Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-723-ge448dd4f9f Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2089515064188581871, deterministic pregen: 1 Command line: /usr/games/crawl-git-e448dd4f9f -name whosad -rc /dgldir/rcfiles/crawl-git/whosad.rc -macro /dgldir/rcfiles/crawl-git/whosad.macro -morgue /dgldir/morgue/whosad/ -webtiles-socket /crawl-master/webserver/sockets/whosad:2025-09-01.03:39:51.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-e448dd4f9f(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x586b877e0f2e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-e448dd4f9f(_Z13do_crash_dumpv+0x43a) [0x586b877eefea]: do_crash_dump() /usr/games/crawl-git-e448dd4f9f(_Z20crash_signal_handleri+0x1fa) [0x586b877e140a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7321672e6330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7321672dc6a2]: /usr/games/crawl-git-e448dd4f9f(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1d8) [0x586b879f7278]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-e448dd4f9f(_Z19fire_item_no_quiverP4dist+0x23f) [0x586b87e8c6af]: fire_item_no_quiver(dist*) /usr/games/crawl-git-e448dd4f9f(+0xc8cfda) [0x586b87f90fda]: /usr/games/crawl-git-e448dd4f9f(+0xc8db65) [0x586b87f91b65]: /usr/games/crawl-git-e448dd4f9f(main+0x1f7) [0x586b87715c57]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7321672cb1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7321672cb28b]: /usr/games/crawl-git-e448dd4f9f(_start+0x25) [0x586b87716745]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007321673b17a7 in __GI___wait4 (pid=91475, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007321673b17a7 in __GI___wait4 (pid=91475, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000586b877e15dc in call_gdb (file=0x7321674a54e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 86331\000\000\000\000\000\000\000" #2 0x0000586b877ef008 in do_crash_dump () at dbg-asrt.cc:673 t = 1756699157 dir = "/dgldir/morgue/whosad/" name = "/dgldir/morgue/whosad/crash-whosad-20250901-035917.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7321674a54e0 <_IO_2_1_stderr_> #3 0x0000586b877e140a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007321672dc6a2 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-e448dd4f9f/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-e448dd4f9f/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-e448dd4f9f/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = open_caves, absdepth0 = 4 Level vaults: layout_cave_pools lemuel_temple_firewalk_b nicolae_figureground_pulse uniq_duvessa uniq_edmund Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (20, 9): position (32,41) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Found an escape hatch in the ceiling. The scorpion stings you. You took 2 damage. Your remaining HP is [38/40]. You hit the scorpion. The scorpion is lightly wounded. You hit the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion barely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. You took 5 damage. Your remaining HP is [34/40]. A scorpion is nearby! A scorpion is nearby! The puff of flame misses the scorpion. The scorpion stings you. You took 3 damage. Your remaining HP is [31/40]. The puff of flame hits the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you. You took 3 damage. Your remaining HP is [29/40]. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A scorpion is nearby! A scorpion is nearby! You hit the scorpion. The scorpion is severely wounded. You closely miss the scorpion. The scorpion is severely wounded. The scorpion misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. You hit the scorpion. The scorpion is severely wounded. You barely miss the scorpion. The scorpion is severely wounded. The scorpion misses you. You hit the scorpion. The scorpion is almost dead. The scorpion completely misses you. You barely miss the scorpion. The scorpion is almost dead. You completely miss the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion misses you. You completely miss the scorpion. The scorpion is almost dead. The scorpion stings you! You are poisoned. The scorpion poisons you! You took 7 damage. Your remaining HP is [23/40]. You hit the scorpion. The scorpion is almost dead. You feel sick. You took 2 damage. Your remaining HP is [21/40]. You hit the scorpion. You kill the scorpion! You feel sick. Your Stealth skill increases to level 3! You took 1 damage. Your remaining HP is [20/40]. Found a robe. You feel sick. You took 2 damage. Your remaining HP is [18/40]. You start resting. You feel sick. x6 You are no longer poisoned. You took 4 damage. Your remaining HP is [14/40]. You start resting. HP restored. You are fully healed. (40) You start waiting. An orc wizard is nearby! Okay, then. The puff of flame hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! You hear a shout! You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard barely misses you. You barely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard barely misses you. You hit the orc wizard. The orc wizard is heavily wounded. