whir Level 1 of the Dungeon [Shop] Oletecoe's Antique Armour Emporium a +0 scale mail (80 gold) the +3 plate armour of the Spider Nest {rElec Str-2 Int+6} (1108 gold) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +1 hat of willpower (320 gold) a +1 ring mail of fire resistance (320 gold) a +2 helmet (330 gold) a +0 barding (460 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) the -2 pair of gloves of the Snake Pit {Parrying, Fly Dex+3} (298 gold) Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Puophuip's Weapon Boutique a +0 halberd of flaming (101 gold) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} (996 gold) Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +1 dagger of electrocution (132 gold) a +2 battleaxe of holy wrath (330 gold) a +0 spear (33 gold) a +0 sling (16 gold) a +0 falchion (33 gold) a +0 dagger (22 gold) a +0 club (5 gold) (0, 0, D:1) a +0 ring mail (1, 14, D:1) a parchment of Swiftness (8, 30, D:1) a bat skeleton (8, 33, D:1) a frilled lizard skeleton (10, 28, D:1) a +0 dagger 4 stones (11, -2, D:1) a +0 club (13, 6, D:1) a +0 dagger (15, 39, D:1) a quokka skeleton (20, 46, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, 37, D:1) a +0 falchion (25, 38, D:1) a hobgoblin skeleton (26, 23, D:1) a rat corpse (skeletalised by now) (27, 28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, 5, D:1) a +0 mace (31, 28, D:1) a book of Winter (32, 5, D:1) a +0 leather armour (33, 32, D:1) a +0 dagger (39, 4, D:1) a frilled lizard skeleton (39, 37, D:1) a +2 rapier of speed (43, 41, D:1) a parchment of Construct Spike Launcher (44, 33, D:1) a jackal skeleton (51, 17, D:1) a bat corpse (skeletalised by now) (51, 24, D:1) a +0 spear Level 2 of the Dungeon