whir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (3, 13, D:1) a bat corpse (skeletalised by now) (5, 7, D:1) a +0 short sword 3 stones a kobold skeleton (5, 13, D:1) a ball python corpse (skeletalised by now) (6, 7, D:1) a ball python skeleton (8, 26, D:1) a hobgoblin corpse (skeletalised by now) (22, 2, D:1) a bat corpse (skeletalised by now) (22, 20, D:1) a hobgoblin corpse (skeletalised by now) (23, 0, D:1) a rat corpse (skeletalised by now) (23, 32, D:1) a bat corpse (skeletalised by now) (25, 35, D:1) a frilled lizard corpse (skeletalised by now) (27, 18, D:1) a +0 club (30, 3, D:1) a +0 dagger (32, 32, D:1) a +0 mace (33, 12, D:1) a +0 short sword (36, 39, D:1) a +0 mace (41, -7, D:1) a +0 dagger 3 stones a kobold skeleton Level 2 of the Dungeon (9, -2, D:2) a +0 robe (17, 14, D:2) a jackal corpse (skeletalised by now) (17, 15, D:2) a jackal corpse (skeletalised by now) (21, 4, D:2) a ball python corpse (skeletalised by now) (37, 16, D:2) a rat skeleton (38, 14, D:2) a rat skeleton (41, -3, D:2) a +0 club (44, 36, D:2) a +0 club (46, 36, D:2) a bat corpse (skeletalised by now) (47, 19, D:2) a +0 scale mail (50, 15, D:2) a rat corpse (skeletalised by now) (52, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (56, 9, D:2) a +0 leather armour (56, 38, D:2) a +0 scale mail Level 3 of the Dungeon (3, -8, D:3) a scroll of identify (9, -13, D:3) a +0 robe (9, 3, D:3) a +0 flail a +0 scale mail (12, -15, D:3) a +0 whip (15, -11, D:3) 14 gold pieces (15, 35, D:3) a hobgoblin corpse (15, 40, D:3) a +0 club (25, 25, D:3) a +0 dagger (31, 3, D:3) a +0 falchion 2 boomerangs an orc corpse (37, 4, D:3) a +2 leather armour of positive energy (37, 18, D:3) a +0 dagger a goblin corpse