whir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -7, D:1) a +0 ring mail (3, 27, D:1) a ball python skeleton (11, 13, D:1) a +0 leather armour (12, 3, D:1) a +0 robe (12, 6, D:1) a +0 mace (13, 16, D:1) a +0 chain mail (17, 35, D:1) a hobgoblin corpse (skeletalised by now) (18, 17, D:1) a +0 pair of boots (22, -6, D:1) a frilled lizard corpse (skeletalised by now) (24, 37, D:1) a +0 club (25, 25, D:1) a +0 club (28, 3, D:1) a +0 short sword a kobold skeleton (28, 4, D:1) a hobgoblin skeleton (29, 3, D:1) a +0 dagger (33, 1, D:1) a bat corpse (skeletalised by now) (34, 36, D:1) a hobgoblin corpse (skeletalised by now) (46, 28, D:1) a jackal corpse (skeletalised by now) (47, 29, D:1) a jackal corpse (skeletalised by now) (48, 2, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -13, D:2) 4 large rocks (21, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -1, D:2) a +0 club a goblin skeleton (23, -44, D:2) a +0 kite shield (29, 2, D:2) a ball python corpse (skeletalised by now) (29, 10, D:2) a hobgoblin corpse (skeletalised by now) (29, 12, D:2) a rat corpse (skeletalised by now) (30, 7, D:2) a +0 club (42, -18, D:2) a +0 chain mail (47, -4, D:2) a +0 leather armour (49, -17, D:2) a +0 club a +0 leather armour (54, -27, D:2) a +0 robe (54, 17, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 6, D:3) a +0 dagger (12, 10, D:3) a +0 trident a +0 leather armour (13, 9, D:3) a +0 whip a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (15, 17, D:3) a +0 short sword (18, 4, D:3) a bat corpse (skeletalised by now) (19, 16, D:3) an orb of attunement (25, 2, D:3) a +0 club a kobold skeleton (34, 5, D:3) a black bear corpse (skeletalised by now) (36, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 5, D:3) a quokka corpse (skeletalised by now) (38, 17, D:3) an adder skeleton (38, 21, D:3) a +0 falchion (39, 20, D:3) a +0 leather armour a +0 flail an orc skeleton (42, 20, D:3) a rat skeleton (47, 9, D:3) a quokka corpse (skeletalised by now) (47, 17, D:3) a bat corpse (skeletalised by now) (58, 25, D:3) a frilled lizard corpse (skeletalised by now) (58, 27, D:3) a +0 whip a rat corpse (skeletalised by now) (58, 28, D:3) a +2 dagger of draining (59, 35, D:3) a +0 dagger Level 4 of the Dungeon (2, -3, D:4) a +0 club (9, -24, D:4) a +0 robe (9, 1, D:4) a +2 long sword of flaming (12, -6, D:4) a +0 leather armour a +0 club an orc skeleton (15, -29, D:4) a +0 leather armour (23, 12, D:4) a ball python skeleton (28, -12, D:4) a +3 dagger of venom a kobold skeleton (32, -7, D:4) a +0 robe (32, 21, D:4) a +0 club (37, -3, D:4) 2 darts of disjunction (38, 19, D:4) a +0 robe (39, 6, D:4) a +0 chain mail (40, -1, D:4) a +0 falchion an orc corpse (skeletalised by now) (41, 0, D:4) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (42, -3, D:4) a +0 trident (42, -2, D:4) a +0 trident (42, 11, D:4) the +4 short sword of Slow Death {freeze, rF+ Int+2 SInv} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a +0 flail (3, -6, D:5) a +0 hand axe (7, 1, D:5) a +0 whip (10, 5, D:5) a +0 flail (11, 7, D:5) a +0 flail a gnoll skeleton (19, 17, D:5) the +4 quarterstaff of the Tired Seers {flame, rC+ Will+ Int+2} rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (24, 10, D:5) a water moccasin skeleton (25, 16, D:5) a +0 robe (28, 2, D:5) a +0 dagger (31, 1, D:5) an iguana skeleton (35, -9, D:5) a +0 leather armour (48, 10, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (48, 11, D:5) a +0 hand axe an orc corpse (skeletalised by now) (49, 10, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (12, -30, D:6) 4 gold pieces a +0 spear 2 throwing nets {!f} (12, -28, D:6) 12 gold pieces a +0 whip a +0 whip 2 throwing nets {!f} (12, -27, D:6) 9 gold pieces a +0 trident a +0 scale mail a +0 buckler (14, -35, D:6) a manual of Stealth (26, -9, D:6) a +1 heavy hand axe (32, -7, D:6) 6 gold pieces (33, -7, D:6) a +2 scale mail of archery (33, -6, D:6) 7 gold pieces (34, -17, D:6) a +0 robe the Ecumenical Temple