whir Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (4, 3, D:1) a +0 club (10, 3, D:1) 4 boomerangs (15, 22, D:1) a +0 whip (25, -5, D:1) a +0 robe (25, 17, D:1) a gnoll skeleton (25, 25, D:1) a gnoll skeleton (34, 33, D:1) a +0 dagger (35, 13, D:1) a +0 club (38, 32, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (38, 42, D:1) a +0 scale mail (39, 8, D:1) a +0 club a goblin skeleton (41, -7, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (42, -7, D:1) a rat corpse (skeletalised by now) (44, 29, D:1) a +0 whip (45, 4, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a scroll of vulnerability