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. You are confused. The orc wizard shouts! You are too confused! You are too confused! There are monsters nearby! The orc wizard misses you. The orc wizard gestures at you while chanting. You are more confused. An orc comes into view. It is wielding a +0 dagger. The orc wizard hits you with a +0 quarterstaff! You took 8 damage. Your remaining HP is [32/40]. You are too confused! Okay, then. You bump into the rock wall. The orc wizard gestures at you while chanting. The magic dart hits you. You took 1 damage. Your remaining HP is [32/40]. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc hits you with a +0 dagger. You took 12 damage. Your remaining HP is [20/40]. Big Damage!!!!!!!!!! You miss the orc. The orc hits you with a +0 dagger. The orc wizard points at you and mumbles some strange words. You are more confused. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. You bump into the rock wall. The orc wizard hits you but does no damage. The orc misses you. The orc wizard misses you. You barely miss the orc. The orc hits you but does no damage. The orc wizard hits you but does no damage. The orc wizard attacks as it pursues you! The orc wizard barely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc attacks as it pursues you! The orc misses you. You're too confused to move! The orc wizard hits you with a +0 quarterstaff. You took 3 damage. Your remaining HP is [18/40]. The orc wizard hits you but does no damage. The orc misses you. Something hits you but does no damage. You hit something. The orc wizard hits you but does no damage. The orc hits you but does no damage. Something hits you but does no damage. You feel less confused. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 quarterstaff and wearing a +0 robe of cold resistance (heavily wounded) The mass of ice explodes! The iceblast engulfs something!! Reactivating autopickup. You feel a bit more experienced. The iceblast engulfs the orc! You kill the orc! The iceblast engulfs the orc wizard! The orc wizard partially resists. You kill the orc wizard! The iceblast engulfs you! * * * LOW HITPOINT WARNING * * * The now-empty wand crumbles to dust. You took 9 damage. Your remaining HP is [11/40]. Big Damage!!!!!!!!!! Unknown command. You start resting. HP restored. You are fully healed. (40) You start waiting. Done waiting. You start waiting. Done waiting. You now have 570 gold pieces (gained 21). Things that are here: a +0 dagger; an orc skeleton Okay, then. Things that are here: a +0 quarterstaff; a +0 robe of cold resistance You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 robe of cold resistance. x5 You finish putting on your +0 robe of cold resistance. You feel resistant to cold. You drop a +0 leather armour. You now have 584 gold pieces (gained 14). Found a long sword. f - a ring of protection from cold (worn) Found a +0 dagger. 2 gnolls come into view. There are monsters nearby! A gnoll comes into view. It is wielding a +0 spear. Found a short sword. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (asleep, chance to affect: 67%) The gnoll is charmed. The gnoll shouts! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd Attack! A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you from afar with a +0 halberd! Your gnoll hits the gnoll with a +0 flail! You took 8 damage. Your remaining HP is [32/40]. Found a stone staircase leading down. The gnoll hits you with a +0 halberd. Your gnoll hits the gnoll with a +0 flail. The gnoll dies! The gnoll barely misses you. You took 2 damage. Your remaining HP is [30/40]. You puncture the gnoll! The gnoll is heavily wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. Your gnoll barely misses the gnoll. The gnoll closely misses you. You took 2 damage. Your remaining HP is [28/40]. You hit the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. Your gnoll barely misses the gnoll. The gnoll closely misses you. You took 5 damage. Your remaining HP is [23/40]. You hit the gnoll but do no damage. The gnoll is almost dead. You hit the gnoll. You kill the gnoll! The gnoll barely misses you. Your gnoll misses the gnoll. Your gnoll hits the gnoll with a +0 flail! The gnoll barely misses you. You hit the gnoll. You kill the gnoll! You see here a +0 spear. You start resting. The gnoll is no longer charmed. The gnoll barely misses you. You regained 8 HP. Current HP is [32/40]. A gnoll is nearby! You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You took 1 damage. Your remaining HP is [31/40]. You hit the gnoll. You kill the gnoll! You see here a +0 flail. You start resting. HP restored. You are fully healed. (40) Okay, then. You see here a +2 heavy spear. Found a stone staircase leading down. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a quarterstaff. An adder, a kobold brigand and a kobold come into view. The kobold brigand is wielding a +0 dagger and quivering curare-tipped darts. The kobold brigand shouts! You hear a shout! x3 A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The adder moves out of view. You took 7 damage. Your remaining HP is [33/40]. There are monsters nearby! Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (chance to affect: 74%) The kobold struggles to resist. You feel extremely sick. You took 6 damage. Your remaining HP is [27/40]. A kobold comes into view. It is wielding a +0 short sword. You feel very sick. The kobold barely misses you. A kobold comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 dagger. The kobold moves out of view. x2 You took 5 damage. Your remaining HP is [22/40]. You feel very sick. You see here a +0 quarterstaff. You took 4 damage. Your remaining HP is [18/40]. You feel sick. You took 1 damage. Your remaining HP is [17/40]. You feel sick. The kobold attacks as it pursues you! The kobold misses you. You took 2 damage. Your remaining HP is [15/40]. You feel sick. The kobold throws a poisoned dart. The poisoned dart misses you. You feel sick. You took 2 damage. Your remaining HP is [13/40]. You feel sick. You are no longer poisoned. The kobold brigand hits you but does no damage. You took 1 damage. Your remaining HP is [12/40]. You feel better. The kobold brigand closely misses you. The kobold brigand hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * You took 1 damage. Your remaining HP is [11/40]. The kobold shouts! You hit the kobold brigand. The kobold brigand is lightly wounded. You feel yourself speed up. You hear a shout! You hear a howl! You hear a shout! The kobold brigand barely misses you. You hit the kobold brigand. The kobold brigand is lightly wounded. Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (chance to affect: 74%) The kobold brigand is charmed. The kobold hits your kobold brigand with a +0 dagger. The kobold closely misses your kobold brigand. The kobold misses your kobold brigand. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger Attack! The kobold hits your kobold brigand with a +0 dagger. Your kobold brigand hits the kobold with a +0 dagger. The kobold dies! The kobold closely misses your kobold brigand. A gnoll comes into view. It is wielding a +0 club. The kobold throws a stone. The stone barely misses your kobold brigand. The stone hits you but does no damage. Your kobold brigand hits the kobold with a +0 dagger. The kobold dies! The kobold throws a stone. The stone misses your kobold brigand. The stone hits you but does no damage. The kobold throws a stone. The stone hits your kobold brigand. Your kobold brigand hits the kobold with a +0 dagger. The kobold dies! The kobold barely misses your kobold brigand. Your kobold brigand hits the gnoll with a +0 dagger. The gnoll hits your kobold brigand with a +0 club. The kobold hits your kobold brigand with a +0 short sword. Your kobold brigand barely misses the kobold. The kobold closely misses your kobold brigand. The gnoll hits your kobold brigand with a +0 club. The kobold hits your kobold brigand but does no damage. Your kobold brigand hits the kobold with a +0 dagger! The kobold dies! The kobold hits your kobold brigand but does no damage. The gnoll barely misses your kobold brigand. The kobold hits your kobold brigand but does no damage. Your kobold brigand hits the kobold with a +0 dagger. The gnoll closely misses your kobold brigand. The kobold throws a poisoned dart. The poisoned dart barely misses your kobold brigand. The poisoned dart barely misses you. Your kobold brigand hits the kobold with a +0 dagger. The kobold dies! The gnoll barely misses your kobold brigand. Your kobold brigand closely misses the gnoll. The gnoll misses your kobold brigand. Your kobold brigand hits the gnoll with a +0 dagger. The gnoll closely misses your kobold brigand. Your kobold brigand hits the gnoll with a +0 dagger! The gnoll dies! Your Dodging skill increases to level 4! You start resting. Your kobold brigand throws a curare-tipped dart. A gnoll comes into view. It is wielding a +0 whip. You regained 3 HP. Current HP is [17/40]. You swap places. A gnoll comes into view. It is wielding a +0 club. You swap places. Your kobold brigand hits the gnoll with a +0 dagger! The gnoll barely misses your kobold brigand. Your kobold brigand completely misses the gnoll. The gnoll barely misses your kobold brigand. The kobold brigand is no longer charmed. The kobold brigand misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (moderately wounded, chance to affect: 58%) The kobold brigand resists with significant effort. The kobold brigand hits you with a +0 dagger. You took 3 damage. Your remaining HP is [15/40]. You hit the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand misses you. You hit the kobold brigand. The kobold brigand is severely wounded. The kobold brigand closely misses you. You barely miss the kobold brigand. The kobold brigand is severely wounded. You hit the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 dagger. You took 2 damage. Your remaining HP is [13/40]. You hit the kobold brigand. The kobold brigand is almost dead. You miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand closely misses you. You hit the kobold brigand. You kill the kobold brigand! Your Fighting skill increases to level 3! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit) The puff of flame hits the gnoll! You kill the gnoll! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (75% to hit) The puff of flame misses the gnoll. