whir Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -22, D:1) a frilled lizard skeleton (8, 12, D:1) a +0 dagger (18, -26, D:1) a hobgoblin corpse (skeletalised by now) (18, -18, D:1) a +0 dagger (18, 12, D:1) a -2 sling {Myungok} (36, -3, D:1) a +0 sling (39, -17, D:1) a +0 whip a gnoll corpse (40, -8, D:1) a rat skeleton (42, -29, D:1) a bat skeleton (43, -41, D:1) a ball python corpse (skeletalised by now) (44, 5, D:1) a +0 dagger a goblin skeleton (48, -6, D:1) a +0 dagger (50, -42, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear a +0 club a kobold corpse (0, 1, D:2) a +0 spear (0, 2, D:2) a +1 flail of holy wrath a gnoll corpse (1, -6, D:2) a +0 whip a throwing net a gnoll corpse (1, -3, D:2) a scroll of brand weapon (4, 0, D:2) a hobgoblin corpse (19, 4, D:2) a hobgoblin corpse (19, 9, D:2) a +0 spear (20, 7, D:2) a +0 whip a gnoll corpse (21, 14, D:2) a +0 short sword