whir Level 1 of the Dungeon (0, 3, D:1) a +0 flail a gnoll skeleton (2, -2, D:1) a bat skeleton (2, -1, D:1) a +0 short sword 3 stones a kobold skeleton (2, 2, D:1) a quokka skeleton a bat skeleton (7, 1, D:1) a +0 short sword 5 stones a kobold skeleton (11, 23, D:1) a +0 dagger (15, 14, D:1) a quokka skeleton (17, 34, D:1) 4 poisoned darts (19, -6, D:1) a +0 club a goblin skeleton (25, 22, D:1) an inkwell talisman (33, 3, D:1) 9 stones (39, 2, D:1) a rat skeleton (39, 7, D:1) a +0 robe (42, 3, D:1) a hobgoblin skeleton (43, 5, D:1) a frilled lizard skeleton (47, 26, D:1) a +0 dagger (54, 4, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 club (21, 21, D:2) a hobgoblin corpse (skeletalised by now) (25, 16, D:2) a +0 scale mail (26, 37, D:2) a +0 dagger (26, 39, D:2) a ball python corpse (skeletalised by now) (29, 35, D:2) a rat skeleton (38, -7, D:2) 6 poisoned darts (39, -2, D:2) a +0 short sword (39, 4, D:2) a +0 dagger (40, 0, D:2) a +0 sling (43, 9, D:2) a +0 dagger (49, 29, D:2) a +0 sling a goblin corpse (skeletalised by now) (50, 32, D:2) a ball python corpse (skeletalised by now) (56, 5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (4, -9, D:3) a bat skeleton (10, -5, D:3) a rat skeleton (11, 11, D:3) a +0 short sword (15, 10, D:3) a bat corpse (skeletalised by now) (17, 14, D:3) a quokka corpse (skeletalised by now) (43, -20, D:3) a +0 whip 5 stones (44, 1, D:3) 6 poisoned darts Level 4 of the Dungeon (3, 3, D:4) a +0 leather armour (11, -23, D:4) a +0 leather armour (14, 16, D:4) a +0 hand axe (16, 14, D:4) a +0 dagger a +0 sling a goblin skeleton (16, 16, D:4) a +1 dagger of draining a +0 sling (18, 14, D:4) a ball python skeleton (18, 15, D:4) a +0 sling a +0 club (18, 18, D:4) a hobgoblin skeleton (19, 15, D:4) a hobgoblin skeleton (20, 5, D:4) a hound skeleton (20, 17, D:4) a +0 dagger (21, 17, D:4) a hobgoblin skeleton (21, 18, D:4) a +7 whip of pain a +0 animal skin a +0 helmet (21, 20, D:4) a hobgoblin skeleton (22, 18, D:4) a +0 dagger a goblin skeleton (25, 7, D:4) a +0 leather armour (28, -10, D:4) a hobgoblin skeleton (28, 9, D:4) a +0 leather armour (29, -10, D:4) the felid skeleton of Natasha (35, -11, D:4) a quokka skeleton (38, -12, D:4) the +6 quarterstaff of the Ancients {rebuke, *Rage rPois Int+9 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+9: It affects your intelligence (+9). Stlth+: It makes you more stealthy. It cannot be enchanted further. (41, -20, D:4) an adder skeleton (42, -17, D:4) a +0 dagger (45, -1, D:4) a +0 ring mail (48, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) the +7 chain mail of Evenfall {*Corrode +Inv Int+5 Dex-5 Stlth+} *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, -43, D:5) a +0 giant club (10, 3, D:5) a +0 short sword (16, -23, D:5) a +0 short sword (17, -23, D:5) a +0 trident a +0 leather armour (17, -22, D:5) a +0 whip (17, -12, D:5) a parchment of Scorch (35, -3, D:5) a +0 war axe (39, -35, D:5) a +0 giant club (39, -17, D:5) a +0 leather armour a +0 short sword (40, -15, D:5) a +0 leather armour a +0 club (41, -37, D:5) a +0 whip (41, -14, D:5) a +0 leather armour a +0 dagger a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail a +0 hand axe of venom (41, -13, D:5) a +0 whip (42, -37, D:5) a +0 club (42, -9, D:5) a +0 giant club (43, -37, D:5) a +0 dagger (46, 7, D:5) a +0 short sword Level 6 of the Dungeon (6, 6, D:6) a wand of polymorph (8) (19, -2, D:6) a scroll of enchant armour the Ecumenical Temple