whir Level 1 of the Dungeon (10, -1, D:1) a +0 whip (14, -8, D:1) a +0 dagger (15, -8, D:1) a +0 dagger (22, 9, D:1) a +0 hand axe (25, 9, D:1) a bat corpse (skeletalised by now) (26, 12, D:1) a quokka skeleton (27, 13, D:1) a +0 dagger a kobold skeleton (29, 12, D:1) a +0 dagger (31, 16, D:1) a ball python corpse (skeletalised by now) (32, 14, D:1) a hobgoblin skeleton (33, 2, D:1) a rat skeleton (33, 18, D:1) a +0 hand axe (33, 22, D:1) a frilled lizard corpse (skeletalised by now) (34, 2, D:1) a +0 chain mail (34, 7, D:1) a +0 sling (36, -2, D:1) a +1 chain mail of cold resistance (37, 7, D:1) a +0 dagger a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (39, 29, D:1) a +0 whip (41, 14, D:1) a +0 spear (41, 15, D:1) a +0 mace (44, 18, D:1) a +0 whip (44, 24, D:1) a +0 robe (45, 22, D:1) a +0 short sword Level 2 of the Dungeon (6, 7, D:2) a hobgoblin corpse (skeletalised by now) (9, -2, D:2) 4 boomerangs (10, 12, D:2) a frilled lizard corpse (skeletalised by now) (14, 20, D:2) a ball python corpse (skeletalised by now) (15, 9, D:2) a +2 cloak (16, 20, D:2) an adder corpse (skeletalised by now) (18, -4, D:2) a +0 dagger a goblin skeleton (23, -2, D:2) a quill talisman (23, 16, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (27, -11, D:2) a +0 short sword (27, 14, D:2) the +1 ring mail of Liqait {Harm rF++ Int-4 SInv} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. (28, 12, D:2) a +0 scale mail (37, 21, D:2) a +0 scale mail (40, -2, D:2) a hobgoblin skeleton (41, -13, D:2) a +0 dagger (47, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -25, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (8, -34, D:3) a +0 dagger (9, -4, D:3) a +0 whip (10, -4, D:3) a +0 short sword (24, -34, D:3) a +1 dagger of protection (27, -4, D:3) a frilled lizard corpse (skeletalised by now) (33, -34, D:3) an adder skeleton (38, -1, D:3) a +0 dagger of draining (53, -32, D:3) a +0 hand axe (56, -16, D:3) an adder skeleton Level 4 of the Dungeon (2, 36, D:4) a +0 dagger an orc corpse (skeletalised by now) (3, 11, D:4) the +1 plate armour "Nauboud" {rF+ rN++ Dex-4} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (4, 10, D:4) a quokka corpse (skeletalised by now) (14, 9, D:4) a howler monkey corpse (skeletalised by now) (36, 27, D:4) a hound corpse (skeletalised by now) (39, -1, D:4) a ball python skeleton (45, 23, D:4) a +0 war axe (49, 46, D:4) a +0 mace (50, 5, D:4) an iguana skeleton (53, -2, D:4) a +0 ring mail (58, 4, D:4) a +0 short sword (60, 1, D:4) a +0 rapier Level 5 of the Dungeon (6, 5, D:5) a +0 war axe (18, 21, D:5) a +0 robe (27, 1, D:5) a +0 flail (34, 24, D:5) a +0 robe (40, 14, D:5) an adder skeleton (41, 25, D:5) a +0 leather armour (44, 21, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword