whosad Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 15, D:1) a +0 dagger (1, 17, D:1) a hobgoblin corpse (skeletalised by now) (4, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 31, D:1) a +0 whip of distortion (5, 3, D:1) a rat corpse (skeletalised by now) (5, 5, D:1) a frilled lizard corpse (skeletalised by now) (12, 3, D:1) a +0 spear (16, 28, D:1) a +0 club (17, 29, D:1) a rat corpse (skeletalised by now) (19, 23, D:1) a +0 whip (23, 0, D:1) a +0 leather armour (26, 25, D:1) a +0 short sword (28, 25, D:1) a +0 ring mail (34, 2, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 2, D:1) a +0 short sword a stone (36, 1, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 24, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (52, 42, D:1) a hobgoblin corpse (skeletalised by now) (60, 41, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (62, 37, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (9, 28, D:2) a +0 war axe (19, -12, D:2) a +0 mace of holy wrath (25, 19, D:2) a +0 flail (28, -2, D:2) a bat corpse (28, 8, D:2) a +0 chain mail (28, 22, D:2) a giant cockroach corpse (37, -2, D:2) a +0 hand axe