whosad Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 30, D:1) a bat skeleton (7, 10, D:1) an orb of light (8, 20, D:1) a +0 chain mail (17, 11, D:1) a +1 dagger of venom a kobold skeleton (17, 19, D:1) a bat skeleton (18, 10, D:1) a +0 dagger a goblin skeleton (25, 20, D:1) a bat corpse (skeletalised by now) (27, 25, D:1) 8 stones (30, 1, D:1) a bat corpse (skeletalised by now) (31, 25, D:1) a +0 short sword 4 stones (34, 25, D:1) a hobgoblin skeleton (37, 18, D:1) 5 stones (40, 8, D:1) a +0 whip a kobold corpse (skeletalised by now) (47, 31, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, -30, D:2) a bat corpse (skeletalised by now) (4, -29, D:2) a +1 trident of venom (7, -1, D:2) an adder skeleton (12, -1, D:2) a +0 ring mail (15, -20, D:2) 2 boomerangs (16, -40, D:2) a bat skeleton (21, -48, D:2) a rat corpse (skeletalised by now) (31, -46, D:2) a ball python skeleton (38, -36, D:2) a stone (38, -29, D:2) a hobgoblin corpse (skeletalised by now) (44, -45, D:2) a +0 short sword a kobold skeleton (44, -44, D:2) a +0 short sword a kobold skeleton (52, -23, D:2) a staff of fire Level 3 of the Dungeon [Shop] Yraleil's Armour Shoppe the +0 scale mail of the Tanner {Harm Rampage ^Drain rC+} (148 gold) rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (24 gold) the +1 pair of gloves of Conscience {rN+ Regen+ rCorr} (315 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 barding (276 gold) a +8 chain mail of ponderousness (258 gold) a +0 robe (8 gold) a scarf of resistance (384 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 pair of boots (54 gold) (0, 0, D:3) a +0 short sword (5, -5, D:3) a +0 dagger 4 stones (8, -7, D:3) a +0 falchion (11, 11, D:3) an adder corpse (skeletalised by now) (17, -5, D:3) a +1 dagger of electrocution (18, 36, D:3) a +0 whip (20, 37, D:3) an adder corpse (skeletalised by now) (41, 0, D:3) a +0 club a +0 leather armour (43, 8, D:3) a +0 club (44, 41, D:3) a +0 mace a +1 spear of flaming a gnoll corpse (skeletalised by now) (45, 41, D:3) a +0 spear a +0 plate armour (46, 11, D:3) a serpent talisman (46, 36, D:3) a +1 whip of electrocution (48, 18, D:3) a +0 ring mail (49, 32, D:3) 4 stones (51, 9, D:3) a +0 ring mail (51, 25, D:3) a +0 orcbow (55, -6, D:3) a ball python skeleton (56, 4, D:3) a +0 club a goblin skeleton (57, -9, D:3) a +0 robe (62, -3, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (1, -29, D:4) a +0 war axe (1, 2, D:4) a +1 leather armour of poison resistance (6, -7, D:4) a ball python skeleton (7, 8, D:4) a +0 robe (12, -29, D:4) a jackal corpse (skeletalised by now) (18, -12, D:4) a +0 robe a +0 dagger (19, -23, D:4) 8 stones (19, -10, D:4) a serpent talisman (20, -14, D:4) a +0 club a +0 robe a +0 robe a +0 dagger an orc corpse (skeletalised by now) (20, -12, D:4) an adder skeleton (24, -25, D:4) a hound corpse (skeletalised by now) (34, -6, D:4) a potion of haste (35, -7, D:4) a +0 whip a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, 12, D:5) a +0 dagger (7, -5, D:5) a +0 ring mail (11, 0, D:5) a datura-tipped dart 3 javelins (11, 28, D:5) a datura-tipped dart (12, 1, D:5) a +0 whip (17, 6, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) an adder corpse (skeletalised by now) (17, 17, D:5) a +0 hand axe an orc skeleton (20, 8, D:5) a +0 whip (still there?) a +0 chain mail of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (27, 11, D:5) a stone