whir Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 4, D:1) a +0 short sword (8, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 14, D:1) a +0 whip a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (17, 34, D:1) a rat corpse (skeletalised by now) (17, 35, D:1) a hobgoblin corpse (skeletalised by now) (19, -13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (20, -12, D:1) a +0 dagger (21, 30, D:1) a +0 short sword (24, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 20, D:1) a +0 pair of boots (46, -6, D:1) a ball python corpse (47, 7, D:1) a +0 hand axe (47, 17, D:1) a +2 devious dagger a kobold corpse (52, -4, D:1) a ball python corpse Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (10, 4, D:2) a hobgoblin corpse (30, 13, D:2) a bat corpse