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (75% to hit) The puff of flame hits the gnoll! The gnoll is severely wounded. The gnoll closely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 75% to hit) The puff of flame hits the gnoll. You kill the gnoll! Your Stealth skill increases to level 4! You start resting. An adder is nearby! You regained 7 HP. Current HP is [22/41]. An adder is nearby! The adder hisses angrily. You are too injured to fight recklessly! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (53% to hit) The puff of flame hits the adder. The adder is moderately wounded. The adder misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is heavily wounded. You closely miss the adder. The adder is heavily wounded. The adder misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder closely misses you. You hit the adder. The adder is severely wounded. The adder misses you. You hit the adder. The adder is almost dead. You hit the adder but do no damage. The adder is almost dead. The adder misses you. You hit the adder. You kill the adder! You see here an adder corpse. You start resting. A howler monkey comes into view. You regained 8 HP. Current HP is [33/41]. A howler monkey is nearby! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here an adder corpse. b - a curare-tipped dart Items here: ))) ††. You are fully healed. (41) No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! h - 3 poisoned darts Items here: ( ))) †. Items here: ( )) †. Things that are here: a +0 short sword; 3 stones Found a scroll of identify. No target in view! i - a scroll of identify No target in view! N - 4 scrolls of noise (gained 1) Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. You pick up a parchment of Martyr's Knell and begin reading... You add the spell Martyr's Knell to your library. Things that are here: a +0 short sword; 3 stones Items here: ( )) ÷. Items here: ( ))) ÷. You see here a +0 quarterstaff. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. An iguana is nearby! The iguana hisses angrily. You hit the iguana but do no damage. You hit the iguana. The iguana is moderately wounded. The iguana barely misses you. You hit the iguana. The iguana is heavily wounded. You hit the iguana. The iguana is severely wounded. The iguana misses you. You hit the iguana. The iguana is almost dead. The iguana bites you! You took 11 damage. Your remaining HP is [30/41]. Big Damage!!!!!!!!!! You completely miss the iguana. The iguana is almost dead. You hit the iguana. You kill the iguana! You see here an iguana corpse. Found a pair of gloves. You start resting. HP restored. You are fully healed. (41) You see here a +0 pair of gloves. You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. You now have 588 gold pieces (gained 4). Found a stone staircase leading down. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! The helpless orc fails to defend itself. You spit the orc like a pig!!! You kill the orc! No target in view! No target in view! No target in view! Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. Found a parchment of Cause Fear. There is a stone staircase leading down here. You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. You now have 597 gold pieces (gained 9). You now have 607 gold pieces (gained 10). i - 2 scrolls of identify (gained 1) Found a stone staircase leading up. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Tukima's Dance Adjust to which letter? e - Tukima's Dance i - 3 scrolls of identify (gained 1) f - 3 sedimented purple potions (gained 1) A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The helpless ball python fails to defend itself. You perforate the ball python like a sieve!!! You kill the ball python! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. There is an escape hatch in the ceiling here. You open the door. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! The helpless endoplasm fails to defend itself. You perforate the endoplasm like a sieve!!! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! You pick up a parchment of Sandblast and begin reading... You add the spell Sandblast to your library. You open the door. There is an open door here. You see here a +2 heavy spear. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. No target in view! Done exploring. As you read the scroll of identify, it crumbles to dust. f -> e - 3 potions of enlightenment As you read the scroll of identify, it crumbles to dust. j -> L - a potion of lignification As you read the scroll of identify, it crumbles to dust. k - 2 potions of moonshine As you read the scroll labelled XOELICEREO, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Unknown command. There is an open door here. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An ice beast comes into view. An ice beast is nearby! The ice beast hits you. The ice beast freezes you. You resist. You took 5 damage. Your remaining HP is [36/41]. You barely miss the ice beast. The ice beast hits you. The ice beast freezes you. You resist. You took 3 damage. Your remaining HP is [33/41]. You hit the ice beast but do no damage. You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you. You resist. You took 4 damage. Your remaining HP is [29/41]. