Dungeon Crawl Stone Soup version 0.33-a0-565-ge59816bd28 (webtiles) character file. Game seed: 16504875471205394848 0 whosad the Vexing (level 1, 13/13 HPs) Began as an Octopode Hexslinger on Dec 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). whosad the Vexing (Octopode Hexslinger) Turns: 0, Time: 00:00:06 Health: 13/13 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Scrolls b - a scroll of poison Skills: + Level 1.0 Fighting + Level 2.0 Ranged Weapons + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, whosad the Octopode Hexslinger. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ...# # ... ...#### #. .∩. P...... #.. .P P....## #... P♣♣PP.∩..# #...P♣PPßP...P. ....PPPP....... ♣P@....... #.......P.P...P #..#....P....PP . ...PP♣PP...ß♣ ###..P P...P♣P ##.. ...∩.P. ... .....## #### ####[# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whosad the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+