whosad Level 1 of the Dungeon [Shop] Karu's Armour Boutique a +0 leather armour (24 gold) a +2 robe of cold resistance (212 gold) a +0 leather armour (24 gold) a scarf of resistance (384 gold) the +4 chain mail of the First Queens {rElec Str+2} (512 gold) Str+2: It affects your strength (+2). rElec: It insulates you from electricity. a +0 cloak (54 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) [Shop] Heovinor's Book Shoppe a book of Unlife (588 gold) Maxwell's Memoranda (588 gold) a book of Flames (392 gold) a book of Death (616 gold) a book of Geomancy (280 gold) a book of Spatial Translocations (252 gold) a book of Geomancy (280 gold) [Shop] Foaty's Antique Armour Emporium a +0 pair of boots (112 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) +0 pearl dragon scales (2500 gold) a +0 robe (17 gold) a +0 tower shield (112 gold) a +0 pair of gloves of strength (287 gold) [Shop] Poppech's Antique Weapon Emporium a +0 spear (87 gold) a +0 hand axe (87 gold) a +0 mace of protection (162 gold) a +6 spear of flaming (1084 gold) a +0 war axe (101 gold) the +1 mace of Red Defiance {flame, +Blink rElec rPois Str+6 Dex-5} (1093 gold) Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. a +0 spear (87 gold) a +0 hand axe (87 gold) [Shop] Punu's Distillery a potion of might (48 gold) a potion of cancellation (96 gold) a potion of haste (120 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) 2 potions of mutation (192 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -25, D:1) a +0 club a goblin skeleton (7, -11, D:1) a +0 dagger a goblin skeleton (9, -32, D:1) a +0 short sword (10, -1, D:1) a staff of cold (17, -37, D:1) a rat corpse (skeletalised by now) (17, -35, D:1) a jackal corpse (skeletalised by now) (32, -30, D:1) a quokka skeleton (34, -35, D:1) a hobgoblin skeleton (35, -22, D:1) a +0 club 2 stones (38, -27, D:1) 9 stones (46, -23, D:1) a +0 dagger (48, -30, D:1) 3 stones (51, -26, D:1) a bat corpse (skeletalised by now) (54, -30, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Uqihusk's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:2) a +0 hammer (0, 10, D:2) a +0 hammer (0, 11, D:2) a +0 antimagic hammer the +5 hammer of Crusades {protect, *Corrode rElec rF+ rN+} rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (0, 12, D:2) a +0 hammer (0, 13, D:2) a +0 hammer (1, 3, D:2) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (1, 9, D:2) a +0 hammer (1, 10, D:2) a +0 hammer (1, 11, D:2) a +0 hammer (1, 12, D:2) a +0 hammer (2, 9, D:2) a +0 hammer (2, 10, D:2) a +0 hammer (2, 11, D:2) a +0 hammer (2, 13, D:2) a +0 hammer (3, -33, D:2) a bat corpse (skeletalised by now) (3, 10, D:2) a +0 hammer (3, 11, D:2) a +0 hammer (3, 12, D:2) a +0 hammer (4, -23, D:2) a +0 dagger (6, -29, D:2) a +0 club the +2 sling of Ragnarok {drain, rC+ Dex+6} Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. 3 stones a +0 robe (10, 12, D:2) a quokka corpse (12, 10, D:2) a +0 hand axe (13, 5, D:2) a frilled lizard corpse (18, -17, D:2) a +0 sling (18, -10, D:2) a staff of death (20, -22, D:2) a +0 leather armour (28, -21, D:2) 2 stones (30, -22, D:2) a jackal corpse (skeletalised by now) (30, -21, D:2) a jackal corpse (skeletalised by now) (39, -7, D:2) a +0 dagger 3 stones a kobold skeleton (39, -1, D:2) a ball python skeleton (41, -8, D:2) a +0 dagger a +0 sling (44, -3, D:2) a +0 leather armour