whir Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 0, D:1) a +0 dagger a goblin skeleton (5, -5, D:1) a +0 dagger (5, 12, D:1) an inkwell talisman (11, -1, D:1) a +0 dagger (19, 2, D:1) a ball python corpse (22, -17, D:1) a ball python corpse (skeletalised by now) (35, 19, D:1) a ball python corpse (skeletalised by now) (38, -12, D:1) a +1 dagger of speed (38, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -11, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (43, -8, D:1) a quokka skeleton (43, 0, D:1) a +0 club (46, 0, D:1) a +0 short sword (46, 14, D:1) a hobgoblin skeleton (46, 16, D:1) a bat skeleton (48, -4, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a scroll of poison