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (lightly wounded, 71% to hit) The puff of flame hits the ice beast! The ice beast melts! The ice beast is moderately wounded. The ice beast barely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (moderately wounded, 71% to hit) The puff of flame misses the ice beast. The now-empty wand crumbles to dust. The ice beast closely misses you. Unknown command. You barely miss the ice beast. The ice beast is moderately wounded. You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you. You resist. You took 3 damage. Your remaining HP is [27/41]. You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is moderately wounded. You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is moderately wounded. You closely miss the ice beast. The ice beast is moderately wounded. The ice beast barely misses you. You closely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is moderately wounded. You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast completely misses you. You hit the ice beast but do no damage. The ice beast is moderately wounded. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. You hit the ice beast. The ice beast is heavily wounded. The ice beast misses you. You hit the ice beast. The ice beast is severely wounded. You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast misses you. You hit the ice beast. The ice beast is severely wounded. You hit the ice beast. The ice beast is almost dead. The ice beast barely misses you. You hit the ice beast. The ice beast is almost dead. The ice beast closely misses you. You hit the ice beast. You kill the ice beast! You have reached level 8! You regained 5 HP. Current HP is [34/47]. You are fully restored. (8) HP restored. An orc comes into view. It is wielding a +0 dagger. You are fully healed. (47) An orc is nearby! An orc is nearby! An orc is nearby! Found an escape hatch in the ceiling. An orc comes into view. It is wielding a +0 dagger. The helpless orc fails to defend itself. You skewer the orc like a kebab!!! You kill the orc! You are fully healed. (48) An orc comes into view. It is wielding a +0 hand axe. You see here a +0 dagger. An orc comes into view. It is wielding a +0 flail. Found a spear. Found a parchment of Momentum Strike. The helpless orc fails to defend itself. You skewer the orc like a kebab!!! You kill the orc! There are monsters nearby! There are monsters nearby! The helpless orc fails to defend itself. You perforate the orc like a sieve!!! You kill the orc! The helpless orc fails to defend itself. You perforate the orc like a sieve!!! You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - a boomerang You see here a +0 dagger. You see here a +0 spear. Found a dagger. You pick up a parchment of Momentum Strike and begin reading... You add the spell Momentum Strike to your library. There is an escape hatch in the ceiling here. A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! The helpless howler monkey fails to defend itself. You spit the howler monkey like a pig!!! You kill the howler monkey! No target in view! No target in view! No target in view! You see here a howler monkey corpse. Found a stone staircase leading down. c - a scroll labelled PUBBU KUTTOT No target in view! As you read the scroll labelled PUBBU KUTTOT, it crumbles to dust. It is a scroll of enchant weapon. Your +5 dagger glows red for a moment. Duvessa and an orc come into view. There are monsters nearby! There are monsters nearby! Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (chance to affect: 58%) Dowan resists with significant effort. The orc shouts! You hear a shout! x2 You puncture Duvessa! Duvessa is moderately wounded. An orc comes into view. It is wielding a +0 trident. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (chance to affect: 58%) Dowan resists with significant effort. Duvessa closely misses you. Dowan barely misses you. The orc barely misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (chance to affect: 58%) Dowan resists with significant effort. The orc barely misses you. Duvessa hits you with a +0 short sword. Dowan barely misses you. You took 1 damage. Your remaining HP is [47/48]. Duvessa hits you with a +0 short sword. You took 4 damage. Your remaining HP is [43/48]. You hit Duvessa but do no damage. Duvessa is moderately wounded. The orc barely misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (chance to affect: 58%) Dowan is charmed. Duvessa hits you with a +0 short sword! The orc misses you. The orc closely misses you. You took 9 damage. Your remaining HP is [35/48]. You hit Duvessa. Duvessa is moderately wounded. Duvessa hits you with a +0 short sword! Dowan hits Duvessa with a +0 dagger. The orc barely misses you. You took 7 damage. Your remaining HP is [28/48]. You hit Duvessa. Duvessa is heavily wounded. The orc hits you from afar with a +0 trident. Duvessa hits you with a +0 short sword. Dowan barely misses Duvessa. The orc closely misses you. You took 8 damage. Your remaining HP is [20/48]. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (heavily wounded, ally target) Attack! The orc closely misses you. An orc comes into view. It is wielding a +0 short sword. Dowan barely misses Duvessa. