whir Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 22, D:1) a +0 leather armour (10, 6, D:1) a frilled lizard skeleton (11, 9, D:1) a ball python corpse (skeletalised by now) (11, 10, D:1) a ball python corpse (skeletalised by now) (12, 17, D:1) a bat corpse (skeletalised by now) (16, 18, D:1) a +0 dagger (21, 24, D:1) a ball python skeleton (22, -9, D:1) a ball python skeleton (25, -6, D:1) a hobgoblin skeleton (26, 27, D:1) a ball python skeleton (34, 6, D:1) a +0 hand axe (35, 16, D:1) a +0 spear (36, 8, D:1) a +0 robe (39, 6, D:1) a +0 club a goblin skeleton (44, 24, D:1) a +0 club Level 2 of the Dungeon (7, -5, D:2) a +0 whip a kobold corpse (skeletalised by now) (12, -7, D:2) a +0 sling (30, 0, D:2) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (30, 11, D:2) an amulet of reflection (31, 0, D:2) a frilled lizard corpse (skeletalised by now) (31, 6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 6, D:2) a ball python skeleton (38, 0, D:2) a +0 robe (46, 11, D:2) a +0 dagger (49, 17, D:2) a ball python corpse (skeletalised by now) (51, 0, D:2) the +1 leather armour of Happy Babbling {rC+ Int+4 Dex-2} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (51, 22, D:2) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (52, 21, D:2) a +0 club (53, 0, D:2) an adder skeleton (57, 2, D:2) a +0 mace (61, 1, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, -6, D:3) a +0 short sword (4, -6, D:3) a +0 falchion a +0 robe a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (7, 25, D:3) an iguana corpse (skeletalised by now) (15, 20, D:3) a bat corpse (skeletalised by now) (15, 22, D:3) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (18, 10, D:3) 2 javelins (21, 6, D:3) a +3 dagger a kobold skeleton (28, -17, D:3) a +3 quarterstaff of chaos (31, -18, D:3) a +0 hammer (31, -5, D:3) the felid skeleton of Natasha (31, 9, D:3) a +0 club a goblin skeleton (33, 7, D:3) a hobgoblin skeleton (40, 17, D:3) a +0 hand axe Level 4 of the Dungeon (9, 7, D:4) a +0 morningstar (10, 7, D:4) a +0 club a +0 ring mail of positive energy (10, 21, D:4) a +0 dagger (12, 5, D:4) a +0 dagger a +0 robe (14, 5, D:4) a +0 whip a +0 scale mail (14, 20, D:4) a +0 whip 5 stones (15, -17, D:4) a +0 dagger (16, 1, D:4) a +0 leather armour a +0 club a hobgoblin skeleton (24, -11, D:4) an adder skeleton (31, -3, D:4) a +0 leather armour (34, 20, D:4) a +0 mace (37, 20, D:4) a +1 dagger of pain (40, 17, D:4) a quokka skeleton (41, 24, D:4) a +0 rapier (42, -7, D:4) a +6 ring of dexterity (48, -10, D:4) a +0 ring mail (50, -9, D:4) a +0 ring mail (54, 43, D:4) a +0 dagger of draining a +0 chain mail a wand of charming (8) (62, 30, D:4) a +0 ring mail (64, 4, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (15, 12, D:5) 2 gold pieces (16, 11, D:5) a gold piece (16, 12, D:5) a gold piece (16, 13, D:5) a gold piece (24, 5, D:5) a +0 club (30, 14, D:5) the +1 mace of Infinity {drain, rPois rC- Dex+7} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. an orc corpse (skeletalised by now) (30, 16, D:5) a +0 sling (32, 16, D:5) a +0 sling (35, 14, D:5) a quokka skeleton (40, 2, D:5) a +0 dagger (40, 28, D:5) a +5 hand axe (43, 15, D:5) a +0 leather armour (48, -12, D:5) a +0 cloak (50, 35, D:5) a +0 whip a quokka corpse (skeletalised by now) a hound corpse (skeletalised by now) (51, -8, D:5) a ring of willpower (52, 2, D:5) a water moccasin skeleton (55, -13, D:5) a +0 orcbow (56, 35, D:5) a +0 ring mail (59, 38, D:5) a hound corpse (skeletalised by now) (61, 32, D:5) a +0 spear a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (16, -5, D:6) a +0 mace (30, 14, D:6) a quill talisman (34, 27, D:6) a scroll of revelation (35, 2, D:6) a +0 plate armour (35, 9, D:6) a hound skeleton (35, 10, D:6) a +0 club a kobold skeleton (35, 11, D:6) a +0 club 5 stones a +0 whip a kobold skeleton (36, 9, D:6) 4 stones a +0 dagger a kobold skeleton (36, 10, D:6) a +0 whip (38, 10, D:6) a +0 club (39, 5, D:6) a +1 short sword of holy wrath (40, 6, D:6) a +0 short sword (44, -3, D:6) a scroll of identify (48, 22, D:6) a +0 whip a gnoll corpse (49, 23, D:6) a +0 halberd a +0 spear a gnoll corpse a gnoll corpse (51, 19, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a wand of charming (10) (1, -1, D:7) a water moccasin corpse (24, -6, D:7) a +0 short sword an orc corpse (skeletalised by now) (25, -6, D:7) a +0 giant spiked club a +0 whip an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, -8, D:7) a +0 robe a +0 dagger (31, -5, D:7) a +0 leather armour a +0 short sword the elf corpse of Duvessa (skeletalised by now) (32, -4, D:7) a +0 mace an orc corpse (skeletalised by now) (37, -4, D:7) a +0 battleaxe (46, 12, D:7) a +0 dagger a +0 leather armour an orc corpse