whir Level 1 of the Dungeon (3, 21, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, 45, D:1) a bat corpse (skeletalised by now) (5, 27, D:1) a +0 ring mail (6, 50, D:1) a bat corpse (skeletalised by now) (8, 34, D:1) a hobgoblin skeleton (12, 2, D:1) a hobgoblin skeleton (14, 20, D:1) a +0 club (21, 7, D:1) a ball python skeleton (25, 14, D:1) a jackal skeleton a jackal skeleton (27, 24, D:1) a jackal corpse (skeletalised by now) (30, 41, D:1) an inkwell talisman (36, 44, D:1) a rat corpse (skeletalised by now) (49, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 5, D:2) a +0 mace (11, 14, D:2) a ball python corpse (skeletalised by now) (13, 22, D:2) a +1 antimagic dagger 3 stones (14, 13, D:2) a +0 ring mail (15, 6, D:2) a +0 dagger (22, 11, D:2) a hobgoblin skeleton (22, 12, D:2) a rat skeleton (25, 29, D:2) a parchment of Mephitic Cloud (53, 24, D:2) a stone (54, 17, D:2) a +0 sling (61, 22, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a scarf of shadows (5, -16, D:3) a +0 robe the human corpse of Jessica (skeletalised by now) (5, -1, D:3) 3 flux baubles (9, -21, D:3) a +0 club (13, 28, D:3) a +0 morningstar an orc corpse (skeletalised by now) (14, 24, D:3) a +0 club (17, 9, D:3) the +1 leather armour "Lamaighe" {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (20, 16, D:3) a jackal skeleton a jackal skeleton (21, -10, D:3) a +0 ring mail (23, -6, D:3) a +0 club (25, 0, D:3) a +0 robe (27, 2, D:3) a +0 mace a +0 chain mail (34, -19, D:3) a parchment of Poisonous Vapours (35, 8, D:3) a +0 whip 4 stones (40, 11, D:3) a +0 short sword (56, 9, D:3) a +0 trident 5 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Plog's Antique Weapon Shoppe a +0 shortbow (90 gold) a +0 shortbow (90 gold) a +0 quarterstaff (150 gold) a +0 dagger (60 gold) a +2 spear of venom (468 gold) a +0 sling (45 gold) the +3 long sword "Geott" {venom, rPois rF+ rN+ Str+3} (1437 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. [Shop] Ephext's Book Shop a parchment of Teleport Other (118 gold) a parchment of Searing Ray (89 gold) a parchment of Summon Seismosaurus Egg (148 gold) a parchment of Freeze (59 gold) a parchment of Hailstorm (118 gold) a parchment of Call Canine Familiar (118 gold) a parchment of Detonation Catalyst (178 gold) a parchment of Summon Small Mammal (59 gold) a parchment of Sigil of Binding (118 gold) a parchment of Passwall (118 gold) [Shop] Qunueh's Magic Scroll Emporium a scroll of enchant weapon (90 gold) a scroll of revelation (unknown) (90 gold) a scroll of immolation (48 gold) a scroll of enchant weapon (90 gold) a scroll of noise (12 gold) (0, 0, D:4) a +0 club (1, -1, D:4) a +0 whip a +0 scale mail an orc skeleton (1, 28, D:4) a +0 chain mail (2, -2, D:4) a +0 trident (2, 40, D:4) a +1 sling of draining (3, 21, D:4) a rat skeleton (4, 1, D:4) a +0 flail an orc skeleton (4, 20, D:4) a rat skeleton (5, 21, D:4) a rat skeleton (6, 18, D:4) a rat skeleton (7, 11, D:4) a rat skeleton (7, 13, D:4) a +0 dagger of protection (8, 14, D:4) a +0 dagger a +0 robe a kobold skeleton (8, 15, D:4) a rat skeleton (8, 29, D:4) 3 stones (9, 0, D:4) a +0 dagger a +0 robe an orc skeleton (9, 8, D:4) a rat skeleton (9, 19, D:4) a rat skeleton (11, 10, D:4) a rat skeleton (12, -7, D:4) a +0 mace (12, -3, D:4) a +0 cloak (13, 15, D:4) a rat skeleton (13, 30, D:4) a rat skeleton (14, 10, D:4) a quokka skeleton (16, 11, D:4) a rat skeleton (35, 21, D:4) a +0 sling a +1 dagger of speed a goblin skeleton (38, -13, D:4) a parchment of Awaken Armour (44, 9, D:4) a gold piece Level 5 of the Dungeon (10, 36, D:5) a scroll of teleportation (21, 5, D:5) a +0 whip (21, 9, D:5) a +0 ring mail (27, 36, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Pegguall's General Store a scroll of enchant armour (unknown) (97 gold) a scroll of amnesia (52 gold) a +0 plate armour (234 gold) a +0 leather armour (26 gold) a potion of moonshine (13 gold) a wand of flame (9) (unknown) (81 gold) a +4 chain mail (364 gold) 2 javelins (78 gold) a scroll of teleportation (39 gold) a parchment of Vampiric Draining (140 gold) [Shop] Yhuodgh's Jewellery Boutique an amulet of magic regeneration (unknown) (360 gold) a +6 ring of intelligence (432 gold) an amulet of wildshape (unknown) (360 gold) a ring of poison resistance (unknown) (240 gold) an amulet of alchemy (360 gold) an amulet of regeneration (unknown) (360 gold) a +6 ring of dexterity (unknown) (432 gold) an amulet of magic regeneration (unknown) (360 gold) [Shop] Cogad's Armour Boutique a +0 cloak (58 gold) a +3 ring mail of cold resistance (338 gold) a +0 ring mail (52 gold) a +0 chain mail (78 gold) a +0 robe (11 gold) the +5 plate armour of Marghitt {Harm Fly rF+} (768 gold) Harm: It increases damage dealt and taken. Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. a +0 leather armour (26 gold) the +1 leather armour of Zytwugob {Rampage rElec rN+} (327 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 scale mail (52 gold) a +1 ring mail of fire resistance (208 gold) [Shop] Vonem's Antique Weapon Shop (Shop contents are unknown) (2, 30, D:6) a +0 whip (3, 29, D:6) a +0 dagger a +0 robe (3, 30, D:6) a +0 flail (4, 29, D:6) a +0 dagger a +0 robe (5, 29, D:6) a +0 scimitar a +0 plate armour (7, 19, D:6) an iguana skeleton (8, 31, D:6) a +0 robe (19, 6, D:6) a +0 giant spiked club an ogre skeleton (21, 7, D:6) the human corpse of Prince Ribbit (skeletalised by now) (21, 8, D:6) a +0 leather armour a +6 rapier of speed the human skeleton of Eustachio (25, 11, D:6) a +0 flail a gnoll corpse (skeletalised by now) (28, -1, D:6) an adder corpse (skeletalised by now) (33, 32, D:6) 5 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +2 long sword of electrocution a +0 chain mail an orc corpse (skeletalised by now) (0, 38, D:7) the +2 cloak "Zaxkex" {Harm +Inv rCorr Int+3} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (8, 5, D:7) a +0 mace (9, 5, D:7) a +2 whip of electrocution an orc skeleton (17, 35, D:7) a +0 war axe (24, 15, D:7) a +0 chain mail (40, 42, D:7) 14 gold pieces a +0 orcbow the Ecumenical Temple