 1, D) a staff of air