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You took 7 damage. Your remaining HP is [13/48]. You barely miss Duvessa. Duvessa is heavily wounded. You closely miss Duvessa. Duvessa is heavily wounded. The orc barely misses you. Duvessa hits you but does no damage. Dowan closely misses Duvessa. The orc misses you. You hit Duvessa. Duvessa is heavily wounded. The orc closely misses you. You hit Duvessa. Duvessa is heavily wounded. Duvessa barely misses you. Dowan gestures at Duvessa while chanting. Duvessa easily resists. You hit Duvessa. Duvessa is severely wounded. The orc barely misses you. Dowan gestures at Duvessa while chanting. The puff of frost hits Duvessa! Duvessa barely misses you. You hit Duvessa. Duvessa is almost dead. The orc misses you. Dowan hits Duvessa with a +0 dagger. The orc hits Dowan but does no damage. You puncture Duvessa! You kill Duvessa! Dowan screams, "No! Oh no!" Dowan seems to find hidden reserves of power! Dowan barely misses the orc. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc closely misses Dowan. Training target 5.0 for Dodging reached! Your Fighting skill increases to level 4! Your Dodging skill increases to level 5! Your Stealth skill increases to level 5! You took 4 damage. Your remaining HP is [11/48]. Dowan closely misses the orc. Dowan hits the orc with a +0 dagger. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an orc, wielding a +0 trident Attack! The orc closely misses you. The orc hits you but does no damage. The orc closely misses Dowan. Dowan casts a spell. Dowan blinks! The orc attacks as it pursues you! The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc throws a boomerang. The boomerang completely misses you. You took 4 damage. Your remaining HP is [7/48]. Okay, then. You turn into a tree. Your +0 helmet of ice, +0 cloak, +0 robe of cold resistance and +0 pair of gloves meld into your body. You feel less resistant to cold. Your roots penetrate the ground. The orc hits you but does no damage. You now have [11/72] HP. You hit the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc. The orc is severely wounded. Dowan hits the orc with a +0 dagger! The orc dies! The orc hits you but does no damage. You barely miss the orc. The orc is severely wounded. The orc hits you but does no damage. You cannot move. You hit the orc. You kill the orc! The orc completely misses you. What are your orders? t - Creak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an orc, wielding a +0 trident (lightly wounded, ally target) Attack! Dowan casts a spell at the orc. The stone arrow hits the orc! The orc dies! You start resting. Dowan is no longer charmed. Dowan barely misses you. Dowan hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You regained 2 HP. Current HP is [14/72]. Throw: throwing net Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (fast, 48% to hit) You throw a throwing net. The throwing net misses Dowan. Dowan hits you but does no damage. Throw: dart (curare) Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (fast, 48% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Dowan. Dowan is poisoned. Dowan struggles to breathe. Dowan seems to slow down. Dowan is moderately wounded. Dowan mumbles some strange words. Dowan blinks! Okay, then. Throw: 3 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded, fast, very poisoned, slow, 48% to hit) You throw a poisoned dart. The poisoned dart barely misses Dowan. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded, fast, very poisoned, slow, 48% to hit) You throw a poisoned dart. The poisoned dart hits Dowan. Dowan is moderately wounded. Dowan gestures wildly while chanting. Dowan blinks! Throw: boomerang Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded, fast, very poisoned, slow, 48% to hit) You throw a boomerang. The boomerang misses Dowan. Dowan points at you and mumbles some strange words. The shard of ice hits you. You partially resist. * * * LOW HITPOINT WARNING * * * Dowan gestures wildly while chanting. Dowan blinks! You took 5 damage. Your remaining HP is [10/72]. You start resting. Dowan is nearby! Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded, fast, very poisoned, slow, 48% to hit) You throw a boomerang. The boomerang barely misses Dowan. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded, fast, poisoned, slow, 48% to hit) You throw a boomerang. The boomerang hits Dowan. Dowan is heavily wounded. Your transformation is almost over. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (heavily wounded, fast, poisoned, slow, 48% to hit) You throw a boomerang. The boomerang hits Dowan and shatters for extra damage! Dowan is almost dead. Dowan shakes with grief. Dowan mumbles some strange words. Dowan blinks! You start resting. Dowan is nearby! Unknown command. Unknown command. Throw: dart (poison) Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (almost dead, fast, poisoned, slow, 48% to hit) You throw a poisoned dart. The poisoned dart barely misses Dowan. