whir Level 1 of the Dungeon (4, -3, D:1) a ball python skeleton (12, -19, D:1) a +0 war axe (16, -29, D:1) a +0 hammer (18, -30, D:1) a ball python corpse (skeletalised by now) (20, -12, D:1) a +0 ring mail (24, -3, D:1) a rat corpse (skeletalised by now) (29, -13, D:1) a +0 dagger a goblin skeleton (31, -4, D:1) a frilled lizard skeleton (38, 2, D:1) a hobgoblin skeleton (43, -2, D:1) a hobgoblin skeleton (44, -33, D:1) a rat corpse (skeletalised by now) (46, -23, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 9, D:2) a +0 dagger (3, -5, D:2) a parchment of Dragon's Call (8, 10, D:2) a +0 robe (15, 2, D:2) a frilled lizard corpse (15, 20, D:2) a +0 dagger (19, 24, D:2) a scroll of identify (23, -3, D:2) a +0 club 5 stones