whir Level 1 of the Dungeon (4, -16, D:1) a rat skeleton (5, -15, D:1) a +0 ring mail (12, 13, D:1) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) (16, -19, D:1) a rat skeleton (16, -18, D:1) a bat skeleton (19, -20, D:1) a ball python skeleton (20, -8, D:1) a ball python corpse (skeletalised by now) (27, -21, D:1) a rat skeleton (27, -9, D:1) a +0 leather armour (30, -18, D:1) a +0 short sword 4 stones a +0 whip (37, -12, D:1) a +0 ring mail Level 2 of the Dungeon (3, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (4, 17, D:2) a quokka corpse (skeletalised by now) (13, -9, D:2) a +0 barding of cold resistance (21, 29, D:2) a hobgoblin corpse (skeletalised by now) (21, 30, D:2) a +3 dagger a goblin corpse (skeletalised by now) (23, 2, D:2) a quokka skeleton (28, 20, D:2) a ball python skeleton (28, 21, D:2) a quokka skeleton (35, 37, D:2) a bat corpse (skeletalised by now) (36, 32, D:2) a medusa talisman (40, 5, D:2) a +0 leather armour (41, 16, D:2) a +0 robe (44, 37, D:2) a +0 dagger a kobold corpse (skeletalised by now) (45, -3, D:2) a +0 dagger a goblin skeleton (49, -2, D:2) a +0 club (55, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (58, -8, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (5, 10, D:3) a scroll of silence (14, -7, D:3) a +0 short sword (21, -4, D:3) a +0 sling (23, 7, D:3) a quokka skeleton (24, -22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, -10, D:3) a +0 hand axe (25, 10, D:3) a +3 mace (26, 8, D:3) a rat skeleton (27, 8, D:3) a +0 club (34, -5, D:3) a +0 short sword an orc corpse (skeletalised by now) (35, -5, D:3) a +0 flail a +0 flail an orc corpse (skeletalised by now) an orc skeleton Level 4 of the Dungeon (0, 0, D:4) the quill talisman "Jycvah" {rPois Dex+2} [quill talisman] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). an amulet of wildshape (7, -12, D:4) a hound corpse (12, -3, D:4) a poisoned dart (13, -3, D:4) a poisoned dart