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-723-ge448dd4f9f Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [whosad] Species: Kobold Job: Artificer HP: 13/72; mods: 0/0 MP: 8/8; mod: 0 Stats: 9 13 17 Position: (55, 39), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 4 | 482 | 62/210 Short Blades | X | 0 | 0 | 8 | 1070 | 0/267 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 51 | 51/70 Dodging | X | 0 | 0 | 5 | 530 | 0/212 Stealth | X | 1 | 50 | 5 | 416 | 41/150 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 3 | 301 | 89/141 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #33: 54 Attributes: #12: 836 #13: 229 #23: 4203 #24: -994053602 #49: 324 Mutations: nightstalker: 3 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #6: +6 dagger eq slot #4, inv slot #4: +0 helmet of ice(melded) eq slot #8, inv slot #3: +0 cloak(melded) eq slot #3, inv slot #2: +0 robe of cold resistance(melded) eq slot #9, inv slot #5: ring of protection from cold eq slot #5, inv slot #8: +0 pair of gloves(melded) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: )#..#....#............## ...##....#.......##....# ...#....#...###......... .)......#...##.......... ...... ...###...#...... .)##.# .....†..##)..#.. .... . .....#####)..##. ..... ###.......)..... ..... ##....♣(..(... .... >............. ... #...........### #....e..(...# ....(...(... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (59, 7): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 33 type: turn buildup_turns: 0 sub_type: countdown delay_min: 39 listener_only: false delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 2 at (59, 11): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 61 type: turn buildup_turns: 0 sub_type: tick delay_min: 79 listener_only: true delay_max: 79 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 3 at (59, 15): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 32 type: turn buildup_turns: 0 sub_type: tick delay_min: 59 listener_only: true delay_max: 59 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 4 at (59, 19): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 33 type: turn buildup_turns: 0 sub_type: countdown delay_min: 39 listener_only: false delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 5 at (59, 23): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 32 type: turn buildup_turns: 0 sub_type: tick delay_min: 59 listener_only: true delay_max: 59 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 6 at (60, 9): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 61 type: turn buildup_turns: 0 sub_type: tick delay_min: 79 listener_only: true delay_max: 79 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 7 at (60, 13): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 32 type: turn buildup_turns: 0 sub_type: tick delay_min: 59 listener_only: true delay_max: 59 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 8 at (60, 17): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 33 type: turn buildup_turns: 0 sub_type: countdown delay_min: 39 listener_only: false delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 9 at (60, 21): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 61 type: turn buildup_turns: 0 sub_type: tick delay_min: 79 listener_only: true delay_max: 79 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 10 at (70, 7): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 32 type: turn buildup_turns: 0 sub_type: tick delay_min: 59 listener_only: true delay_max: 59 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 11 at (70, 11): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 33 type: turn buildup_turns: 0 sub_type: countdown delay_min: 39 listener_only: false delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 12 at (70, 15): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 61 type: turn buildup_turns: 0 sub_type: tick delay_min: 79 listener_only: true delay_max: 79 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 13 at (70, 19): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 32 type: turn buildup_turns: 0 sub_type: tick delay_min: 59 listener_only: true delay_max: 59 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 14 at (70, 23): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 61 type: turn buildup_turns: 0 sub_type: tick delay_min: 79 listener_only: true delay_max: 79 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 15 at (71, 9): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 33 type: turn buildup_turns: 0 sub_type: countdown delay_min: 39 listener_only: false delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 16 at (71, 13): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 61 type: turn buildup_turns: 0 sub_type: tick delay_min: 79 listener_only: true delay_max: 79 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 17 at (71, 17): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 32 type: turn buildup_turns: 0 sub_type: tick delay_min: 59 listener_only: true delay_max: 59 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 18 at (71, 21): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 33 type: turn buildup_turns: 0 sub_type: countdown delay_min: 39 listener_only: false delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 2 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>