whir Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (15, 14, D:1) a +0 hand axe (17, -33, D:1) a +0 robe (22, -16, D:1) a +0 dagger (23, 28, D:1) a +0 robe (27, -13, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, -7, D:1) a bat corpse (skeletalised by now) (28, -12, D:1) a +0 dagger (28, -5, D:1) a bat corpse (skeletalised by now) (29, -4, D:1) a +0 dagger 5 stones (36, -27, D:1) a frilled lizard corpse (skeletalised by now) (36, 17, D:1) a +0 club (37, 18, D:1) a +0 dagger (39, -2, D:1) an orb of glass (44, -4, D:1) a rat skeleton (46, -4, D:1) a hobgoblin skeleton (46, 13, D:1) a +0 club (46, 23, D:1) a frilled lizard skeleton (55, 27, D:1) a +0 club (57, 12, D:1) a +0 short sword (65, 25, D:1) a quokka corpse (skeletalised by now) (66, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -3, D:2) a bat corpse (5, 15, D:2) a +0 dagger (5, 17, D:2) an adder corpse a ribbon worm corpse (20, -10, D:2) a hobgoblin corpse (skeletalised by now) (21, 14, D:2) a +0 leather armour (24, -1, D:2) a +0 club (26, -13, D:2) a +0 scale mail (27, -14, D:2) a staff of necromancy (unseen) (28, -16, D:2) a +0 mace (31, 0, D:2) a +0 dagger (32, 29, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 29, D:2) a jackal corpse (skeletalised by now) (34, 14, D:2) an adder corpse (skeletalised by now) (40, 25, D:2) a frilled lizard corpse (skeletalised by now) (42, 4, D:2) a hobgoblin corpse (skeletalised by now) (42, 5, D:2) a +0 hand axe (46, 10, D:2) a ball python corpse (skeletalised by now) (46, 22, D:2) a +0 short sword