whir Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 18, D:1) a quokka corpse (skeletalised by now) (9, 12, D:1) a rat corpse (skeletalised by now) (10, 25, D:1) a ball python corpse (skeletalised by now) (11, -6, D:1) a frilled lizard corpse (skeletalised by now) (12, 7, D:1) a +0 robe (16, 13, D:1) a frilled lizard skeleton (20, 24, D:1) a frilled lizard skeleton (23, -7, D:1) a +0 short sword (24, 40, D:1) a +0 leather armour (34, 4, D:1) a +0 short sword 3 stones (47, -2, D:1) a hobgoblin corpse (skeletalised by now) (48, 31, D:1) a rat skeleton (50, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 12, D:1) a +1 dagger of venom a goblin skeleton (52, 28, D:1) a +0 sling (52, 32, D:1) an inkwell talisman (55, 37, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Qivvom's Jewellery Emporium a ring of positive energy (unknown) (280 gold) a +4 ring of protection (unknown) (504 gold) a ring of magical power (unknown) (280 gold) a +5 ring of evasion (unknown) (504 gold) a ring of flight (unknown) (245 gold) a +5 ring of evasion (unknown) (504 gold) a talisman of death (560 gold) a ring of resist corrosion (unknown) (280 gold) a ring of positive energy (unknown) (280 gold) [Shop] Ziem Zis's Weapon Shop a +0 hand axe (30 gold) a +0 heavy war axe (83 gold) 4 boomerangs (80 gold) a +0 club (5 gold) a +0 hand axe (30 gold) 2 poisoned darts (12 gold) a +0 sling (15 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) a +0 trident of pain (107 gold) [Shop] Bietev's Antique Armour Boutique the +5 chain mail of Trial and Error {rF+ Stlth+} (1147 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (21 gold) a +1 robe of fire resistance (309 gold) a +0 buckler (108 gold) a +0 ring mail (96 gold) a +3 ring mail of poison resistance (552 gold) a +3 plate armour of fire resistance (960 gold) a +0 ring mail (96 gold) a +0 robe (21 gold) a +0 leather armour (48 gold) [Shop] Tediquh's General Store a ring of protection from cold (unknown) (325 gold) a +5 ring of evasion (unknown) (468 gold) the +6 rapier of Dried Tears {speed, rElec rPois Str-2 Dex-3} (704 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a parchment of Awaken Armour (188 gold) a parchment of Curse of Agony (270 gold) a +0 rapier of speed (240 gold) a parchment of Tukima's Dance (124 gold) a scroll of revelation (unknown) (97 gold) a +0 robe (11 gold) a box of beasts (520 gold) (0, 0, D:2) a +0 scale mail (4, -1, D:2) a +0 short sword (9, 28, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (32, 32, D:2) a hobgoblin skeleton (35, 41, D:2) a ball python corpse (skeletalised by now) (41, 15, D:2) a ball python skeleton (42, 27, D:2) a +0 short sword (44, 23, D:2) a quokka skeleton (45, 21, D:2) a +0 dagger (50, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (57, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal skeleton (1, 1, D:3) a jackal skeleton (5, -6, D:3) a +0 spear (6, 28, D:3) a +0 dagger (11, 20, D:3) a +0 whip a stone an adder skeleton a kobold skeleton (12, 19, D:3) a +0 club (12, 22, D:3) a +0 plate armour (16, 26, D:3) a +0 dagger of chaos (22, -4, D:3) a quokka skeleton (23, -9, D:3) a +0 spear (24, -6, D:3) a +0 club (24, 25, D:3) a +0 spear (34, 19, D:3) a +0 dagger (36, -15, D:3) a +0 club a goblin corpse (skeletalised by now) (37, 27, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (4, 12, D:4) an adder corpse (4, 17, D:4) a +0 hand axe a +0 ring mail (4, 18, D:4) a +0 short sword (6, 1, D:4) a +0 club a goblin corpse (7, 2, D:4) a +0 dagger (7, 23, D:4) a ball python corpse (10, 10, D:4) a +0 chain mail (10, 14, D:4) a +0 sling (18, -1, D:4) a scroll of immolation (31, 44, D:4) a +0 leather armour