whir Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, 8, D:1) a ball python corpse (skeletalised by now) (10, -19, D:1) a hobgoblin corpse (skeletalised by now) (14, 24, D:1) a hobgoblin corpse (15, -18, D:1) a hobgoblin skeleton (17, -17, D:1) a rat skeleton (19, 7, D:1) an orb of attunement (23, 6, D:1) a +0 dagger a kobold skeleton (25, -16, D:1) a ball python skeleton (25, -9, D:1) a +0 ring mail (27, -10, D:1) a hobgoblin corpse (skeletalised by now) (27, 23, D:1) a +0 whip (32, -5, D:1) a rat skeleton (32, 8, D:1) a ball python corpse (skeletalised by now) (33, -9, D:1) a +0 leather armour (38, 18, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (42, -19, D:1) a bat corpse (skeletalised by now) (42, -7, D:1) a +0 hand axe (47, 2, D:1) 8 stones (48, -21, D:1) a +0 hand axe