whir Level 1 of the Dungeon [Shop] Gat Eshu's Assorted Antiques a +0 hand axe (81 gold) a wand of flame (3) (56 gold) a potion of moonshine (27 gold) a scroll of noise (27 gold) a +2 morningstar of protection (518 gold) a +0 whip (67 gold) a +1 mace of distortion (391 gold) a scroll of amnesia (108 gold) a scroll of noise (27 gold) [Shop] Taw Vaubey's Distillery a potion of haste (unknown) (100 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of resistance (unknown) (100 gold) a potion of heal wounds (80 gold) a potion of enlightenment (unknown) (50 gold) a potion of resistance (unknown) (100 gold) a potion of berserk rage (unknown) (50 gold) [Shop] Xedyetu's Armour Shop a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) a +0 chain mail (60 gold) [Shop] Kaifolit's Distillery a potion of attraction (unknown) (30 gold) a potion of haste (unknown) (100 gold) a potion of cancellation (unknown) (80 gold) a potion of curing (30 gold) 2 potions of moonshine (20 gold) a potion of ambrosia (unknown) (80 gold) a potion of might (unknown) (40 gold) a potion of curing (30 gold) a potion of curing (30 gold) [Shop] Nijaalix's Antique Weapon Emporium a +0 short sword (84 gold) a +0 mace (84 gold) a +1 falchion of holy wrath (347 gold) a +0 mace (84 gold) a +0 whip (70 gold) a +0 scimitar (168 gold) the +9 spear of Gozag's Pride {heavy, Str-4 Dex+7 SInv} (1901 gold) Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. It cannot be enchanted further. the +10 shortbow of the Priest {drain, rF+ Will+} (2100 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +0 spear (84 gold) (0, 0, D:1) a +0 club (3, 29, D:1) a +0 short sword (8, 4, D:1) a rat skeleton (29, -27, D:1) a frilled lizard corpse (skeletalised by now) (38, -17, D:1) a quokka skeleton (44, -24, D:1) a rat corpse (skeletalised by now) (50, 4, D:1) a +0 leather armour (54, -9, D:1) a quokka skeleton (60, 11, D:1) a +0 dagger (61, -17, D:1) a ball python corpse (skeletalised by now) (62, -25, D:1) a rat corpse (skeletalised by now) (63, -11, D:1) a +0 ring mail Level 2 of the Dungeon (2, -11, D:2) a quokka corpse (skeletalised by now) (11, 24, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (36, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (36, 13, D:2) a +0 dagger a rat skeleton (36, 20, D:2) a +0 leather armour (39, 34, D:2) a +0 dagger a +0 sling an adder corpse (skeletalised by now) Level 3 of the Dungeon (13, -36, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, -16, D:3) a +0 cloak (17, -47, D:3) an adder skeleton (33, 9, D:3) the +0 ring mail of Fullness {rC+} rC+: It protects you from cold. It cannot be enchanted further. (34, -39, D:3) a +0 club (39, -45, D:3) a hobgoblin corpse (skeletalised by now) (39, -6, D:3) a quokka skeleton (39, 12, D:3) a +2 short sword of venom (42, -23, D:3) a -2 heavy short sword (49, -6, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, -12, D:4) a jackal corpse (9, -11, D:4) a jackal corpse (11, -12, D:4) a +0 dagger a kobold corpse (27, 22, D:4) a +0 trident (32, -18, D:4) a +0 whip an orc corpse (32, 17, D:4) an iguana corpse